Player Matchup

Ne Zha
Ne Zha
Dreifer
Ne Zha
Level 67
God Stats
1W - 1L
1,587 SR
Queue Stats
20W - 19L
1,511 Elo+
Solo
Zeus
Zeus
Sarych
Zeus
Level 106
God Stats
13W - 5L
1,414 SR
Queue Stats
159W - 160L
1,560 Elo+
Solo
Sobek
Sobek
VitunVittu
Sobek
Level 89
God Stats
3W - 2L
1,780 SR
Queue Stats
66W - 57L
1,619 Elo+
Solo
Team Averages
Level 87
1,594 SR
1,563 Elo+

VS

Team Averages
Level 54
1,448 SR
1,500 Elo+
Janus
Janus
Kripton0409
Janus
Level 118
God Stats
5W - 2L
1,643 SR
Queue Stats
194W - 157L
1,530 Elo+
Party 1
Thanatos
Thanatos
TBo9BopoHa
Thanatos
Level 28
God Stats
0W - 5L
1,159 SR
Queue Stats
34W - 29L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
renetek
Xing Tian
Level 16
God Stats
1W - 3L
1,541 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dreifer
Ne Zha
11
4 / 3 / 4
7,743
774
4,814
5,554
1,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Sarych
Zeus
13
7 / 1 / 6
8,281
828
14,858
2,755
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
2 / 0 / 11
8,166
817
4,974
8,040
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,296
730
6,158
6,871
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TBo9BopoHa
Thanatos
9
2 / 6 / 2
6,890
689
2,862
10,738
3,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
renetek
Xing Tian
10
0 / 7 / 4
6,273
627
1,726
10,344
5,378
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dreifer
Ne Zha
4
3
4
2
L
2
0
2
3
W
Zeus
Sarych
Zeus
7
1
6
10
L
Thanatos
TBo9BopoHa
Thanatos
2
6
2
0.5
W
Sobek
2
0
11
7.5
L
Xing Tian
renetek
Xing Tian
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
10,746
16,349
Taken
27,953
10,588
Mitigated
11,042
3,824
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dreifer
Ne Zha
4,814
923
0
176
5,554
1,925
0
2,345
3,209
0
28,846
L
6,158
245
88
2,271
6,871
2,093
0
4,353
2,518
36,245
0
W
Zeus
Sarych
Zeus
14,858
1,747
0
879
2,755
903
576
2,361
394
38,374
0
L
Thanatos
TBo9BopoHa
Thanatos
2,862
542
0
2,925
10,738
3,571
0
7,157
3,581
0
9,615
W
Sobek
4,974
625
0
2,769
8,040
7,760
150
3,178
4,862
11,433
0
L
Xing Tian
renetek
Xing Tian
1,726
261
59
115
10,344
5,378
0
8,322
2,022
6,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
20,459
118
Minions Killed
96
0
Camps Cleared
0
528,424
Distance Traveled
540,641
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,743
774
40
4
0
182,042
4
L
Janus
7,296
730
74
7
0
203,517
3
W
Zeus
8,281
828
73
7
0
152,643
2
L
Thanatos
6,890
689
16
2
0
191,808
3
W
Sobek
8,166
817
5
1
0
193,739
1
L
Xing Tian
6,273
627
6
1
0
145,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role