Player Matchup

Geb
Geb
C_ManKilledU
Geb
Level 121
God Stats
1W - 0L
1,717 SR
Queue Stats
28W - 25L
1,444 Elo+
Party 2
Hercules
Hercules
Grimprs
Hercules
Level 47
God Stats
2W - 1L
1,512 SR
Queue Stats
95W - 92L
1,331 Elo+
Party 1
Agni
Agni
Sosmas
Agni
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 254L
1,317 Elo+
Party 1
Terra
Terra
SpookyGee
Terra
Level 94
God Stats
7W - 2L
1,725 SR
Queue Stats
344W - 366L
1,435 Elo+
Solo
Hachiman
Hachiman
goatcheesecobble
Hachiman
Level 83
God Stats
2W - 2L
1,318 SR
Queue Stats
44W - 53L
1,302 Elo+
Party 2
Team Averages
Level 74
1,554 SR
1,366 Elo+

VS

Team Averages
Level 76
1,464 SR
1,368 Elo+
Guan Yu
Guan Yu
DeadlyShadow19
Guan Yu
Level 66
God Stats
0W - 1L
1,444 SR
Queue Stats
53W - 58L
1,408 Elo+
Party 3
Nu Wa
Nu Wa
KyleKronic
Nu Wa
Level 58
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 19L
1,296 Elo+
Party 3
Baba Yaga
Baba Yaga
Temper dead
Baba Yaga
Level 109
God Stats
3W - 3L
1,566 SR
Queue Stats
236W - 214L
1,412 Elo+
Solo
Pele
Pele
TheMagicPonch
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,368 Elo+
Party 3
Olorun
Olorun
ordinarythermos
Olorun
Level 104
God Stats
5W - 5L
1,512 SR
Queue Stats
369W - 388L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
9,044
696
6,537
19,455
18,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Grimprs
Hercules
18
9 / 2 / 9
10,587
814
17,406
35,532
31,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Sosmas
Agni
16
3 / 5 / 9
9,534
733
14,065
15,514
7,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
SpookyGee
Terra
17
4 / 0 / 12
10,356
797
6,719
18,034
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 11
10,401
800
14,639
12,794
6,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,157
704
9,445
14,467
9,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
1 / 4 / 7
8,887
684
18,660
12,724
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Temper dead
Baba Yaga
15
0 / 3 / 8
8,340
642
20,139
10,220
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 8 / 5
9,090
699
11,866
13,970
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 4
7,746
596
11,586
12,030
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
21
Kills
11
11
Deaths
21
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
6
2
4
4
W
Hercules
Grimprs
Hercules
9
2
9
6.75
L
Nu Wa
1
4
7
1.13
W
Agni
Sosmas
Agni
3
5
9
1.5
W
Terra
SpookyGee
Terra
4
0
12
10
L
Baba Yaga
Temper dead
Baba Yaga
0
3
8
1.33
L
4
8
5
0.81
W
5
3
11
3.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,366
Damage
71,696
101,329
Taken
63,411
80,796
Mitigated
27,645
48,793
Healing
27,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,537
276
2,451
3,496
19,455
18,351
626
12,099
7,356
15,535
0
L
9,445
1,322
4,742
5,248
14,467
9,750
0
6,080
7,809
0
12,855
W
Hercules
Grimprs
Hercules
17,406
4,389
1,659
18,412
35,532
31,589
459
13,510
22,022
0
27,083
L
Nu Wa
18,660
5,431
183
2,818
12,724
4,470
0
4,636
7,633
39,520
0
W
Agni
Sosmas
Agni
14,065
1,926
1,631
3,349
15,514
7,252
1,228
8,242
7,272
29,902
0
W
Terra
SpookyGee
Terra
6,719
292
6,402
7,248
18,034
17,093
263
7,365
10,669
15,944
0
L
Baba Yaga
Temper dead
Baba Yaga
20,139
1,231
1,861
3,474
10,220
3,782
0
3,632
5,907
33,178
0
L
11,866
3,021
2,047
1,788
13,970
5,217
0
5,592
7,781
0
14,682
W
14,639
5,275
2,189
1,956
12,794
6,511
1,053
9,169
3,625
0
42,787
L
11,586
4,129
2,019
3,767
12,030
4,426
0
6,096
5,387
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
43,220
158
Minions Killed
111
0
Camps Cleared
0
1,246,965
Distance Traveled
1,152,170
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,044
696
16
1
0
254,590
0
L
Guan Yu
9,157
704
10
1
0
281,546
2
W
Hercules
10,587
814
22
2
0
245,800
0
L
Nu Wa
8,887
684
32
2
0
224,337
0
W
Agni
9,534
733
42
3
0
229,748
0
W
Terra
10,356
797
12
1
0
287,165
1
L
Baba Yaga
8,340
642
27
2
0
204,929
6
L
Pele
9,090
699
15
1
0
219,900
0
W
Hachiman
10,401
800
66
5
0
229,662
0
L
Olorun
7,746
596
27
2
0
221,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role