Player Matchup

Ne Zha
Ne Zha
Giblish
Ne Zha
Level 83
God Stats
3W - 5L
1,451 SR
Queue Stats
64W - 66L
1,465 Elo+
Party 2
Neith
Neith
Panda_cuarto
Neith
Level 65
God Stats
41W - 82L
1,425 SR
Queue Stats
107W - 192L
1,255 Elo+
Solo
Zeus
Zeus
Sn0wy2001
Zeus
Level 106
God Stats
3W - 4L
1,266 SR
Queue Stats
103W - 87L
1,456 Elo+
Party 2
Team Averages
Level 85
1,380 SR
1,392 Elo+

VS

Team Averages
Level 78
1,346 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Reyen69
Sun Wukong
Level 42
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Yarisa
Olorun
Level 109
God Stats
4W - 6L
1,228 SR
Queue Stats
110W - 117L
1,247 Elo+
Solo
Ares
Ares
Zariel90
Ares
Level 83
God Stats
0W - 3L
1,491 SR
Queue Stats
66W - 57L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Giblish
Ne Zha
14
2 / 2 / 6
10,301
644
8,337
12,668
12,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 5
10,609
663
11,455
10,670
4,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
5 / 1 / 4
11,069
692
13,096
7,994
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Reyen69
Sun Wukong
12
1 / 4 / 1
8,677
542
3,871
13,751
7,288
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Yarisa
Olorun
15
2 / 2 / 2
9,761
610
11,266
9,559
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
13
1 / 4 / 2
9,104
569
8,004
15,567
14,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Giblish
Ne Zha
2
2
6
2.5
W
3
1
5
5.5
L
Sun Wukong
Reyen69
Sun Wukong
1
4
1
0.38
W
Zeus
5
1
4
7
L
Olorun
Yarisa
Olorun
2
2
2
1.5
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
23,141
31,332
Taken
38,877
19,892
Mitigated
25,637
10,105
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Giblish
Ne Zha
8,337
1,245
312
2,560
12,668
12,489
112
8,077
4,591
0
34,213
W
11,455
5,058
0
5,285
10,670
4,446
1,766
6,165
4,505
0
57,134
L
Sun Wukong
Reyen69
Sun Wukong
3,871
224
0
125
13,751
7,288
0
4,749
8,695
0
14,557
W
Zeus
13,096
4,081
240
1,708
7,994
2,957
815
5,028
2,966
46,857
0
L
Olorun
Yarisa
Olorun
11,266
3,804
854
2,256
9,559
4,241
77
2,953
6,438
56,996
0
L
Ares
8,004
364
0
1,274
15,567
14,108
40
4,647
10,648
26,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
27,542
203
Minions Killed
164
0
Camps Cleared
0
838,361
Distance Traveled
847,811
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,301
644
31
2
0
317,941
2
W
Neith
10,609
663
120
8
0
256,636
4
L
Sun Wukong
8,677
542
21
1
0
270,030
1
W
Zeus
11,069
692
52
3
0
263,784
4
L
Olorun
9,761
610
96
6
0
273,176
2
L
Ares
9,104
569
47
3
0
304,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role