Player Matchup

Tiamat
Tiamat
Furaizu
Tiamat
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 1
Achilles
Achilles
Helswath
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Juggdral
Sylvanus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,496 Elo+

VS

Team Averages
Level 116
1,451 SR
1,379 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaraTalex
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,353 SR
Queue Stats
23W - 22L
1,138 Elo+
Solo
Izanami
Izanami
VeshNash
Izanami
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Furaizu
Tiamat
16
8 / 1 / 8
11,039
789
14,550
12,079
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Helswath
Achilles
14
9 / 1 / 7
10,680
763
11,835
14,621
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Juggdral
Sylvanus
13
1 / 3 / 15
10,189
728
3,790
13,055
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 5 / 2
8,795
628
6,585
15,522
20,378
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SaraTalex
Morgan Le Fay
12
1 / 6 / 2
8,600
614
11,180
11,810
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VeshNash
Izanami
12
2 / 7 / 2
8,765
626
6,301
9,546
3,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
2
0.6
W
Tiamat
Furaizu
Tiamat
8
1
8
12
W
Achilles
Helswath
Achilles
9
1
7
12.5
W
Sylvanus
Juggdral
Sylvanus
1
3
15
2.83
L
Morgan Le Fay
SaraTalex
Morgan Le Fay
1
6
2
0.33
L
Izanami
VeshNash
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
24,066
39,755
Taken
36,878
44,789
Mitigated
28,717
17,370
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,585
775
0
1,156
15,522
20,378
58
8,373
6,399
1,902
11,637
W
Tiamat
Furaizu
Tiamat
14,550
1,075
433
4,298
12,079
10,715
840
3,847
7,990
65,161
0
W
Achilles
Helswath
Achilles
11,835
3,367
0
2,187
14,621
15,636
953
3,658
10,701
0
30,878
W
Sylvanus
Juggdral
Sylvanus
3,790
1,284
5,983
4,469
13,055
18,438
586
3,988
8,777
14,201
0
L
Morgan Le Fay
SaraTalex
Morgan Le Fay
11,180
662
0
1,625
11,810
4,777
337
5,837
5,816
37,767
0
L
Izanami
VeshNash
Izanami
6,301
4,720
0
272
9,546
3,562
1,017
4,130
5,068
0
29,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
26,160
149
Minions Killed
137
0
Camps Cleared
0
759,208
Distance Traveled
673,383
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,795
628
9
1
0
251,318
0
W
Tiamat
11,039
789
94
7
0
258,568
3
W
Achilles
10,680
763
35
3
0
272,077
4
W
Sylvanus
10,189
728
20
1
0
228,563
3
L
Morgan Le Fay
8,600
614
54
4
0
219,608
2
L
Izanami
8,765
626
74
5
0
202,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role