Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JIXON77
Medusa
Level 63
God Stats
2W - 2L
1,804 SR
Queue Stats
118W - 140L
1,383 Elo+
Solo
Merlin
Merlin
KillerKilo74
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,355 Elo+
Solo
Loki
Loki
PUMBA__98
Loki
Level 67
God Stats
0W - 3L
1,260 SR
Queue Stats
164W - 173L
1,362 Elo+
Solo
Pele
Pele
Vash925
Pele
Level 160
God Stats
3W - 2L
1,688 SR
Queue Stats
226W - 235L
1,464 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,413 Elo+

VS

Team Averages
Level 62
1,520 SR
1,333 Elo+
Cerberus
Cerberus
Acountgotbnd
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
ForKOBE24826643
Ah Puch
Level 96
God Stats
20W - 16L
1,552 SR
Queue Stats
565W - 572L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
Kuinen
Baba Yaga
Level 148
God Stats
5W - 7L
1,430 SR
Queue Stats
391W - 403L
1,378 Elo+
Solo
Jormungandr
Jormungandr
Sargent166
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,031 Elo+
Party 1
Cabrakan
Cabrakan
ToastyPlayez
Cabrakan
Level 21
God Stats
1W - 0L
1,619 SR
Queue Stats
18W - 14L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 6 / 7
10,087
776
10,949
14,350
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
JIXON77
Medusa
17
5 / 5 / 6
10,309
793
14,523
9,946
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
1 / 5 / 7
8,652
666
6,541
9,197
5,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
17
5 / 8 / 4
9,535
733
8,503
11,215
3,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Vash925
Pele
13
0 / 9 / 5
7,868
605
6,924
15,840
15,191
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acountgotbnd
Cerberus
18
8 / 2 / 24
11,419
878
14,708
17,802
23,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 6 / 14
10,887
837
13,552
12,142
5,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Kuinen
Baba Yaga
17
9 / 1 / 17
10,999
846
11,400
7,875
3,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sargent166
Jormungandr
17
3 / 2 / 21
10,139
780
4,970
11,181
13,447
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
ToastyPlayez
Cabrakan
16
6 / 6 / 15
11,320
871
10,347
20,699
34,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
124
16
Kills
33
33
Deaths
17
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
7
1.42
W
Cerberus
Acountgotbnd
Cerberus
8
2
24
10
W
7
6
14
2.33
L
Medusa
JIXON77
Medusa
5
5
6
1.6
L
Merlin
1
5
7
0.9
W
Baba Yaga
Kuinen
Baba Yaga
9
1
17
17.5
L
Loki
5
8
4
0.88
W
Jormungandr
Sargent166
Jormungandr
3
2
21
6.75
W
Cabrakan
ToastyPlayez
Cabrakan
6
6
15
2.25
L
Pele
Vash925
Pele
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
54,977
60,548
Taken
69,699
32,731
Mitigated
80,708
12,550
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,949
2,704
1,816
4,137
14,350
4,825
0
13,330
912
0
27,529
W
Cerberus
Acountgotbnd
Cerberus
14,708
1,630
1,787
7,342
17,802
23,088
723
2,704
15,098
37,970
0
W
13,552
1,456
880
1,372
12,142
5,938
1,206
721
11,421
24,964
0
L
Medusa
JIXON77
Medusa
14,523
6,741
821
1,790
9,946
3,315
0
9,108
742
0
28,970
L
Merlin
6,541
635
558
970
9,197
5,622
0
8,662
394
12,096
0
W
Baba Yaga
Kuinen
Baba Yaga
11,400
685
1,513
2,637
7,875
3,868
2,024
431
7,444
27,817
0
L
Loki
8,503
2,377
108
202
11,215
3,778
0
9,885
1,266
39
18,954
W
Jormungandr
Sargent166
Jormungandr
4,970
1,548
0
329
11,181
13,447
810
1,308
9,873
21,182
0
W
Cabrakan
ToastyPlayez
Cabrakan
10,347
1,438
2,213
3,620
20,699
34,367
307
1,416
19,283
15,421
0
L
Pele
Vash925
Pele
6,924
2,285
495
1,653
15,840
15,191
0
13,573
2,257
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
54,764
126
Minions Killed
161
0
Camps Cleared
0
998,850
Distance Traveled
1,102,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,087
776
43
3
0
191,117
0
W
Cerberus
11,419
878
63
5
0
246,097
0
W
Ah Puch
10,887
837
33
3
0
196,249
1
L
Medusa
10,309
793
38
3
0
219,704
0
L
Merlin
8,652
666
17
1
0
170,561
0
W
Baba Yaga
10,999
846
22
2
0
249,733
0
L
Loki
9,535
733
15
1
0
209,972
0
W
Jormungandr
10,139
780
30
2
0
213,488
0
W
Cabrakan
11,320
871
13
1
0
196,434
1
L
Pele
7,868
605
13
1
0
207,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role