Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Platinum III
DyehanW
Neith
Platinum III
Level 65
God Stats
2W - 0L
1,348 SR
Queue Stats
55W - 40L
1,869 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
Obviousless
Sylvanus
Platinum V
Level 120
God Stats
27W - 12L
1,767 SR
Queue Stats
138W - 135L
1,740 MMR
Solo
Loki
Loki
Gold III
xScanor
Loki
Gold III
Level 108
God Stats
9W - 2L
1,500 SR
Queue Stats
109W - 87L
1,644 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,523 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,501 SR
1,688 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
BloodDark997
Raijin
Silver I
Level 131
God Stats
1W - 2L
1,147 SR
Queue Stats
115W - 130L
1,732 MMR
Solo
Fenrir
Fenrir
Gold II
Koors1182
Fenrir
Gold II
Level 65
God Stats
4W - 5L
1,576 SR
Queue Stats
123W - 117L
1,723 MMR
Solo
Susano
Susano
Gold II
fisj
Susano
Gold II
Level 39
God Stats
7W - 8L
1,746 SR
Queue Stats
31W - 31L
1,763 MMR
Solo
Rama
Rama
Gold I
santaguy
Rama
Gold I
Level 138
God Stats
37W - 37L
1,539 SR
Queue Stats
148W - 144L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 2
9,964
766
5,731
6,445
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
 
Gilgamesh
10
5 / 3 / 5
7,635
587
5,877
10,302
4,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
DyehanW
Neith
14
5 / 0 / 5
8,738
672
9,438
8,521
2,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Obviousless
Sylvanus
14
0 / 2 / 0
8,228
633
6,290
10,277
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
xScanor
Loki
13
1 / 1 / 5
7,799
600
3,960
7,589
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetAresMorgan Le FayTiamatAthena

VS

Bans
ArtemisApolloThe MorriganYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 1
5,864
451
3,556
10,604
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
11
0 / 6 / 0
6,289
484
2,151
6,738
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Koors1182
Fenrir
10
2 / 5 / 1
6,324
486
5,683
10,896
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
fisj
Susano
14
4 / 0 / 0
7,645
588
9,321
9,433
4,121
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
10
0 / 5 / 0
5,906
454
3,733
7,758
1,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
6
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
W
Gilgamesh
 
Gilgamesh
5
3
5
2.5
L
Fafnir
 
Fafnir
0
3
1
0.17
L
Raijin
0
6
0
0
W
Neith
DyehanW
Neith
5
0
5
7.5
L
Fenrir
Koors1182
Fenrir
2
5
1
0.5
W
Sylvanus
Obviousless
Sylvanus
0
2
0
0
L
Susano
fisj
Susano
4
0
0
4
L
Rama
0
5
0
0
W
Loki
xScanor
Loki
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
24,444
43,134
Taken
45,429
17,248
Mitigated
22,033
19,686
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,731
2,763
0
5,110
6,445
1,807
1,276
1,248
5,079
78,053
0
W
Gilgamesh
 
Gilgamesh
5,877
1,775
0
1,531
10,302
4,582
0
2,084
8,096
0
16,129
L
Fafnir
 
Fafnir
3,556
1,133
0
2,506
10,604
8,991
0
1,087
9,517
14,026
0
L
Raijin
2,151
270
0
260
6,738
2,218
0
3,557
3,181
36,934
0
W
Neith
DyehanW
Neith
9,438
4,960
0
3,587
8,521
2,639
944
1,515
7,006
0
63,155
L
Fenrir
Koors1182
Fenrir
5,683
1,745
0
812
10,896
4,752
0
2,039
8,857
0
38,922
W
Sylvanus
Obviousless
Sylvanus
6,290
2,001
323
6,083
10,277
5,813
0
0
10,277
45,649
10,839
L
Susano
fisj
Susano
9,321
3,153
0
3,712
9,433
4,121
0
4,715
4,718
0
48,462
L
Rama
3,733
3,105
0
1,532
7,758
1,951
0
145
7,613
0
43,324
W
Loki
xScanor
Loki
3,960
1,024
0
3,052
7,589
2,407
0
677
6,905
0
49,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
32,028
492
Minions Killed
371
0
Camps Cleared
0
1,304,376
Distance Traveled
1,224,782
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,964
766
145
11
0
274,984
2
W
Gilgamesh
7,635
587
23
2
0
266,921
7
L
Fafnir
5,864
451
19
1
0
219,501
0
L
Raijin
6,289
484
87
7
0
224,537
6
W
Neith
8,738
672
108
8
0
258,598
3
L
Fenrir
6,324
486
65
5
0
259,783
2
W
Sylvanus
8,228
633
125
10
0
216,302
2
L
Susano
7,645
588
108
8
0
290,526
1
L
Rama
5,906
454
92
7
0
230,435
2
W
Loki
7,799
600
91
7
0
287,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role