Player Matchup

Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAEUO
Morgan Le Fay
Level 45
God Stats
0W - 2L
1,320 SR
Queue Stats
50W - 61L
1,393 Elo+
Party 2
Apollo
Apollo
Ozaes
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,460 Elo+
Party 2
Khepri
Khepri
边际信仰
Khepri
Level 106
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 1
Team Averages
Level 96
1,512 SR
1,439 Elo+

VS

Team Averages
Level 101
1,463 SR
1,487 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GierigerGilbert
Zhong Kui
Level 71
God Stats
28W - 23L
1,538 SR
Queue Stats
472W - 498L
1,499 Elo+
Solo
Terra
Terra
NikolayQWE
Terra
Level 48
God Stats
54W - 61L
1,498 SR
Queue Stats
422W - 467L
1,387 Elo+
Solo
Ymir
Ymir
tiomap
Ymir
Level 138
God Stats
3W - 2L
1,277 SR
Queue Stats
278W - 298L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 0
7,468
533
4,708
9,328
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
 
Janus
10
2 / 5 / 0
6,696
478
5,458
9,407
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
JAEUO
Morgan Le Fay
6
0 / 5 / 1
5,294
378
3,663
4,767
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Ozaes
Apollo
6
0 / 3 / 1
5,165
369
3,564
5,252
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
8
0 / 5 / 2
5,780
413
2,901
8,959
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 0 / 2
8,982
642
7,916
10,559
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
13
2 / 1 / 3
8,331
595
2,441
6,297
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
GierigerGilbert
Zhong Kui
13
7 / 0 / 4
8,556
611
7,179
7,732
5,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
11
1 / 2 / 0
7,081
506
3,461
6,792
4,921
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
tiomap
Ymir
11
2 / 1 / 11
7,625
545
3,655
12,246
10,360
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
20
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
L
Janus
 
Janus
2
5
0
0.4
W
Thanatos
 
Thanatos
7
0
2
8
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Zhong Kui
GierigerGilbert
Zhong Kui
7
0
4
9
L
Morgan Le Fay
JAEUO
Morgan Le Fay
0
5
1
0.1
W
Terra
1
2
0
0.5
L
Apollo
Ozaes
Apollo
0
3
1
0.17
W
Ymir
tiomap
Ymir
2
1
11
7.5
L
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
24,652
37,713
Taken
43,626
15,367
Mitigated
27,801
7,469
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,708
2,167
0
3,027
9,328
5,680
782
4,672
4,656
0
39,921
L
Janus
 
Janus
5,458
519
0
1,986
9,407
1,600
28
824
8,583
40,980
0
W
Thanatos
 
Thanatos
7,916
2,036
0
10,445
10,559
4,517
618
3,423
7,136
0
64,661
W
Danzaburou
 
Danzaburou
2,441
1,347
0
1,245
6,297
2,358
0
2,884
3,413
0
46,120
W
Zhong Kui
GierigerGilbert
Zhong Kui
7,179
748
0
5,118
7,732
5,645
2,416
2,351
5,381
44,561
0
L
Morgan Le Fay
JAEUO
Morgan Le Fay
3,663
67
0
312
4,767
1,280
155
1,699
3,068
15,702
0
W
Terra
3,461
353
6
1,168
6,792
4,921
418
391
6,401
23,320
0
L
Apollo
Ozaes
Apollo
3,564
2,194
0
1,043
5,252
1,287
0
2,000
3,252
0
19,076
W
Ymir
tiomap
Ymir
3,655
711
14
4,081
12,246
10,360
1,258
2,973
9,273
31,434
0
L
Khepri
2,901
345
366
735
8,959
5,520
0
5,316
3,643
10,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
40,575
229
Minions Killed
379
0
Camps Cleared
0
1,070,567
Distance Traveled
1,325,183
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,468
533
83
6
0
269,033
4
L
Janus
6,696
478
75
5
0
267,853
1
W
Thanatos
8,982
642
98
7
0
321,474
1
W
Danzaburou
8,331
595
98
7
0
256,935
0
W
Zhong Kui
8,556
611
81
6
0
275,920
1
L
Morgan Le Fay
5,294
378
18
1
0
141,819
0
W
Terra
7,081
506
49
4
0
224,009
2
L
Apollo
5,165
369
31
2
0
139,076
0
W
Ymir
7,625
545
53
4
0
246,845
1
L
Khepri
5,780
413
22
2
0
252,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role