Player Matchup

Jormungandr
Jormungandr
Diavolo21
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,495 Elo+
Solo
Achilles
Achilles
Kubix1230
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Neith
Neith
MavrikellaBela
Neith
Level 4
God Stats
11W - 14L
1,414 SR
Queue Stats
15W - 17L
1,471 Elo+
Solo
Zeus
Zeus
Teemo酱
Zeus
Level 27
God Stats
11W - 8L
1,653 SR
Queue Stats
149W - 125L
1,507 Elo+
Solo
Ra
Ra
pyrokinetic001
Ra
Level 12
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,522 Elo+

VS

Team Averages
Level 18
1,535 SR
1,739 Elo+
Persephone
Persephone
BabyCrock
Persephone
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 1L
1,901 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Décï
Cu Chulainn
Level 27
God Stats
1W - 0L
1,870 SR
Queue Stats
16W - 4L
1,924 Elo+
Party 1
Da Ji
Da Ji
Erio38
Da Ji
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 5L
1,920 Elo+
Party 1
The Morrigan
The Morrigan
RippedKoala
The Morrigan
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
27W - 22L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
potatoBoi66
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diavolo21
Jormungandr
18
1 / 9 / 7
10,838
985
14,725
22,446
7,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Kubix1230
Achilles
18
1 / 8 / 11
11,090
1,008
6,580
22,503
22,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 10 / 4
11,986
1,090
16,440
20,918
6,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
17
5 / 8 / 5
11,737
1,067
20,321
16,605
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 2 / 3
9,334
849
1,385
3,209
1,049
Team 1 Tickets

45

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BabyCrock
Persephone
20
8 / 0 / 21
13,802
1,255
28,173
14,027
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Décï
Cu Chulainn
20
10 / 1 / 22
14,460
1,315
20,987
17,924
24,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Erio38
Da Ji
18
6 / 6 / 10
11,708
1,064
9,066
12,248
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
RippedKoala
The Morrigan
18
10 / 2 / 10
12,641
1,149
15,422
9,037
3,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
potatoBoi66
Morgan Le Fay
18
3 / 4 / 14
11,448
1,041
7,618
11,500
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
13
Kills
37
37
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Persephone
BabyCrock
Persephone
8
0
21
18.5
L
Jormungandr
Diavolo21
Jormungandr
1
9
7
0.5
W
Cu Chulainn
Décï
Cu Chulainn
10
1
22
21
W
Da Ji
Erio38
Da Ji
6
6
10
1.83
L
Achilles
Kubix1230
Achilles
1
8
11
0.81
L
6
10
4
0.8
W
The Morrigan
RippedKoala
The Morrigan
10
2
10
7.5
L
Zeus
5
8
5
0.94
W
Morgan Le Fay
potatoBoi66
Morgan Le Fay
3
4
14
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,451
Damage
81,266
85,681
Taken
64,736
43,716
Mitigated
42,760
6,348
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BabyCrock
Persephone
28,173
2,868
0
5,646
14,027
5,557
0
9,709
4,177
66,428
0
L
Jormungandr
Diavolo21
Jormungandr
14,725
2,969
0
1,190
22,446
7,898
0
15,827
6,619
42,819
0
W
Cu Chulainn
Décï
Cu Chulainn
20,987
4,100
0
4,409
17,924
24,126
0
7,335
10,189
9,109
29,611
W
Da Ji
Erio38
Da Ji
9,066
2,523
0
262
12,248
5,183
0
7,202
4,854
0
17,285
L
Achilles
Kubix1230
Achilles
6,580
1,971
171
2,450
22,503
22,068
0
14,621
7,882
0
14,850
L
16,440
6,795
0
1,864
20,918
6,829
0
13,954
6,883
0
33,504
W
The Morrigan
RippedKoala
The Morrigan
15,422
2,543
94
377
9,037
3,448
0
5,629
3,319
24,109
2,404
L
Zeus
20,321
609
0
0
16,605
5,872
0
7,363
9,242
56,848
0
W
Morgan Le Fay
potatoBoi66
Morgan Le Fay
7,618
423
0
1,232
11,500
4,446
0
6,556
4,846
34,491
0
L
1,385
89
359
314
3,209
1,049
0
1,353
1,856
16,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
64,059
216
Minions Killed
235
4
Camps Cleared
11
943,035
Distance Traveled
1,127,019
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,802
1,255
86
8
3
260,367
2
L
Jormungandr
10,838
985
55
5
1
194,687
1
W
Cu Chulainn
14,460
1,315
40
4
1
256,363
0
W
Da Ji
11,708
1,064
32
3
1
201,316
0
L
Achilles
11,090
1,008
20
2
0
230,451
0
L
Neith
11,986
1,090
38
3
0
204,587
0
W
The Morrigan
12,641
1,149
15
1
6
220,418
0
L
Zeus
11,737
1,067
65
6
2
207,520
0
W
Morgan Le Fay
11,448
1,041
62
6
0
188,555
0
L
Ra
9,334
849
38
3
1
105,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role