Player Matchup

Raijin
Raijin
BearskinBruiser
Raijin
Level 68
God Stats
5W - 4L
1,451 SR
Queue Stats
35W - 41L
1,493 Elo+
Party 1
Cupid
Cupid
Droto2250
Cupid
Level 128
God Stats
8W - 7L
1,536 SR
Queue Stats
72W - 81L
1,502 Elo+
Party 1
Loki
Loki
Winthryth
Loki
Level 126
God Stats
32W - 19L
1,595 SR
Queue Stats
105W - 97L
1,508 Elo+
Party 1
Bacchus
Bacchus
joshysquashy19
Bacchus
Level 69
God Stats
20W - 14L
1,586 SR
Queue Stats
97W - 96L
1,457 Elo+
Party 1
Kali
Kali
tomigetta11
Kali
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 133L
1,531 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,498 Elo+

VS

Team Averages
Level 113
1,565 SR
1,528 Elo+
Loki
Loki
CoolPunk TEX
Loki
Level 133
God Stats
34W - 23L
1,675 SR
Queue Stats
107W - 93L
1,553 Elo+
Solo
Sol
Sol
DAALMO26
Sol
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 43L
1,550 Elo+
Solo
Merlin
Merlin
R3DMIKE06
Merlin
Level 83
God Stats
19W - 13L
1,669 SR
Queue Stats
66W - 61L
1,547 Elo+
Solo
Tyr
Tyr
ZanahorioKGB
Tyr
Level 115
God Stats
8W - 6L
1,481 SR
Queue Stats
114W - 128L
1,491 Elo+
Solo
Mercury
Mercury
edmarin12
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
10,140
922
10,461
8,540
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Droto2250
Cupid
17
4 / 0 / 15
10,377
943
9,977
8,709
3,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
12 / 0 / 8
11,560
1,051
9,633
6,826
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 13
8,533
776
5,474
9,729
10,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 16
12,051
1,096
10,040
11,051
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,650
695
2,965
7,097
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 0
7,129
648
8,359
12,869
4,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
R3DMIKE06
Merlin
14
0 / 8 / 0
7,056
641
10,169
11,455
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
6,747
613
3,098
10,921
7,984
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
edmarin12
Mercury
12
0 / 9 / 1
6,843
622
3,770
11,749
3,598
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
32
Kills
2
2
Deaths
33
64
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
2
6
0
0.33
L
0
6
0
0
W
Cupid
Droto2250
Cupid
4
0
15
11.5
L
Merlin
R3DMIKE06
Merlin
0
8
0
0
W
Loki
12
0
8
16
L
0
4
0
0
L
Mercury
edmarin12
Mercury
0
9
1
0.06
W
1
0
13
7.5
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
28,361
44,855
Taken
54,091
26,755
Mitigated
21,379
11,102
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,461
656
0
500
8,540
3,302
1,422
4,924
3,616
33,498
0
L
2,965
1,025
0
235
7,097
2,333
0
1,863
5,175
0
14,007
L
8,359
3,089
0
2,551
12,869
4,186
1
4,780
7,951
35,827
0
W
Cupid
Droto2250
Cupid
9,977
5,478
913
4,246
8,709
3,518
5,226
2,958
5,751
0
48,305
L
Merlin
R3DMIKE06
Merlin
10,169
576
0
1,528
11,455
3,278
0
3,783
7,396
31,952
0
W
Loki
9,633
1,658
0
250
6,826
2,952
74
2,659
4,167
0
30,474
L
3,098
380
0
706
10,921
7,984
0
3,589
7,120
0
16,133
L
Mercury
edmarin12
Mercury
3,770
571
0
175
11,749
3,598
0
1,688
9,973
0
14,158
W
5,474
537
363
751
9,729
10,752
401
5,036
4,693
12,784
0
W
10,040
5,445
0
4,079
11,051
6,231
173
3,040
8,011
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
35,425
269
Minions Killed
232
8
Camps Cleared
8
1,252,429
Distance Traveled
873,293
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,140
922
72
7
1
222,265
0
L
Loki
7,650
695
28
3
2
123,313
0
L
Sol
7,129
648
80
7
2
182,673
2
W
Cupid
10,377
943
106
10
2
223,759
2
L
Merlin
7,056
641
60
5
0
175,538
0
W
Loki
11,560
1,051
43
4
2
267,816
0
L
Tyr
6,747
613
39
4
2
192,789
3
L
Mercury
6,843
622
25
2
2
198,980
0
W
Bacchus
8,533
776
15
1
0
258,939
0
W
Kali
12,051
1,096
33
3
3
279,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role