Player Matchup

Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BegottenFiend54
Jing Wei
Level 160
God Stats
4W - 0L
1,467 SR
Queue Stats
704W - 272L
1,802 Elo+
Party 1
Anubis
Anubis
Curliewizze
Anubis
Level 29
God Stats
2W - 1L
1,650 SR
Queue Stats
85W - 59L
1,606 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,636 Elo+

VS

Team Averages
Level 35
1,498 SR
1,420 Elo+
Scylla
Scylla
EricEric-_-76
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,393 Elo+
Solo
Ymir
Ymir
ItzOnlyJames
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,379 Elo+
Solo
Da Ji
Da Ji
anthr4xm
Da Ji
Level 75
God Stats
1W - 6L
1,493 SR
Queue Stats
52W - 56L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
9 / 1 / 10
10,704
892
9,716
5,276
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
13
5 / 2 / 9
9,342
779
10,778
6,382
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
8 / 1 / 12
10,044
837
15,103
7,319
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,854
571
1,580
10,110
2,690
Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
8,310
693
3,785
21,111
14,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
anthr4xm
Da Ji
12
3 / 7 / 1
8,675
723
4,433
12,992
3,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
10
14
W
Jing Wei
5
2
9
4.75
W
Anubis
8
1
12
14
L
0
8
2
0.13
L
1
7
2
0.29
L
Da Ji
anthr4xm
Da Ji
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
9,798
18,977
Taken
44,213
8,733
Mitigated
20,806
7,242
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,716
683
0
1,375
5,276
2,577
23
1,280
3,882
32,755
0
W
Jing Wei
10,778
9,248
0
1,170
6,382
2,201
1,211
2,143
4,239
0
30,984
W
Anubis
15,103
1,009
0
4,697
7,319
3,955
776
1,942
5,377
31,378
0
L
1,580
63
482
425
10,110
2,690
0
6,650
3,460
9,811
0
L
3,785
655
15
825
21,111
14,437
0
11,399
9,712
19,389
0
L
Da Ji
anthr4xm
Da Ji
4,433
1,400
0
2,710
12,992
3,679
0
6,770
6,222
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
23,839
134
Minions Killed
62
0
Camps Cleared
0
520,395
Distance Traveled
546,179
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,704
892
50
4
0
172,028
0
W
Jing Wei
9,342
779
44
4
0
174,234
2
W
Anubis
10,044
837
40
3
0
174,133
0
L
Scylla
6,854
571
10
1
0
183,806
1
L
Ymir
8,310
693
23
2
0
166,883
0
L
Da Ji
8,675
723
29
2
0
195,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role