Player Matchup

Nemesis
Nemesis
Aquiles8Maximus
Nemesis
Level 76
God Stats
3W - 7L
1,412 SR
Queue Stats
334W - 382L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chelaman_iqq
Morgan Le Fay
Level 143
God Stats
14W - 24L
1,351 SR
Queue Stats
320W - 362L
1,354 Elo+
Solo
The Morrigan
The Morrigan
Hiso-Chan
The Morrigan
Level 88
God Stats
8W - 15L
1,289 SR
Queue Stats
404W - 398L
1,338 Elo+
Solo
Skadi
Skadi
compy queen
Skadi
Level 86
God Stats
57W - 46L
1,450 SR
Queue Stats
442W - 503L
1,372 Elo+
Solo
Neith
Neith
xcloras
Neith
Level 85
God Stats
0W - 2L
1,520 SR
Queue Stats
92W - 110L
1,316 Elo+
Solo
Team Averages
Level 96
1,404 SR
1,353 Elo+

VS

Team Averages
Level 57
1,449 SR
1,431 Elo+
Neith
Neith
Dizzy5684
Neith
Level 59
God Stats
2W - 0L
1,523 SR
Queue Stats
24W - 26L
1,334 Elo+
Party 1
Ymir
Ymir
FaZe Adopted411
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Lifty lotus
Zeus
Level 101
God Stats
8W - 9L
1,493 SR
Queue Stats
323W - 308L
1,498 Elo+
Party 1
Fenrir
Fenrir
SolisLuna
Fenrir
Level 75
God Stats
3W - 2L
1,353 SR
Queue Stats
18W - 19L
1,424 Elo+
Party 1
Thanatos
Thanatos
WalmartSushi198
Thanatos
Level 49
God Stats
2W - 4L
1,377 SR
Queue Stats
17W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,051
470
2,727
11,540
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Chelaman_iqq
Morgan Le Fay
13
0 / 1 / 0
7,589
506
3,285
9,379
5,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Hiso-Chan
The Morrigan
10
0 / 5 / 0
6,555
437
4,744
8,586
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 4 / 0
8,053
537
7,640
9,058
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
xcloras
Neith
10
1 / 3 / 3
7,497
500
3,306
8,644
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dizzy5684
Neith
13
0 / 2 / 5
7,994
533
4,995
6,349
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 5 / 3
7,444
496
1,125
10,548
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 2
9,682
645
13,178
6,317
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SolisLuna
Fenrir
16
6 / 0 / 2
9,498
633
6,408
8,092
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
5 / 1 / 2
8,755
584
6,631
10,382
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
20
20
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Morgan Le Fay
Chelaman_iqq
Morgan Le Fay
0
1
0
0
W
Neith
Dizzy5684
Neith
0
2
5
1.25
W
1
5
3
0.5
L
The Morrigan
Hiso-Chan
The Morrigan
0
5
0
0
W
8
0
2
9
W
Fenrir
SolisLuna
Fenrir
6
0
2
7
W
Thanatos
5
1
2
6
L
6
4
0
1.5
L
Neith
xcloras
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
32,337
47,207
Taken
41,688
18,989
Mitigated
18,270
12,699
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,727
881
0
1,881
11,540
5,042
578
2,050
9,490
0
34,907
L
Morgan Le Fay
Chelaman_iqq
Morgan Le Fay
3,285
398
0
4,583
9,379
5,352
225
5,076
4,303
48,721
0
W
Neith
Dizzy5684
Neith
4,995
1,420
0
990
6,349
1,878
2,415
0
6,349
0
44,673
W
1,125
390
0
0
10,548
6,182
0
1,244
9,304
17,023
0
L
The Morrigan
Hiso-Chan
The Morrigan
4,744
688
350
2,743
8,586
2,698
0
3,450
4,933
36,998
478
W
13,178
1,020
0
2,235
6,317
2,321
373
2,893
3,424
71,219
0
W
Fenrir
SolisLuna
Fenrir
6,408
3,107
0
4,306
8,092
4,371
23
1,890
6,202
0
47,308
W
Thanatos
6,631
1,695
0
11,829
10,382
3,518
1,087
1,711
8,671
0
56,756
L
7,640
3,399
0
1,010
9,058
2,812
676
1,676
7,382
0
45,474
L
Neith
xcloras
Neith
3,306
690
169
1,963
8,644
3,085
116
2,051
6,593
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
43,373
387
Minions Killed
427
0
Camps Cleared
0
1,240,436
Distance Traveled
1,446,758
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,051
470
84
6
0
243,570
3
L
Morgan Le Fay
7,589
506
104
7
0
258,897
2
W
Neith
7,994
533
99
7
0
257,069
0
W
Ymir
7,444
496
19
1
0
287,666
0
L
The Morrigan
6,555
437
67
4
0
267,475
3
W
Zeus
9,682
645
118
8
0
289,078
5
W
Fenrir
9,498
633
90
6
0
281,704
4
W
Thanatos
8,755
584
101
7
0
331,241
3
L
Skadi
8,053
537
86
6
0
242,605
0
L
Neith
7,497
500
46
3
0
227,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role