Player Matchup

Vamana
Vamana
Grimgoal214
Vamana
Level 14
God Stats
9W - 24L
1,227 SR
Queue Stats
13W - 28L
1,193 Elo+
Party 1
Danzaburou
Danzaburou
GuerreroInferno
Danzaburou
Level 17
God Stats
7W - 10L
1,286 SR
Queue Stats
14W - 26L
1,144 Elo+
Party 1
Hades
Hades
Maczo123452216
Hades
Level 16
God Stats
9W - 14L
1,387 SR
Queue Stats
13W - 26L
1,130 Elo+
Solo
Thor
Thor
Megaro94
Thor
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,124 Elo+
Solo
Arachne
Arachne
jumarraca
Arachne
Level 6
God Stats
5W - 8L
1,286 SR
Queue Stats
5W - 17L
1,045 Elo+
Party 1
Team Averages
Level 12
1,337 SR
1,127 Elo+

VS

Team Averages
Level 12
1,498 SR
1,477 Elo+
Bakasura
Bakasura
DamianoCMG
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
FoRc3 Racoon
Nemesis
Level 27
God Stats
31W - 27L
1,491 SR
Queue Stats
155W - 145L
1,385 Elo+
Solo
Olorun
Olorun
SkyzoFr3ine81
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
maggini08
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Agni
Agni
mat_70_speed
Agni
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
8 / 1 / 1
8,782
585
8,263
7,676
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GuerreroInferno
Danzaburou
12
6 / 1 / 7
8,218
548
7,725
7,283
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 3
7,630
509
5,776
11,337
7,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
10
3 / 5 / 1
6,719
448
2,974
8,554
4,162
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
jumarraca
Arachne
13
9 / 2 / 5
8,231
549
4,824
8,475
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DamianoCMG
Bakasura
7
0 / 10 / 1
5,654
377
748
8,318
2,306
Nemesis
FoRc3 Racoon
Nemesis
15
8 / 3 / 2
8,912
594
9,530
13,693
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 0
7,151
477
7,396
10,876
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
maggini08
Artemis
12
3 / 4 / 1
7,205
480
2,983
6,657
2,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 8 / 0
7,265
484
4,122
8,812
2,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
29
Kills
15
15
Deaths
32
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DamianoCMG
Bakasura
0
10
1
0.05
L
Nemesis
FoRc3 Racoon
Nemesis
8
3
2
3
W
Vamana
8
1
1
8.5
W
Danzaburou
GuerreroInferno
Danzaburou
6
1
7
9.5
W
3
6
3
0.75
W
Thor
3
5
1
0.7
L
2
7
0
0.29
W
Arachne
jumarraca
Arachne
9
2
5
5.75
L
Artemis
maggini08
Artemis
3
4
1
0.88
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
24,779
43,325
Taken
48,356
25,166
Mitigated
16,936
7,453
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DamianoCMG
Bakasura
748
487
0
263
8,318
2,306
0
964
7,354
0
5,959
L
Nemesis
FoRc3 Racoon
Nemesis
9,530
5,525
133
6,002
13,693
5,005
0
2,449
11,244
0
59,642
W
Vamana
8,263
3,059
0
1,394
7,676
7,424
647
896
6,780
0
43,841
W
Danzaburou
GuerreroInferno
Danzaburou
7,725
3,940
0
3,076
7,283
2,541
2,039
4,276
3,007
0
38,592
W
5,776
927
61
1,968
11,337
7,599
1,349
0
11,308
33,818
0
W
Thor
2,974
1,563
0
90
8,554
4,162
711
906
7,606
0
19,198
L
7,396
3,893
119
1,954
10,876
4,817
858
0
10,876
31,550
3,592
W
Arachne
jumarraca
Arachne
4,824
3,242
0
864
8,475
3,440
1,251
4,613
3,862
0
23,933
L
Artemis
maggini08
Artemis
2,983
1,928
15
616
6,657
2,658
884
1,763
4,894
0
22,808
L
4,122
527
0
682
8,812
2,150
344
600
8,212
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
36,187
309
Minions Killed
306
0
Camps Cleared
0
1,328,175
Distance Traveled
1,313,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,654
377
19
1
0
227,223
0
L
Nemesis
8,912
594
101
7
0
334,472
0
W
Vamana
8,782
585
80
5
0
300,082
0
W
Danzaburou
8,218
548
69
5
0
231,496
0
W
Hades
7,630
509
75
5
0
234,408
0
W
Thor
6,719
448
38
3
0
260,613
0
L
Olorun
7,151
477
63
4
0
225,084
0
W
Arachne
8,231
549
47
3
0
301,576
0
L
Artemis
7,205
480
53
4
0
251,169
2
L
Agni
7,265
484
70
5
0
275,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role