Player Matchup

Pele
Pele
Azharah
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,761 Elo+
Party 3
Loki
Loki
BaneMannen
Loki
Level 8
God Stats
10W - 10L
1,617 SR
Queue Stats
149W - 149L
1,655 Elo+
Solo
Anubis
Anubis
DemonicOak25
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 78L
1,624 Elo+
Party 3
Chiron
Chiron
LowRezTodesBerg
Chiron
Level 28
God Stats
4W - 0L
1,918 SR
Queue Stats
110W - 50L
1,701 Elo+
Solo
Cerberus
Cerberus
SeikozWasTaken
Cerberus
Level 27
God Stats
14W - 6L
1,636 SR
Queue Stats
132W - 160L
1,523 Elo+
Solo
Team Averages
Level 19
1,634 SR
1,653 Elo+

VS

Team Averages
Level 19
1,548 SR
1,582 Elo+
Merlin
Merlin
 
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AtomAmeise
Athena
Level 28
God Stats
22W - 20L
1,553 SR
Queue Stats
43W - 43L
1,492 Elo+
Party 1
Bacchus
Bacchus
HunnBatz
Bacchus
Level 18
God Stats
18W - 17L
1,513 SR
Queue Stats
152W - 199L
1,537 Elo+
Solo
Izanami
Izanami
Jacky1901
Izanami
Level 29
God Stats
39W - 19L
1,675 SR
Queue Stats
99W - 78L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
SylverStone
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Azharah
Pele
11
2 / 2 / 0
6,428
584
3,081
5,905
2,446
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 2 / 4
7,289
663
3,602
8,488
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
4 / 1 / 3
7,695
700
4,815
5,652
2,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 5
6,893
627
11,540
5,575
1,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
10
1 / 1 / 8
6,534
594
4,483
8,548
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 5 / 1
5,930
539
3,496
6,696
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
AtomAmeise
Athena
8
3 / 4 / 1
5,998
545
3,495
8,999
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
HunnBatz
Bacchus
10
2 / 4 / 1
6,206
564
4,770
8,157
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Jacky1901
Izanami
6
0 / 3 / 2
4,514
410
1,591
5,428
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
SylverStone
Kuzenbo
9
1 / 1 / 3
5,855
532
4,007
8,514
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
7
7
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
L
Athena
AtomAmeise
Athena
3
4
1
0.88
W
Pele
Azharah
Pele
2
2
0
1
W
5
2
4
3.5
W
Anubis
4
1
3
5.5
L
Bacchus
HunnBatz
Bacchus
2
4
1
0.63
L
Izanami
Jacky1901
Izanami
0
3
2
0.33
W
5
1
5
7.5
W
Cerberus
1
1
8
5
L
Kuzenbo
SylverStone
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
17,359
34,168
Taken
37,794
13,943
Mitigated
18,460
15,901
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,496
226
0
1,168
6,696
1,458
0
3,300
3,396
36,436
0
L
Athena
AtomAmeise
Athena
3,495
1,089
0
1,527
8,999
4,047
0
2,699
6,300
11,534
0
W
Pele
Azharah
Pele
3,081
1,235
0
2,140
5,905
2,446
156
3,262
2,643
0
28,034
W
3,602
891
0
4,584
8,488
2,574
141
1,703
6,785
0
41,434
W
Anubis
4,815
787
0
3,336
5,652
2,472
216
3,514
2,138
49,084
0
L
Bacchus
HunnBatz
Bacchus
4,770
1,750
0
864
8,157
8,153
412
1,005
7,152
19,147
4,653
L
Izanami
Jacky1901
Izanami
1,591
1,111
49
1,041
5,428
836
0
455
4,973
0
16,670
W
11,540
5,874
657
2,477
5,575
1,844
390
2,237
3,295
0
45,035
W
Cerberus
4,483
920
0
2,707
8,548
4,607
433
4,136
4,412
23,066
0
L
Kuzenbo
SylverStone
Kuzenbo
4,007
1,648
0
2,625
8,514
3,966
0
1,839
6,675
22,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
28,503
394
Minions Killed
208
0
Camps Cleared
0
1,111,654
Distance Traveled
886,251
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,930
539
67
6
0
194,752
3
L
Athena
5,998
545
26
2
0
205,095
1
W
Pele
6,428
584
55
5
0
203,879
3
W
Loki
7,289
663
76
7
0
234,017
3
W
Anubis
7,695
700
122
11
0
213,035
0
L
Bacchus
6,206
564
42
4
0
168,912
4
L
Izanami
4,514
410
27
2
0
133,984
2
W
Chiron
6,893
627
74
7
0
225,418
1
W
Cerberus
6,534
594
67
6
0
235,305
4
L
Kuzenbo
5,855
532
46
4
0
183,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role