Player Matchup

Bellona
Bellona
Dancermioko
Bellona
Level 26
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 22L
1,287 Elo+
Solo
Arachne
Arachne
SciiL
Arachne
Level 26
God Stats
5W - 1L
1,676 SR
Queue Stats
76W - 90L
1,280 Elo+
Solo
Anhur
Anhur
TK Elite7156
Anhur
Level 24
God Stats
4W - 2L
1,448 SR
Queue Stats
237W - 334L
1,375 Elo+
Solo
Anubis
Anubis
TheLedAlbatross
Anubis
Level 7
God Stats
0W - 4L
1,340 SR
Queue Stats
3W - 10L
1,265 Elo+
Solo
Cupid
Cupid
XxTRASHYANGEL
Cupid
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
26W - 38L
1,313 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,304 Elo+

VS

Team Averages
Level 27
1,465 SR
1,343 Elo+
Skadi
Skadi
Flatt_Stanley
Skadi
Level 29
God Stats
100W - 90L
1,526 SR
Queue Stats
115W - 114L
1,449 Elo+
Party 1
Bacchus
Bacchus
Malveaux5
Bacchus
Level 26
God Stats
24W - 15L
1,630 SR
Queue Stats
94W - 100L
1,399 Elo+
Party 1
Nemesis
Nemesis
Rich-Deezy
Nemesis
Level 29
God Stats
3W - 1L
1,457 SR
Queue Stats
42W - 47L
1,291 Elo+
Solo
Izanami
Izanami
TONIC_TIMES
Izanami
Level 23
God Stats
7W - 13L
1,060 SR
Queue Stats
222W - 271L
1,259 Elo+
Solo
Anubis
Anubis
messi2192
Anubis
Level 27
God Stats
28W - 25L
1,653 SR
Queue Stats
70W - 86L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dancermioko
Bellona
6
0 / 4 / 0
4,376
438
919
6,601
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
SciiL
Arachne
10
3 / 4 / 0
6,056
606
3,344
6,638
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 2
4,481
448
767
6,216
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 4 / 0
5,564
556
2,930
5,529
2,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 1
4,720
472
1,945
5,455
1,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 7
6,205
621
5,029
4,803
1,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Malveaux5
Bacchus
9
5 / 1 / 6
5,940
594
4,137
3,306
1,886
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Rich-Deezy
Nemesis
8
2 / 1 / 1
5,250
525
1,511
3,381
717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TONIC_TIMES
Izanami
10
5 / 1 / 0
6,569
657
3,240
3,556
944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
messi2192
Anubis
10
4 / 3 / 2
5,857
586
2,584
3,567
1,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
21
22
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dancermioko
Bellona
0
4
0
0
W
5
1
7
8.5
W
Bacchus
Malveaux5
Bacchus
5
1
6
8
W
Nemesis
Rich-Deezy
Nemesis
2
1
1
2.5
L
Arachne
SciiL
Arachne
3
4
0
0.75
L
0
5
2
0.2
W
Izanami
TONIC_TIMES
Izanami
5
1
0
5
L
3
4
0
0.75
L
0
5
1
0.1
W
Anubis
messi2192
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
16,501
30,439
Taken
18,613
11,730
Mitigated
5,950
6,970
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dancermioko
Bellona
919
650
0
1,890
6,601
3,398
173
762
5,839
0
19,680
W
5,029
2,458
0
1,364
4,803
1,359
1,198
0
4,803
0
23,468
W
Bacchus
Malveaux5
Bacchus
4,137
554
0
0
3,306
1,886
1,340
0
3,306
13,136
0
W
Nemesis
Rich-Deezy
Nemesis
1,511
715
0
40
3,381
717
0
148
3,233
0
12,292
L
Arachne
SciiL
Arachne
3,344
2,067
0
1,742
6,638
3,231
0
1,012
5,626
0
24,470
L
767
356
0
1,266
6,216
1,081
0
1,898
4,318
0
7,326
W
Izanami
TONIC_TIMES
Izanami
3,240
1,899
0
1,096
3,556
944
1,658
420
3,136
0
28,266
L
2,930
281
0
1,484
5,529
2,346
0
1,469
4,060
22,876
0
L
1,945
700
234
354
5,455
1,674
425
1,580
3,875
0
19,851
W
Anubis
messi2192
Anubis
2,584
134
0
0
3,567
1,044
716
2,362
1,205
21,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
29,821
189
Minions Killed
198
0
Camps Cleared
0
774,230
Distance Traveled
856,601
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,376
438
41
4
0
132,328
1
W
Skadi
6,205
621
41
4
0
178,308
2
W
Bacchus
5,940
594
25
3
0
206,946
0
W
Nemesis
5,250
525
26
3
0
146,965
0
L
Arachne
6,056
606
46
5
0
190,502
2
L
Anhur
4,481
448
15
2
0
124,584
0
W
Izanami
6,569
657
71
7
0
165,349
0
L
Anubis
5,564
556
55
6
0
163,391
0
L
Cupid
4,720
472
32
3
0
163,425
0
W
Anubis
5,857
586
35
4
0
159,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role