Player Matchup

Khepri
Khepri
Cicadacon
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,388 Elo+
Solo
Anhur
Anhur
DeployedMeacha
Anhur
Level 142
God Stats
1W - 1L
1,641 SR
Queue Stats
37W - 33L
1,595 Elo+
Solo
Nox
Nox
Keurys
Nox
Level 154
God Stats
3W - 8L
1,425 SR
Queue Stats
191W - 267L
1,500 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,494 Elo+

VS

Team Averages
Level 129
1,583 SR
1,546 Elo+
Cthulhu
Cthulhu
LOGiiC-Dread
Cthulhu
Level 124
God Stats
6W - 6L
1,626 SR
Queue Stats
387W - 406L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
LOGiiC-chugZ
Kukulkan
Level 125
God Stats
7W - 11L
1,525 SR
Queue Stats
267W - 258L
1,532 Elo+
Party 1
Chiron
Chiron
SultanOfSweat-
Chiron
Level 139
God Stats
7W - 6L
1,598 SR
Queue Stats
101W - 90L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cicadacon
Khepri
12
1 / 2 / 3
8,881
592
5,121
13,136
14,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 7 / 1
9,410
627
11,857
14,187
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Keurys
Nox
12
1 / 7 / 3
8,748
583
5,387
14,673
6,317
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LOGiiC-Dread
Cthulhu
14
4 / 1 / 9
10,591
706
10,235
15,574
13,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
LOGiiC-chugZ
Kukulkan
15
9 / 3 / 3
11,019
735
13,935
8,845
3,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 8
10,143
676
9,918
11,149
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cicadacon
Khepri
1
2
3
1.25
L
3
7
1
0.5
L
Nox
Keurys
Nox
1
7
3
0.36
W
Cthulhu
LOGiiC-Dread
Cthulhu
4
1
9
8.5
W
Kukulkan
LOGiiC-chugZ
Kukulkan
9
3
3
3.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
34,088
41,996
Taken
35,568
26,804
Mitigated
21,436
1,572
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cicadacon
Khepri
5,121
159
461
309
13,136
14,448
0
7,177
5,959
18,028
0
L
11,857
5,481
0
538
14,187
6,039
0
8,619
5,568
0
41,380
L
Nox
Keurys
Nox
5,387
210
0
264
14,673
6,317
0
8,374
6,299
22,461
0
W
Cthulhu
LOGiiC-Dread
Cthulhu
10,235
1,515
426
2,060
15,574
13,536
204
4,866
10,708
23,344
0
W
Kukulkan
LOGiiC-chugZ
Kukulkan
13,935
1,280
427
978
8,845
3,203
1,208
2,133
6,712
48,900
0
W
9,918
2,991
583
3,348
11,149
4,697
1,568
3,509
7,640
0
41,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
31,753
112
Minions Killed
161
0
Camps Cleared
0
778,350
Distance Traveled
838,092
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,881
592
12
1
0
291,840
1
L
Anhur
9,410
627
55
4
0
230,601
2
L
Nox
8,748
583
45
3
0
255,909
1
W
Cthulhu
10,591
706
34
2
0
293,152
1
W
Kukulkan
11,019
735
88
6
0
267,249
0
W
Chiron
10,143
676
39
3
0
277,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role