Player Matchup

Sol
Sol
Ferons
Sol
Level 64
God Stats
2W - 5L
1,425 SR
Queue Stats
72W - 74L
1,454 Elo+
Party 2
Odin
Odin
Oneechan7
Odin
Level 158
God Stats
0W - 1L
1,831 SR
Queue Stats
102W - 74L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
Quasar961
Gilgamesh
Level 129
God Stats
28W - 24L
1,561 SR
Queue Stats
166W - 145L
1,628 Elo+
Party 2
Team Averages
Level 117
1,606 SR
1,574 Elo+

VS

Team Averages
Level 31
1,595 SR
1,668 Elo+
Izanami
Izanami
Herrabansku
Izanami
Level 71
God Stats
1W - 0L
1,786 SR
Queue Stats
47W - 24L
1,744 Elo+
Party 1
Ares
Ares
MonkeJonsku
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,436 Elo+
Party 1
Janus
Janus
Sorvari
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ferons
Sol
13
3 / 6 / 7
9,677
645
11,355
10,108
4,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
15
4 / 4 / 6
10,355
690
7,744
13,744
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Quasar961
Gilgamesh
13
4 / 6 / 5
9,486
632
7,231
15,910
12,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Herrabansku
Izanami
16
10 / 3 / 5
12,038
803
14,007
8,499
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 10
10,708
714
7,018
13,281
14,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Sorvari
Janus
14
2 / 6 / 10
10,127
675
8,152
10,388
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
16
16
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
Ferons
Sol
3
6
7
1.08
W
Izanami
Herrabansku
Izanami
10
3
5
4.17
W
4
3
10
3
L
Odin
4
4
6
1.75
L
Gilgamesh
Quasar961
Gilgamesh
4
6
5
1.08
W
Janus
Sorvari
Janus
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
29,177
39,762
Taken
32,168
27,777
Mitigated
21,342
4,456
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ferons
Sol
11,355
3,457
0
2,086
10,108
4,243
927
3,981
6,127
35,593
0
W
Izanami
Herrabansku
Izanami
14,007
9,640
0
1,034
8,499
3,321
2,929
3,854
4,523
0
64,627
W
7,018
1,062
0
0
13,281
14,505
278
4,937
7,776
8,596
0
L
Odin
7,744
1,510
0
1,437
13,744
10,843
370
6,710
7,034
0
43,865
L
Gilgamesh
Quasar961
Gilgamesh
7,231
486
0
933
15,910
12,691
0
4,479
11,431
0
33,418
W
Janus
Sorvari
Janus
8,152
1,541
0
1,532
10,388
3,516
287
2,564
7,649
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
32,873
157
Minions Killed
165
0
Camps Cleared
0
815,790
Distance Traveled
807,444
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,677
645
57
4
0
241,613
4
W
Izanami
12,038
803
101
7
0
286,064
5
W
Ares
10,708
714
1
0
0
273,528
1
L
Odin
10,355
690
65
4
0
293,946
2
L
Gilgamesh
9,486
632
35
2
0
280,231
0
W
Janus
10,127
675
63
4
0
247,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role