Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SomeGuyIknow
Neith
Level 7
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 2L
1,381 Elo+
Solo
Cthulhu
Cthulhu
beudybeud
Cthulhu
Level 15
God Stats
2W - 4L
1,307 SR
Queue Stats
24W - 39L
1,300 Elo+
Party 2
Team Averages
Level 51
1,516 SR
1,394 Elo+

VS

Team Averages
Level 46
1,480 SR
1,445 Elo+
Janus
Janus
Faint Subzero
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 1
Nemesis
Nemesis
MelloHellos
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,269 Elo+
Solo
Medusa
Medusa
snowskater96
Medusa
Level 124
God Stats
2W - 4L
1,441 SR
Queue Stats
92W - 105L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 10
8,163
742
9,910
7,830
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 3 / 5
9,707
882
11,661
10,621
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
beudybeud
Cthulhu
13
5 / 2 / 7
8,621
784
4,132
13,905
9,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,575
689
10,222
7,452
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MelloHellos
Nemesis
11
3 / 6 / 2
7,657
696
4,700
12,529
5,159
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
11
2 / 4 / 3
7,706
701
8,611
9,984
3,170
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
10
7
L
1
6
4
0.5
L
Nemesis
MelloHellos
Nemesis
3
6
2
0.67
W
9
3
5
3.83
W
Cthulhu
beudybeud
Cthulhu
5
2
7
4.25
L
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
23,533
32,356
Taken
29,965
16,364
Mitigated
10,478
9,218
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,910
624
0
1,881
7,830
2,501
251
2,103
5,473
36,202
0
L
10,222
321
0
500
7,452
2,149
66
3,257
4,195
28,847
0
L
Nemesis
MelloHellos
Nemesis
4,700
1,490
0
737
12,529
5,159
0
6,668
5,861
0
12,010
W
11,661
3,601
0
3,253
10,621
3,928
554
2,445
7,976
0
36,371
W
Cthulhu
beudybeud
Cthulhu
4,132
296
110
3,974
13,905
9,935
178
4,886
8,685
16,362
0
L
Medusa
8,611
4,455
0
0
9,984
3,170
0
4,117
5,867
0
25,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
22,938
136
Minions Killed
109
0
Camps Cleared
0
652,575
Distance Traveled
552,328
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,163
742
44
4
0
217,284
4
L
Janus
7,575
689
48
4
0
182,030
1
L
Nemesis
7,657
696
19
2
0
188,666
0
W
Neith
9,707
882
52
5
0
210,690
3
W
Cthulhu
8,621
784
40
4
0
224,601
0
L
Medusa
7,706
701
42
4
0
181,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role