Player Matchup

Kali
Kali
Alpharius194
Kali
Level 28
God Stats
0W - 3L
1,485 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 3
Anubis
Anubis
CarlosPrincess2
Anubis
Level 26
God Stats
34W - 36L
1,456 SR
Queue Stats
72W - 87L
1,421 Elo+
Party 1
Skadi
Skadi
CliffMan4492
Skadi
Level 25
God Stats
1W - 5L
1,259 SR
Queue Stats
47W - 59L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ScrooopyNooopers
Cthulhu
Level 32
God Stats
1W - 1L
1,624 SR
Queue Stats
29W - 35L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
chrisman989
Sun Wukong
Level 29
God Stats
14W - 10L
1,598 SR
Queue Stats
35W - 33L
1,470 Elo+
Solo
Team Averages
Level 28
1,484 SR
1,444 Elo+

VS

Team Averages
Level 5
1,714 SR
1,486 Elo+
Erlang Shen
Erlang Shen
JaggzSR
Erlang Shen
Level 4
God Stats
2W - 0L
1,775 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
LoneWolf79
Danzaburou
Level 8
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
NoobGoober
Gilgamesh
Level 4
God Stats
2W - 0L
1,797 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Ymir
Ymir
YesImCam
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Izanami
Izanami
chrisChansMOM
Izanami
Level 3
God Stats
8W - 1L
1,755 SR
Queue Stats
14W - 7L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,274
485
5,334
10,337
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 1
6,765
451
7,190
11,766
6,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 8 / 7
6,898
460
6,665
10,749
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 3
9,099
607
6,821
11,761
11,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
chrisman989
Sun Wukong
13
3 / 3 / 1
7,852
523
6,744
11,100
5,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JaggzSR
Erlang Shen
12
4 / 2 / 4
7,652
510
5,326
7,040
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LoneWolf79
Danzaburou
10
1 / 6 / 7
6,901
460
4,592
8,213
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoobGoober
Gilgamesh
13
1 / 2 / 2
8,527
568
8,670
11,870
8,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
16
12 / 1 / 2
9,936
662
10,743
9,919
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
13
7 / 4 / 6
8,341
556
14,092
10,398
2,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
14
Kills
25
25
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
2
9
1
0.28
L
2
8
7
0.69
W
Erlang Shen
JaggzSR
Erlang Shen
4
2
4
3
W
Danzaburou
LoneWolf79
Danzaburou
1
6
7
0.75
W
Gilgamesh
NoobGoober
Gilgamesh
1
2
2
1
L
6
2
3
3.75
W
Ymir
12
1
2
13
W
Izanami
7
4
6
2.5
L
Sun Wukong
chrisman989
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
43,423
55,713
Taken
47,440
30,107
Mitigated
21,224
11,476
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
3,195
0
2,671
10,337
3,523
0
1,528
8,809
0
31,888
L
7,190
453
0
3,047
11,766
6,478
0
3,061
8,705
37,223
0
L
6,665
3,772
107
1,552
10,749
3,182
854
1,113
9,636
0
25,086
W
Erlang Shen
JaggzSR
Erlang Shen
5,326
3,000
0
2,070
7,040
3,486
0
614
6,426
0
41,757
W
Danzaburou
LoneWolf79
Danzaburou
4,592
2,652
0
1,121
8,213
2,077
0
2,799
5,414
0
21,246
W
Gilgamesh
NoobGoober
Gilgamesh
8,670
2,183
0
2,400
11,870
8,535
0
1,709
10,161
0
43,959
L
6,821
1,490
411
1,324
11,761
11,342
284
2,422
9,339
31,549
0
W
Ymir
10,743
2,516
0
4,604
9,919
4,420
0
3,314
6,605
62,114
0
W
Izanami
14,092
10,872
0
1,469
10,398
2,706
1,043
5,575
4,823
0
49,560
L
Sun Wukong
chrisman989
Sun Wukong
6,744
827
0
2,364
11,100
5,582
368
2,619
8,481
0
42,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
41,357
301
Minions Killed
404
0
Camps Cleared
0
1,278,297
Distance Traveled
1,437,685
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,274
485
59
4
0
283,846
2
L
Anubis
6,765
451
62
4
0
225,631
0
L
Skadi
6,898
460
43
3
0
252,835
2
W
Erlang Shen
7,652
510
63
4
0
346,092
1
W
Danzaburou
6,901
460
36
2
0
254,911
0
W
Gilgamesh
8,527
568
105
7
0
296,304
5
L
Cthulhu
9,099
607
53
4
0
237,454
2
W
Ymir
9,936
662
125
8
0
273,455
0
W
Izanami
8,341
556
75
5
0
266,923
3
L
Sun Wukong
7,852
523
84
6
0
278,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role