Player Matchup

Ra
Ra
Negativ4ikk
Ra
Level 9
God Stats
3W - 1L
1,597 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 2
Ares
Ares
Skarcha
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Kali
Kali
Vichkata1
Kali
Level 16
God Stats
35W - 18L
1,449 SR
Queue Stats
141W - 155L
1,397 Elo+
Solo
Danzaburou
Danzaburou
xxxDalasxxx
Danzaburou
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
15W - 23L
1,321 Elo+
Party 2
Loki
Loki
xxxGangixxx
Loki
Level 15
God Stats
11W - 14L
1,467 SR
Queue Stats
16W - 25L
1,321 Elo+
Party 2
Team Averages
Level 17
1,503 SR
1,383 Elo+

VS

Team Averages
Level 12
1,447 SR
1,277 Elo+
Sobek
Sobek
Duckmanp
Sobek
Level 17
God Stats
9W - 15L
1,412 SR
Queue Stats
108W - 127L
1,255 Elo+
Solo
Kali
Kali
Logitechally
Kali
Level 7
God Stats
30W - 31L
1,438 SR
Queue Stats
59W - 61L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
MyshuByshu
Guan Yu
Level 22
God Stats
21W - 26L
1,387 SR
Queue Stats
175W - 203L
1,336 Elo+
Solo
Medusa
Medusa
Thcjusz
Medusa
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 31L
1,143 Elo+
Solo
Hades
Hades
arvedxd
Hades
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 74L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 14
9,150
458
12,096
11,250
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Skarcha
Ares
15
2 / 9 / 18
10,650
533
6,910
18,848
15,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
19
13 / 3 / 13
12,563
628
18,997
16,538
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xxxDalasxxx
Danzaburou
17
5 / 5 / 10
11,883
594
12,800
16,308
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 5 / 10
10,487
524
9,110
11,286
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Duckmanp
Sobek
14
2 / 2 / 13
10,123
506
6,341
16,581
17,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 7 / 7
9,436
472
7,421
14,938
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MyshuByshu
Guan Yu
17
9 / 4 / 3
11,140
557
16,232
18,487
22,280
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Thcjusz
Medusa
14
9 / 8 / 2
9,726
486
11,833
14,445
4,272
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
arvedxd
Hades
14
6 / 11 / 8
9,668
483
15,086
19,010
11,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
32
Kills
31
31
Deaths
32
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
Duckmanp
Sobek
2
2
13
4.25
L
5
7
7
1.21
L
Guan Yu
MyshuByshu
Guan Yu
9
4
3
2.63
W
4
9
14
1.22
W
Ares
Skarcha
Ares
2
9
18
1.22
L
Medusa
Thcjusz
Medusa
9
8
2
1.25
W
Kali
13
3
13
6.5
L
Hades
arvedxd
Hades
6
11
8
0.91
W
Danzaburou
xxxDalasxxx
Danzaburou
5
5
10
2
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,913
Damage
56,913
74,230
Taken
83,461
39,298
Mitigated
62,244
14,417
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Duckmanp
Sobek
6,341
452
0
2,778
16,581
17,559
815
4,255
11,956
20,994
0
L
7,421
3,489
0
3,707
14,938
6,681
677
2,210
12,632
0
45,663
L
Guan Yu
MyshuByshu
Guan Yu
16,232
1,860
844
3,433
18,487
22,280
889
3,520
14,745
1,474
68,642
W
12,096
1,096
1,445
897
11,250
4,362
469
4,859
6,391
40,181
0
W
Ares
Skarcha
Ares
6,910
1,556
0
1,360
18,848
15,387
601
5,008
13,840
13,486
0
L
Medusa
Thcjusz
Medusa
11,833
5,830
0
1,303
14,445
4,272
971
1,985
12,416
0
48,725
W
Kali
18,997
10,944
0
7,819
16,538
9,684
0
5,129
11,409
0
88,381
L
Hades
arvedxd
Hades
15,086
2,135
490
4,562
19,010
11,452
460
6,014
12,706
42,145
0
W
Danzaburou
xxxDalasxxx
Danzaburou
12,800
6,954
0
1,569
16,308
5,571
1,516
3,663
12,645
0
55,358
W
9,110
2,482
0
1,327
11,286
4,294
2,666
4,242
7,044
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
50,093
354
Minions Killed
379
0
Camps Cleared
0
1,830,031
Distance Traveled
1,766,239
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,123
506
29
1
0
394,260
0
L
Kali
9,436
472
68
3
0
398,998
0
L
Guan Yu
11,140
557
127
6
0
353,466
4
W
Ra
9,150
458
61
3
0
357,181
1
W
Ares
10,650
533
18
1
0
354,001
1
L
Medusa
9,726
486
89
4
0
311,936
2
W
Kali
12,563
628
119
6
0
414,021
6
L
Hades
9,668
483
66
3
0
307,579
3
W
Danzaburou
11,883
594
89
4
0
334,223
2
W
Loki
10,487
524
67
3
0
370,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role