Player Matchup

Loki
Loki
African spy
Loki
Level 28
God Stats
2W - 1L
1,574 SR
Queue Stats
48W - 12L
1,916 Elo+
Party 1
Apollo
Apollo
ExPicasso
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Ymir
Ymir
Jcfresh18
Ymir
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LorrPork
Fenrir
Level 19
God Stats
3W - 1L
1,830 SR
Queue Stats
38W - 5L
1,890 Elo+
Party 1
Zeus
Zeus
Shanebsmokin
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,781 Elo+
Solo
Team Averages
Level 12
1,581 SR
1,738 Elo+

VS

Team Averages
Level 28
1,537 SR
1,600 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Elidx303
Neith
Level 7
God Stats
2W - 3L
1,677 SR
Queue Stats
16W - 15L
1,682 Elo+
Solo
Hercules
Hercules
Kriechin
Hercules
Level 17
God Stats
1W - 2L
1,343 SR
Queue Stats
50W - 50L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
LuckNotSkill902
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,764 Elo+
Party 2
Kukulkan
Kukulkan
xXTigerHectorXx
Kukulkan
Level 20
God Stats
23W - 15L
1,664 SR
Queue Stats
53W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,157
572
8,128
10,008
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
ExPicasso
Apollo
13
0 / 6 / 2
7,813
488
7,506
11,014
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 5 / 0
6,842
428
1,577
10,428
6,598
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
LorrPork
Fenrir
12
5 / 5 / 2
8,333
521
8,046
14,723
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 4 / 3
8,937
559
12,035
10,695
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 2 / 7
8,092
506
5,653
11,255
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Elidx303
Neith
16
7 / 1 / 6
9,927
620
8,903
8,015
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Kriechin
Hercules
15
6 / 1 / 3
10,408
651
11,238
15,290
12,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 7 / 6
8,583
536
9,620
16,096
9,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
10
0 / 6 / 3
7,021
439
1,572
8,406
2,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
17
Kills
20
22
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
2
7
3.75
W
6
2
4
4
L
Neith
Elidx303
Neith
7
1
6
10
W
Apollo
ExPicasso
Apollo
0
6
2
0.17
W
Ymir
0
5
0
0
L
Hercules
Kriechin
Hercules
6
1
3
7.5
W
Fenrir
LorrPork
Fenrir
5
5
2
1.2
L
3
7
6
0.86
W
6
4
3
1.88
L
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
36,986
56,868
Taken
59,062
29,921
Mitigated
31,637
13,905
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,653
549
949
2,991
11,255
4,300
0
2,916
8,339
28,396
0
W
8,128
2,996
0
3,363
10,008
4,045
0
3,842
6,166
0
58,784
L
Neith
Elidx303
Neith
8,903
1,912
0
2,189
8,015
2,814
632
790
7,225
0
62,370
W
Apollo
ExPicasso
Apollo
7,506
4,362
0
2,169
11,014
4,107
1,010
2,899
7,789
0
51,677
W
Ymir
1,577
95
0
608
10,428
6,598
38
240
10,188
22,650
0
L
Hercules
Kriechin
Hercules
11,238
5,862
0
5,781
15,290
12,400
450
4,020
11,270
0
52,522
W
Fenrir
LorrPork
Fenrir
8,046
2,368
0
4,699
14,723
11,982
0
5,199
9,226
0
33,357
L
9,620
3,624
0
1,075
16,096
9,430
7
3,309
12,787
44,905
0
W
12,035
1,745
0
3,066
10,695
3,189
514
3,953
6,654
48,658
0
L
Kukulkan
1,572
41
0
993
8,406
2,693
0
2,577
5,829
28,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
44,031
386
Minions Killed
375
0
Camps Cleared
0
1,387,446
Distance Traveled
1,392,063
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,092
506
37
2
0
264,389
0
W
Loki
9,157
572
118
7
0
315,582
0
L
Neith
9,927
620
119
7
0
298,990
5
W
Apollo
7,813
488
97
6
0
279,873
4
W
Ymir
6,842
428
47
3
0
232,195
2
L
Hercules
10,408
651
92
6
0
279,480
4
W
Fenrir
8,333
521
48
3
0
314,676
0
L
Kuzenbo
8,583
536
68
4
0
321,468
4
W
Zeus
8,937
559
76
5
0
245,120
2
L
Kukulkan
7,021
439
59
4
0
227,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role