Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
Jc x 999
Bacchus
Diamond V
Level 148
God Stats
28W - 25L
1,681 SR
Queue Stats
189W - 193L
2,034 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,560 SR
1,678 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,595 SR
2,080 MMR
Hou Yi
Hou Yi
Platinum II
CapKasino
Hou Yi
Platinum II
Level 155
God Stats
1W - 2L
1,431 SR
Queue Stats
108W - 122L
1,940 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
I am Demiiurge
Zhong Kui
Platinum III
Level 49
God Stats
8W - 9L
1,688 SR
Queue Stats
29W - 22L
2,121 MMR
Party 2
Ganesha
Ganesha
Diamond V
Zuerq
Ganesha
Diamond V
Level 127
God Stats
5W - 7L
1,666 SR
Queue Stats
166W - 161L
2,178 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 0 / 5
10,672
711
10,009
9,426
5,198
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
14
4 / 2 / 6
10,156
677
12,659
9,579
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Jc x 999
Bacchus
13
3 / 1 / 10
9,986
666
5,342
9,500
14,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeGilgameshMorgan Le FayCabrakanThoth

VS

Bans
AthenaArtemisNeithChironCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CapKasino
Hou Yi
12
2 / 3 / 1
8,963
598
6,699
9,642
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
I am Demiiurge
Zhong Kui
14
1 / 4 / 2
9,307
620
5,883
11,290
6,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Zuerq
Ganesha
12
0 / 6 / 3
9,155
610
2,888
13,166
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
5
8.5
W
Sol
 
Sol
4
2
6
3.5
L
Hou Yi
CapKasino
Hou Yi
2
3
1
0.83
L
Zhong Kui
I am Demiiurge
Zhong Kui
1
4
2
0.5
W
Bacchus
Jc x 999
Bacchus
3
1
10
8
L
Ganesha
Zuerq
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
15,470
28,505
Taken
34,098
23,992
Mitigated
24,468
5,171
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,009
2,789
0
2,152
9,426
5,198
627
3,069
6,357
0
43,768
W
Sol
 
Sol
12,659
3,432
0
2,303
9,579
4,204
1,405
3,236
6,343
53,913
5,022
L
Hou Yi
CapKasino
Hou Yi
6,699
2,177
0
597
9,642
4,051
0
4,290
5,352
0
27,182
L
Zhong Kui
I am Demiiurge
Zhong Kui
5,883
493
0
3,217
11,290
6,608
0
5,808
5,482
39,383
0
W
Bacchus
Jc x 999
Bacchus
5,342
678
0
716
9,500
14,590
369
2,466
7,034
17,173
0
L
Ganesha
Zuerq
Ganesha
2,888
50
0
1,107
13,166
13,809
0
7,070
6,096
16,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
27,425
165
Minions Killed
146
0
Camps Cleared
0
790,419
Distance Traveled
755,036
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,672
711
48
3
0
276,485
3
W
Sol
10,156
677
90
6
0
256,839
1
L
Hou Yi
8,963
598
65
4
0
247,721
6
L
Zhong Kui
9,307
620
80
5
0
273,393
2
W
Bacchus
9,986
666
27
2
0
257,095
2
L
Ganesha
9,155
610
1
0
0
233,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role