Player Matchup

Bakasura
Bakasura
Damian_Rios_
Bakasura
Level 29
God Stats
1W - 2L
1,738 SR
Queue Stats
224W - 242L
1,363 Elo+
Solo
Bacchus
Bacchus
TheLedAlbatross
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Solo
Erlang Shen
Erlang Shen
ngockeng13
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Hun Batz
Hun Batz
sofea_ad
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
メタリックブラック
Izanami
Level 25
God Stats
3W - 2L
1,541 SR
Queue Stats
442W - 463L
1,315 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,342 Elo+

VS

Team Averages
Level 27
1,563 SR
1,364 Elo+
Kukulkan
Kukulkan
COVENANTXLIFE
Kukulkan
Level 8
God Stats
1W - 0L
1,556 SR
Queue Stats
5W - 5L
1,282 Elo+
Party 1
Mulan
Mulan
OG_Zynzo
Mulan
Level 58
God Stats
2W - 0L
1,593 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
iskandar_Ish
Bastet
Level 26
God Stats
2W - 0L
1,665 SR
Queue Stats
64W - 62L
1,335 Elo+
Solo
Ymir
Ymir
messi2192
Ymir
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 86L
1,331 Elo+
Solo
Chernobog
Chernobog
ykjllua
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Damian_Rios_
Bakasura
14
1 / 8 / 1
8,549
450
5,307
17,204
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 7 / 3
8,182
431
7,950
19,975
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ngockeng13
Erlang Shen
11
2 / 5 / 1
7,211
380
4,743
13,001
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
sofea_ad
Hun Batz
11
1 / 10 / 0
7,531
396
3,243
14,208
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
9,244
487
8,611
14,833
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COVENANTXLIFE
Kukulkan
16
6 / 2 / 7
10,968
577
15,867
8,742
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
OG_Zynzo
Mulan
18
17 / 0 / 6
12,180
641
17,679
10,993
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
16
5 / 2 / 8
10,483
552
7,874
10,716
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
14
2 / 0 / 14
8,992
473
8,624
8,400
6,320
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ykjllua
Chernobog
14
5 / 3 / 10
9,337
491
8,018
9,804
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
6
Kills
35
35
Deaths
7
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
COVENANTXLIFE
Kukulkan
6
2
7
4.75
L
Bakasura
Damian_Rios_
Bakasura
1
8
1
0.19
W
Mulan
OG_Zynzo
Mulan
17
0
6
20
L
1
7
3
0.36
W
Bastet
5
2
8
4.5
W
Ymir
2
0
14
9
L
Erlang Shen
ngockeng13
Erlang Shen
2
5
1
0.5
L
Hun Batz
sofea_ad
Hun Batz
1
10
0
0.1
W
Chernobog
ykjllua
Chernobog
5
3
10
3.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
58,062
79,221
Taken
48,655
42,869
Mitigated
24,313
11,325
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
COVENANTXLIFE
Kukulkan
15,867
2,861
0
300
8,742
3,737
1,878
733
7,953
75,784
0
L
Bakasura
Damian_Rios_
Bakasura
5,307
2,917
0
3,740
17,204
8,289
0
3,222
13,612
0
54,393
W
Mulan
OG_Zynzo
Mulan
17,679
2,725
0
3,345
10,993
7,228
3,210
703
10,119
0
74,408
L
7,950
1,140
0
1,652
19,975
19,465
29
9,056
10,874
26,219
0
W
Bastet
7,874
1,700
0
2,536
10,716
3,670
2,561
467
10,194
0
53,359
W
Ymir
8,624
1,179
0
0
8,400
6,320
825
3,842
4,533
27,736
0
L
Erlang Shen
ngockeng13
Erlang Shen
4,743
1,998
0
1,722
13,001
6,116
141
6,184
6,716
0
20,134
L
Hun Batz
sofea_ad
Hun Batz
3,243
231
0
532
14,208
4,453
0
3,373
10,396
0
25,641
W
Chernobog
ykjllua
Chernobog
8,018
5,402
0
3,483
9,804
3,358
3,025
2,205
7,574
0
35,218
L
8,611
5,566
0
3,679
14,833
4,546
946
3,240
11,262
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
51,960
339
Minions Killed
474
0
Camps Cleared
0
1,543,369
Distance Traveled
1,762,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,968
577
135
7
0
338,207
4
L
Bakasura
8,549
450
105
6
0
356,487
0
W
Mulan
12,180
641
126
7
0
403,971
2
L
Bacchus
8,182
431
27
1
0
311,748
1
W
Bastet
10,483
552
119
6
0
364,407
0
W
Ymir
8,992
473
31
2
0
339,177
0
L
Erlang Shen
7,211
380
37
2
0
292,795
0
L
Hun Batz
7,531
396
44
2
0
282,073
1
W
Chernobog
9,337
491
63
3
0
316,271
0
L
Izanami
9,244
487
126
7
0
300,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role