Player Matchup

Erlang Shen
Erlang Shen
DYN Vinylz
Erlang Shen
Level 104
God Stats
12W - 12L
1,572 SR
Queue Stats
245W - 247L
1,477 Elo+
Solo
Ah Puch
Ah Puch
EdN_-SHADOW-
Ah Puch
Level 146
God Stats
7W - 7L
1,480 SR
Queue Stats
432W - 420L
1,472 Elo+
Solo
Ravana
Ravana
Konfuzius533
Ravana
Level 152
God Stats
11W - 8L
1,663 SR
Queue Stats
214W - 216L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Unkeptboar
Danzaburou
Level 75
God Stats
8W - 13L
1,515 SR
Queue Stats
249W - 254L
1,519 Elo+
Solo
Sylvanus
Sylvanus
yonkichuli
Sylvanus
Level 86
God Stats
10W - 7L
1,555 SR
Queue Stats
303W - 284L
1,399 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,471 Elo+

VS

Team Averages
Level 102
1,569 SR
1,557 Elo+
Hachiman
Hachiman
ImQ7_
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
IzFax
Zhong Kui
Level 106
God Stats
25W - 15L
1,576 SR
Queue Stats
127W - 109L
1,481 Elo+
Solo
Kali
Kali
Sniper-Borouwski
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,804 Elo+
Solo
Odin
Odin
Titus4017
Odin
Level 118
God Stats
6W - 4L
1,681 SR
Queue Stats
91W - 97L
1,455 Elo+
Solo
Sol
Sol
Toffee125
Sol
Level 66
God Stats
3W - 3L
1,586 SR
Queue Stats
204W - 204L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DYN Vinylz
Erlang Shen
18
3 / 4 / 4
10,960
577
6,916
16,630
9,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
EdN_-SHADOW-
Ah Puch
17
4 / 2 / 8
10,755
566
14,214
11,457
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
18
2 / 1 / 2
11,474
604
8,787
13,375
13,254
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Unkeptboar
Danzaburou
19
7 / 3 / 3
12,791
673
13,128
16,432
6,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
yonkichuli
Sylvanus
16
4 / 1 / 7
10,815
569
7,864
15,304
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImQ7_
Hachiman
15
3 / 4 / 2
9,952
524
8,999
15,715
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
IzFax
Zhong Kui
17
1 / 2 / 1
9,766
514
11,392
15,108
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 6
8,603
453
8,752
17,718
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
12
1 / 2 / 4
7,921
417
5,835
12,107
11,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 1
8,540
449
8,190
11,712
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
9
11
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DYN Vinylz
Erlang Shen
3
4
4
1.25
W
Ah Puch
EdN_-SHADOW-
Ah Puch
4
2
8
4
L
Hachiman
ImQ7_
Hachiman
3
4
2
1
L
Zhong Kui
IzFax
Zhong Kui
1
2
1
0.75
W
Ravana
2
1
2
3
L
1
6
6
0.67
L
Odin
1
2
4
1.5
L
3
6
1
0.58
W
Danzaburou
Unkeptboar
Danzaburou
7
3
3
2.83
W
Sylvanus
yonkichuli
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
43,168
73,198
Taken
72,360
52,774
Mitigated
38,316
33,021
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DYN Vinylz
Erlang Shen
6,916
4,176
0
2,635
16,630
9,579
718
4,394
12,142
0
87,411
W
Ah Puch
EdN_-SHADOW-
Ah Puch
14,214
1,172
0
5,884
11,457
5,147
225
4,203
7,203
83,082
0
L
Hachiman
ImQ7_
Hachiman
8,999
5,499
0
4,370
15,715
4,551
0
1,584
14,131
0
70,768
L
Zhong Kui
IzFax
Zhong Kui
11,392
2,341
218
7,215
15,108
12,585
55
2,816
12,180
65,813
0
W
Ravana
8,787
1,526
0
6,365
13,375
13,254
0
6,197
6,278
0
72,405
L
8,752
4,284
0
5,652
17,718
6,081
0
3,692
14,026
0
52,477
L
Odin
5,835
1,649
0
647
12,107
11,188
0
5,640
6,065
0
28,620
L
8,190
2,361
0
1,989
11,712
3,911
1,522
8,105
3,607
43,792
4,428
W
Danzaburou
Unkeptboar
Danzaburou
13,128
6,803
0
7,246
16,432
6,419
3,204
408
16,024
0
96,143
W
Sylvanus
yonkichuli
Sylvanus
7,864
1,930
2,427
8,464
15,304
18,375
0
6,974
8,132
29,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
44,782
568
Minions Killed
536
0
Camps Cleared
0
1,843,681
Distance Traveled
1,700,245
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,960
577
115
6
0
415,176
1
W
Ah Puch
10,755
566
123
6
0
364,912
4
L
Hachiman
9,952
524
131
7
0
331,699
5
L
Zhong Kui
9,766
514
144
8
0
305,126
5
W
Ravana
11,474
604
133
7
0
385,281
2
L
Kali
8,603
453
98
5
0
386,748
0
L
Odin
7,921
417
62
3
0
361,802
1
L
Sol
8,540
449
101
5
0
314,870
2
W
Danzaburou
12,791
673
160
8
0
349,240
8
W
Sylvanus
10,815
569
37
2
0
329,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role