Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Tballa34
Artemis
Level 67
God Stats
1W - 1L
1,745 SR
Queue Stats
462W - 456L
1,534 Elo+
Party 2
Fenrir
Fenrir
TheNewBowsr
Fenrir
Level 114
God Stats
15W - 10L
1,559 SR
Queue Stats
1,003W - 941L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
kryptic_XIII
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 2
Merlin
Merlin
liraSP13
Merlin
Level 92
God Stats
11W - 11L
1,446 SR
Queue Stats
400W - 369L
1,536 Elo+
Party 2
Team Averages
Level 75
1,550 SR
1,504 Elo+

VS

Team Averages
Level 73
1,417 SR
1,510 Elo+
Da Ji
Da Ji
BrotherBread1
Da Ji
Level 86
God Stats
7W - 12L
1,308 SR
Queue Stats
454W - 437L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
BrotherTwixx
Cthulhu
Level 47
God Stats
48W - 37L
1,657 SR
Queue Stats
205W - 184L
1,503 Elo+
Party 1
Izanami
Izanami
BrotherVibes2
Izanami
Level 50
God Stats
5W - 15L
1,118 SR
Queue Stats
217W - 252L
1,393 Elo+
Party 1
Cerberus
Cerberus
Brotherbone2
Cerberus
Level 95
God Stats
28W - 22L
1,502 SR
Queue Stats
523W - 482L
1,535 Elo+
Party 1
Anubis
Anubis
Brotherbunny8
Anubis
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
499W - 445L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 0
4,735
474
1,069
4,512
955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Tballa34
Artemis
8
0 / 3 / 0
5,284
528
3,089
4,919
1,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
1 / 2 / 0
5,611
561
2,418
7,054
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
kryptic_XIII
Gilgamesh
9
0 / 1 / 0
4,583
458
848
5,068
1,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
liraSP13
Merlin
9
0 / 3 / 1
5,312
531
1,521
5,705
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,268
627
2,373
4,582
1,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
BrotherTwixx
Cthulhu
11
1 / 0 / 0
5,917
592
2,716
5,747
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
10
2 / 0 / 2
5,706
571
3,033
2,653
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Brotherbone2
Cerberus
9
2 / 0 / 3
5,885
589
2,907
5,365
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 1 / 2
6,624
662
5,656
4,535
2,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
3
0
1
3.5
W
Cthulhu
BrotherTwixx
Cthulhu
1
0
0
1
W
Izanami
2
0
2
3
W
Cerberus
Brotherbone2
Cerberus
2
0
3
3.5
W
3
1
2
4
L
Artemis
Tballa34
Artemis
0
3
0
0
L
Fenrir
1
2
0
0.5
L
Gilgamesh
kryptic_XIII
Gilgamesh
0
1
0
0
L
Merlin
liraSP13
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,945
Damage
16,685
27,258
Taken
22,882
6,177
Mitigated
10,309
4,875
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,069
93
0
916
4,512
955
0
704
3,808
11,434
0
W
2,373
215
0
423
4,582
1,509
414
68
4,474
0
37,798
W
Cthulhu
BrotherTwixx
Cthulhu
2,716
39
0
2,900
5,747
3,281
328
0
5,747
26,103
0
W
Izanami
3,033
2,434
0
625
2,653
791
0
599
2,054
0
29,438
W
Cerberus
Brotherbone2
Cerberus
2,907
206
0
1,704
5,365
2,585
0
770
4,595
14,866
0
W
5,656
401
0
2,143
4,535
2,143
228
1,205
3,122
40,233
0
L
Artemis
Tballa34
Artemis
3,089
1,554
0
488
4,919
1,216
0
2,203
2,716
0
19,803
L
Fenrir
2,418
564
0
2,029
7,054
1,558
0
2,240
4,814
0
30,159
L
Gilgamesh
kryptic_XIII
Gilgamesh
848
226
0
817
5,068
1,655
0
2,218
2,352
1,562
13,125
L
Merlin
liraSP13
Merlin
1,521
160
0
625
5,705
793
0
3,416
2,289
27,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
30,400
247
Minions Killed
323
0
Camps Cleared
0
894,033
Distance Traveled
948,735
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,735
474
26
3
0
150,937
2
W
Da Ji
6,268
627
71
7
0
225,050
4
W
Cthulhu
5,917
592
66
7
0
168,496
3
W
Izanami
5,706
571
72
7
0
187,100
5
W
Cerberus
5,885
589
20
2
0
198,191
2
W
Anubis
6,624
662
94
9
0
169,898
2
L
Artemis
5,284
528
46
5
0
165,490
1
L
Fenrir
5,611
561
67
7
0
213,266
2
L
Gilgamesh
4,583
458
41
4
0
188,845
0
L
Merlin
5,312
531
67
7
0
175,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role