Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
LIEBMOSTER
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
N7 Mythoclast
Nu Wa
Level 129
God Stats
1W - 4L
1,547 SR
Queue Stats
149W - 138L
1,616 Elo+
Solo
Nike
Nike
wizmarkee
Nike
Level 140
God Stats
0W - 3L
1,227 SR
Queue Stats
146W - 138L
1,561 Elo+
Solo
Team Averages
Level 138
1,455 SR
1,555 Elo+

VS

Team Averages
Level 140
1,545 SR
1,565 Elo+
Cthulhu
Cthulhu
Crimson_Killer01
Cthulhu
Level 121
God Stats
4W - 1L
1,631 SR
Queue Stats
51W - 31L
1,656 Elo+
Party 1
Ratatoskr
Ratatoskr
Fernie_12_
Ratatoskr
Level 140
God Stats
1W - 1L
1,692 SR
Queue Stats
28W - 18L
1,622 Elo+
Party 1
Xing Tian
Xing Tian
JohnyBGood04
Xing Tian
Level 154
God Stats
4W - 2L
1,455 SR
Queue Stats
358W - 379L
1,522 Elo+
Solo
Hachiman
Hachiman
KenpoKreed
Hachiman
Level 137
God Stats
2W - 2L
1,447 SR
Queue Stats
194W - 156L
1,525 Elo+
Party 1
He Bo
He Bo
harvey2411
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 3 / 8
9,060
824
17,593
10,601
4,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
 
Hachiman
14
3 / 5 / 6
8,193
745
13,042
11,049
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
15
1 / 4 / 10
8,123
738
6,462
10,299
8,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 3 / 5
9,066
824
13,116
8,338
3,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
2 / 5 / 9
9,307
846
5,620
17,113
14,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
9,462
860
12,070
16,190
20,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Fernie_12_
Ratatoskr
14
2 / 5 / 10
8,478
771
7,633
12,454
11,188
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
JohnyBGood04
Xing Tian
14
0 / 5 / 18
9,233
839
7,221
20,862
21,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
KenpoKreed
Hachiman
17
4 / 3 / 12
9,491
863
10,921
10,778
4,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
18
12 / 2 / 4
10,699
973
13,397
8,914
4,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
16
Kills
20
20
Deaths
17
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
8
3
L
Hachiman
 
Hachiman
3
5
6
1.2
W
2
2
16
5
W
Ratatoskr
Fernie_12_
Ratatoskr
2
5
10
1.4
W
Xing Tian
JohnyBGood04
Xing Tian
0
5
18
1.8
W
Hachiman
KenpoKreed
Hachiman
4
3
12
3.33
L
Da Ji
1
4
10
1.5
L
5
3
5
2.5
W
He Bo
12
2
4
7
L
Nike
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,833
Damage
51,242
57,400
Taken
69,198
35,532
Mitigated
61,706
18,796
Healing
23,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,593
6,470
751
4,937
10,601
4,013
1,234
5,740
4,861
30,208
0
L
Hachiman
 
Hachiman
13,042
5,241
282
2,863
11,049
4,579
0
6,115
4,934
0
28,003
W
12,070
963
3,247
3,272
16,190
20,060
326
7,590
8,600
31,987
0
W
Ratatoskr
Fernie_12_
Ratatoskr
7,633
701
1,784
2,349
12,454
11,188
0
5,564
6,890
0
14,533
W
Xing Tian
JohnyBGood04
Xing Tian
7,221
753
0
3,235
20,862
21,785
24
9,530
11,332
13,800
0
W
Hachiman
KenpoKreed
Hachiman
10,921
4,706
1,959
2,251
10,778
4,280
3,902
4,827
4,293
0
29,427
L
Da Ji
6,462
624
1,551
2,968
10,299
8,785
273
6,910
3,389
2,269
7,917
L
13,116
2,455
532
1,046
8,338
3,222
395
5,794
2,544
22,394
603
W
He Bo
13,397
674
2,884
2,398
8,914
4,393
674
3,596
5,318
30,330
0
L
Nike
5,620
205
430
3,436
17,113
14,933
0
8,129
8,906
0
8,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
47,363
97
Minions Killed
132
0
Camps Cleared
0
961,344
Distance Traveled
1,050,126
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,060
824
36
3
0
184,979
2
L
Hachiman
8,193
745
22
2
0
177,590
3
W
Cthulhu
9,462
860
45
4
0
215,951
4
W
Ratatoskr
8,478
771
11
1
0
230,346
0
W
Xing Tian
9,233
839
5
0
0
188,710
0
W
Hachiman
9,491
863
40
4
0
204,550
0
L
Da Ji
8,123
738
13
1
0
201,136
0
L
Nu Wa
9,066
824
21
2
0
192,345
0
W
He Bo
10,699
973
31
3
0
210,569
1
L
Nike
9,307
846
5
0
0
205,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role