Player Matchup

Gilgamesh
Gilgamesh
BaronVonShoes
Gilgamesh
Level 28
God Stats
45W - 57L
1,351 SR
Queue Stats
179W - 184L
1,505 Elo+
Solo
Merlin
Merlin
Chudis
Merlin
Level 26
God Stats
3W - 2L
1,830 SR
Queue Stats
71W - 70L
1,439 Elo+
Party 2
Sol
Sol
Grissanation
Sol
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 21L
1,540 Elo+
Solo
Ravana
Ravana
NotMyHolyLand
Ravana
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 193L
1,416 Elo+
Party 2
Artio
Artio
Pishacha
Artio
Level 37
God Stats
28W - 21L
1,489 SR
Queue Stats
363W - 413L
1,375 Elo+
Party 2
Team Averages
Level 28
1,534 SR
1,455 Elo+

VS

Team Averages
Level 14
1,494 SR
1,467 Elo+
Neith
Neith
Janeя
Neith
Level 26
God Stats
4W - 4L
1,759 SR
Queue Stats
49W - 53L
1,531 Elo+
Solo
Sol
Sol
Monoxd14
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,518 Elo+
Solo
Olorun
Olorun
Portuloko
Olorun
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
QueenEunha
Pele
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
realprada
Odin
Level 16
God Stats
11W - 8L
1,634 SR
Queue Stats
26W - 39L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronVonShoes
Gilgamesh
14
5 / 2 / 6
8,964
527
10,890
11,163
9,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Chudis
Merlin
17
7 / 0 / 5
10,448
615
12,670
10,136
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 2
8,886
523
9,294
8,381
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 3 / 5
9,718
572
10,285
9,470
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Pishacha
Artio
13
3 / 0 / 4
8,640
508
3,435
13,061
9,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Janeя
Neith
13
2 / 5 / 1
8,516
501
8,080
12,331
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
8,483
499
7,554
14,000
4,149
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Portuloko
Olorun
12
1 / 5 / 1
7,603
447
6,886
10,059
3,648
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 9 / 0
6,483
381
3,164
13,082
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
1 / 7 / 1
7,624
448
5,768
13,284
7,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
30
Kills
5
5
Deaths
31
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaronVonShoes
Gilgamesh
5
2
6
4
W
Merlin
Chudis
Merlin
7
0
5
9.5
W
5
0
2
6
L
Neith
Janeя
Neith
2
5
1
0.5
L
1
5
1
0.3
W
10
3
5
4.17
W
Artio
Pishacha
Artio
3
0
4
5
L
Olorun
Portuloko
Olorun
1
5
1
0.3
L
0
9
0
0
L
Odin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
31,452
52,211
Taken
62,756
31,346
Mitigated
22,573
19,747
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaronVonShoes
Gilgamesh
10,890
3,885
0
3,617
11,163
9,127
1,115
1,960
9,163
530
40,021
W
Merlin
Chudis
Merlin
12,670
1,349
0
4,627
10,136
4,266
1,901
4,406
5,730
64,371
0
W
9,294
2,378
0
4,511
8,381
3,143
538
952
7,429
57,681
7,862
L
Neith
Janeя
Neith
8,080
3,909
0
5,006
12,331
3,960
332
6,843
5,488
0
57,837
L
7,554
1,650
120
5,681
14,000
4,149
505
7,483
6,517
50,918
0
W
10,285
3,181
0
3,058
9,470
4,981
0
1,997
7,473
0
62,856
W
Artio
Pishacha
Artio
3,435
271
7
3,927
13,061
9,829
297
5,157
7,904
14,524
0
L
Olorun
Portuloko
Olorun
6,886
3,639
500
2,664
10,059
3,648
560
3,719
6,340
30,349
0
L
3,164
730
0
2,712
13,082
3,718
0
4,929
8,153
0
32,552
L
Odin
5,768
1,890
0
2,520
13,284
7,098
220
3,319
9,965
149
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
38,709
416
Minions Killed
371
0
Camps Cleared
0
1,586,364
Distance Traveled
1,334,256
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,964
527
68
4
0
311,229
2
W
Merlin
10,448
615
135
8
0
316,955
1
W
Sol
8,886
523
116
7
0
310,017
2
L
Neith
8,516
501
105
6
0
280,832
4
L
Sol
8,483
499
96
6
0
278,141
3
W
Ravana
9,718
572
89
5
0
319,487
2
W
Artio
8,640
508
8
0
0
328,676
3
L
Olorun
7,603
447
59
3
0
239,255
2
L
Pele
6,483
381
58
3
0
236,607
2
L
Odin
7,624
448
53
3
0
299,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role