Player Matchup

Chiron
Chiron
DynamicNIPS
Chiron
Level 121
God Stats
1W - 0L
1,180 SR
Queue Stats
3W - 4L
1,270 Elo+
Party 1
Susano
Susano
Haislipc253
Susano
Level 7
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
OxygenStealer
Ah Puch
Level 27
God Stats
1W - 3L
1,119 SR
Queue Stats
119W - 118L
1,394 Elo+
Party 3
Bacchus
Bacchus
StoicIInfect
Bacchus
Level 27
God Stats
17W - 21L
1,427 SR
Queue Stats
182W - 200L
1,393 Elo+
Solo
Amaterasu
Amaterasu
UncoolPenguin
Amaterasu
Level 17
God Stats
18W - 8L
1,594 SR
Queue Stats
31W - 36L
1,334 Elo+
Party 3
Team Averages
Level 40
1,389 SR
1,378 Elo+

VS

Team Averages
Level 27
1,429 SR
1,342 Elo+
Skadi
Skadi
Nuepnn
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Solo
Mercury
Mercury
PrivatePark1nson
Mercury
Level 26
God Stats
20W - 16L
1,499 SR
Queue Stats
112W - 117L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
badass13596
Sun Wukong
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
51W - 58L
1,441 Elo+
Party 2
Artemis
Artemis
im_allwaypassive
Artemis
Level 49
God Stats
9W - 3L
1,440 SR
Queue Stats
258W - 282L
1,384 Elo+
Party 2
Thor
Thor
kelvinmuilenb274
Thor
Level 7
God Stats
0W - 2L
1,204 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
3 / 0 / 1
5,902
492
3,483
4,917
1,499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
9
2 / 4 / 0
5,753
479
3,336
5,750
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ah Puch
12
6 / 0 / 4
7,666
639
7,880
3,774
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StoicIInfect
Bacchus
10
3 / 1 / 2
5,844
487
4,451
6,606
5,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
UncoolPenguin
Amaterasu
11
1 / 0 / 2
6,077
506
2,269
5,759
3,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nuepnn
Skadi
8
0 / 1 / 0
4,847
404
1,842
2,999
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 1
6,162
514
3,652
6,879
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
badass13596
Sun Wukong
11
2 / 3 / 0
5,989
499
4,899
8,837
5,300
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,111
426
4,085
7,058
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 8 / 0
4,729
394
1,613
8,521
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
5
5
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
1
3.5
W
Susano
2
4
0
0.5
L
Skadi
Nuepnn
Skadi
0
1
0
0
W
Ah Puch
6
0
4
8
L
3
0
1
3.5
W
Bacchus
StoicIInfect
Bacchus
3
1
2
4
W
Amaterasu
UncoolPenguin
Amaterasu
1
0
2
2
L
Sun Wukong
badass13596
Sun Wukong
2
3
0
0.67
L
0
3
1
0.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
16,091
26,806
Taken
34,294
13,619
Mitigated
12,494
9,630
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,483
1,237
470
1,716
4,917
1,499
1,227
0
4,917
0
33,948
W
Susano
3,336
1,109
0
678
5,750
1,737
57
0
5,750
0
17,955
L
Skadi
Nuepnn
Skadi
1,842
904
0
587
2,999
746
0
1,377
1,622
0
11,213
W
Ah Puch
7,880
449
0
1,002
3,774
1,476
569
0
3,774
38,958
0
L
3,652
1,477
0
250
6,879
2,178
0
1,373
5,458
0
38,896
W
Bacchus
StoicIInfect
Bacchus
4,451
738
354
1,957
6,606
5,591
262
0
6,606
16,282
0
W
Amaterasu
UncoolPenguin
Amaterasu
2,269
975
0
3,453
5,759
3,316
787
0
5,759
0
29,482
L
Sun Wukong
badass13596
Sun Wukong
4,899
761
0
1,765
8,837
5,300
0
574
8,209
0
32,414
L
4,085
1,341
0
1,387
7,058
1,981
0
3,058
3,936
0
29,184
L
1,613
342
0
178
8,521
2,289
0
5,247
2,738
0
15,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
26,838
261
Minions Killed
231
0
Camps Cleared
0
1,111,252
Distance Traveled
1,007,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,902
492
58
5
0
219,296
2
W
Susano
5,753
479
38
3
0
235,663
0
L
Skadi
4,847
404
13
1
0
152,332
0
W
Ah Puch
7,666
639
75
6
0
227,101
0
L
Mercury
6,162
514
75
6
0
257,942
3
W
Bacchus
5,844
487
24
2
0
220,845
1
W
Amaterasu
6,077
506
66
6
0
208,347
0
L
Sun Wukong
5,989
499
62
5
0
209,043
3
L
Artemis
5,111
426
49
4
0
202,906
0
L
Thor
4,729
394
32
3
0
185,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role