Player Matchup

Gilgamesh
Gilgamesh
Lobelto2000
Gilgamesh
Level 26
God Stats
6W - 7L
1,624 SR
Queue Stats
81W - 84L
1,335 Elo+
Party 2
Janus
Janus
X oner DP2107
Janus
Level 27
God Stats
11W - 13L
1,486 SR
Queue Stats
79W - 87L
1,307 Elo+
Party 2
Athena
Athena
X_oner-Manet
Athena
Level 29
God Stats
9W - 6L
1,407 SR
Queue Stats
82W - 83L
1,338 Elo+
Party 2
Loki
Loki
X_oner-SrButt
Loki
Level 32
God Stats
2W - 2L
1,356 SR
Queue Stats
82W - 85L
1,338 Elo+
Party 2
Apollo
Apollo
sharpie8830
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,363 Elo+

VS

Team Averages
Level 17
1,397 SR
1,341 Elo+
Tiamat
Tiamat
Codasaras
Tiamat
Level 25
God Stats
1W - 2L
1,367 SR
Queue Stats
26W - 20L
1,391 Elo+
Solo
Chaac
Chaac
CrazyBuilder978
Chaac
Level 26
God Stats
24W - 19L
1,421 SR
Queue Stats
49W - 54L
1,308 Elo+
Party 1
Nox
Nox
FawnUnicycle606
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lilazonē0906
Heimdallr
Level 12
God Stats
0W - 2L
1,263 SR
Queue Stats
20W - 37L
1,202 Elo+
Solo
Achilles
Achilles
Mr7evn6ix2wo
Achilles
Level 18
God Stats
25W - 35L
1,435 SR
Queue Stats
54W - 74L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lobelto2000
Gilgamesh
16
7 / 0 / 5
9,480
558
10,431
9,416
6,083
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
8 / 1 / 0
9,687
570
9,541
6,677
2,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
10 / 0 / 6
9,368
551
9,011
10,403
9,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 7
9,655
568
9,250
9,908
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
3
0 / 1 / 0
5,341
314
125
670
112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Codasaras
Tiamat
14
2 / 7 / 0
8,643
508
6,531
12,411
6,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 1
6,245
367
4,347
12,267
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 9 / 1
7,021
413
3,264
9,611
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lilazonē0906
Heimdallr
9
0 / 7 / 0
6,368
375
1,336
10,156
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
Mr7evn6ix2wo
Achilles
7
0 / 7 / 1
5,718
336
3,661
12,521
5,465
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
32
Kills
3
3
Deaths
32
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Codasaras
Tiamat
2
7
0
0.29
L
0
2
1
0.25
L
1
9
1
0.17
L
Heimdallr
Lilazonē0906
Heimdallr
0
7
0
0
W
Gilgamesh
Lobelto2000
Gilgamesh
7
0
5
9.5
L
Achilles
Mr7evn6ix2wo
Achilles
0
7
1
0.07
W
8
1
0
8
W
Athena
10
0
6
13
W
7
1
7
10.5
W
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
19,139
37,074
Taken
56,966
25,107
Mitigated
22,924
6,338
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Codasaras
Tiamat
6,531
878
0
2,328
12,411
6,570
330
626
11,785
41,492
0
L
4,347
881
0
4,149
12,267
4,212
99
4,677
7,590
0
25,106
L
3,264
1,402
0
376
9,611
3,244
224
5,478
4,133
22,619
0
L
Heimdallr
Lilazonē0906
Heimdallr
1,336
194
0
0
10,156
3,433
0
3,557
6,599
0
29,577
W
Gilgamesh
Lobelto2000
Gilgamesh
10,431
1,467
0
562
9,416
6,083
924
3,322
6,094
0
44,868
L
Achilles
Mr7evn6ix2wo
Achilles
3,661
1,924
0
663
12,521
5,465
364
4,214
8,307
0
19,047
W
9,541
830
0
2,510
6,677
2,150
1,639
2,053
4,624
58,379
0
W
Athena
9,011
1,761
0
878
10,403
9,012
1,301
2,533
7,870
35,604
0
W
9,250
2,887
0
2,344
9,908
7,750
1,957
1,817
8,091
0
59,615
W
Apollo
125
45
0
44
670
112
0
70
600
0
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
33,995
350
Minions Killed
238
0
Camps Cleared
0
1,389,022
Distance Traveled
1,395,635
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,643
508
78
5
0
274,272
1
L
Chaac
6,245
367
51
3
0
327,010
2
L
Nox
7,021
413
44
3
0
281,860
0
L
Heimdallr
6,368
375
45
3
0
252,746
0
W
Gilgamesh
9,480
558
88
5
0
344,894
0
L
Achilles
5,718
336
20
1
0
259,747
1
W
Janus
9,687
570
121
7
0
335,969
0
W
Athena
9,368
551
40
2
0
316,029
0
W
Loki
9,655
568
101
6
0
366,363
1
W
Apollo
5,341
314
0
0
0
25,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role