Player Matchup

Cthulhu
Cthulhu
Aguigagou
Cthulhu
Level 3
God Stats
2W - 2L
1,263 SR
Queue Stats
5W - 2L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
LaCinquatte
Baron Samedi
Level 23
God Stats
23W - 10L
1,440 SR
Queue Stats
29W - 23L
1,438 Elo+
Solo
Chang'e
Chang'e
Mikolisk
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrGast3r
Kumbhakarna
Level 13
God Stats
4W - 1L
1,263 SR
Queue Stats
5W - 1L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adamkherouaa
Tsukuyomi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,440 Elo+
Party 1
Team Averages
Level 15
1,393 SR
1,429 Elo+

VS

Team Averages
Level 24
1,453 SR
1,459 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Maniek321
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,515 Elo+
Solo
Agni
Agni
MaokaiMain
Agni
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 8L
1,145 Elo+
Solo
Hun Batz
Hun Batz
tendera26
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aguigagou
Cthulhu
20
13 / 2 / 25
15,815
1,130
25,977
22,904
34,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
LaCinquatte
Baron Samedi
20
12 / 0 / 21
14,299
1,021
17,387
8,697
5,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mikolisk
Chang'e
20
3 / 4 / 26
13,219
944
14,337
19,213
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
MrGast3r
Kumbhakarna
20
7 / 3 / 27
14,725
1,052
13,597
23,570
31,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
adamkherouaa
Tsukuyomi
20
8 / 8 / 20
13,915
994
21,997
22,381
7,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
2 / 10 / 6
12,713
908
19,911
20,428
7,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
18
0 / 4 / 9
11,183
799
6,103
7,838
6,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Maniek321
Guan Yu
18
1 / 9 / 7
11,824
845
5,611
23,501
26,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 9 / 12
13,132
938
24,202
23,029
8,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
tendera26
Hun Batz
19
13 / 11 / 2
15,250
1,089
32,609
26,994
11,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
53
43
Kills
17
17
Deaths
43
119
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
10
6
0.5
L
Geb
 
Geb
0
4
9
1.13
W
Cthulhu
Aguigagou
Cthulhu
13
2
25
12.75
W
Baron Samedi
LaCinquatte
Baron Samedi
12
0
21
22.5
L
Guan Yu
Maniek321
Guan Yu
1
9
7
0.5
L
1
9
12
0.78
W
Chang'e
Mikolisk
Chang'e
3
4
26
4
W
Kumbhakarna
MrGast3r
Kumbhakarna
7
3
27
6.83
W
Tsukuyomi
adamkherouaa
Tsukuyomi
8
8
20
2.25
L
Hun Batz
tendera26
Hun Batz
13
11
2
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,295
Damage
88,436
96,765
Taken
101,790
85,674
Mitigated
60,448
25,340
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,911
13,059
0
1,204
20,428
7,738
0
15,630
4,798
53,129
0
L
Geb
 
Geb
6,103
355
0
0
7,838
6,523
0
5,000
2,838
13,661
0
W
Cthulhu
Aguigagou
Cthulhu
25,977
2,041
1,328
0
22,904
34,371
0
12,364
10,540
59,025
0
W
Baron Samedi
LaCinquatte
Baron Samedi
17,387
1,979
6,126
3,050
8,697
5,486
0
5,577
3,120
28,989
0
L
Guan Yu
Maniek321
Guan Yu
5,611
542
862
860
23,501
26,815
0
15,123
8,378
450
18,873
L
24,202
1,758
0
2,075
23,029
8,333
0
16,993
6,036
70,942
0
W
Chang'e
Mikolisk
Chang'e
14,337
1,081
7,578
7,169
19,213
6,359
0
10,271
8,942
49,357
0
W
Kumbhakarna
MrGast3r
Kumbhakarna
13,597
1,651
0
0
23,570
31,497
0
13,579
9,991
27,791
0
W
Tsukuyomi
adamkherouaa
Tsukuyomi
21,997
6,612
0
89
22,381
7,961
0
8,810
13,571
0
36,952
L
Hun Batz
tendera26
Hun Batz
32,609
6,450
0
643
26,994
11,039
0
18,552
8,442
0
53,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,973
Gold Earned
64,102
242
Minions Killed
267
5
Camps Cleared
3
1,379,619
Distance Traveled
1,183,207
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,713
908
71
5
2
251,637
1
L
Geb
11,183
799
15
1
0
148,926
1
W
Cthulhu
15,815
1,130
83
6
0
296,556
1
W
Baron Samedi
14,299
1,021
24
2
2
287,381
1
L
Guan Yu
11,824
845
30
2
0
262,488
2
L
Agni
13,132
938
102
7
0
254,597
2
W
Chang'e
13,219
944
80
6
0
283,813
0
W
Kumbhakarna
14,725
1,052
38
3
0
269,503
0
W
Tsukuyomi
13,915
994
17
1
3
242,366
2
L
Hun Batz
15,250
1,089
49
4
1
265,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role