Player Matchup

Izanami
Izanami
DC king 317
Izanami
Level 124
God Stats
45W - 36L
1,566 SR
Queue Stats
600W - 686L
1,363 Elo+
Party 1
Olorun
Olorun
Handraxx
Olorun
Level 5
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
INfaMous Gr1mM
Fenrir
Level 117
God Stats
71W - 103L
1,432 SR
Queue Stats
619W - 708L
1,366 Elo+
Party 1
Team Averages
Level 82
1,484 SR
1,410 Elo+

VS

Team Averages
Level 79
1,369 SR
1,476 Elo+
Thoth
Thoth
THEDustyWizard
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Ymir Slappin
Zhong Kui
Level 108
God Stats
6W - 8L
1,157 SR
Queue Stats
592W - 459L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
incrediblecool9
Cu Chulainn
Level 103
God Stats
30W - 41L
1,449 SR
Queue Stats
462W - 485L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DC king 317
Izanami
17
8 / 4 / 7
12,659
791
18,358
16,470
6,614
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Handraxx
Olorun
13
3 / 8 / 4
10,414
651
8,540
15,001
4,851
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 5 / 8
12,821
801
16,326
18,336
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
9,682
605
3,744
7,461
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Ymir Slappin
Zhong Kui
16
10 / 8 / 4
12,262
766
23,234
24,069
15,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
incrediblecool9
Cu Chulainn
16
6 / 6 / 7
12,606
788
12,402
20,838
11,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
17
17
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
DC king 317
Izanami
8
4
7
2.88
W
Olorun
Handraxx
Olorun
3
8
4
0.63
W
7
5
8
2.2
L
1
4
6
1
L
Zhong Kui
Ymir Slappin
Zhong Kui
10
8
4
1.5
L
Cu Chulainn
incrediblecool9
Cu Chulainn
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
39,380
49,807
Taken
52,368
19,793
Mitigated
29,216
7,616
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DC king 317
Izanami
18,358
11,614
658
980
16,470
6,614
1,098
8,755
7,715
0
62,316
W
Olorun
Handraxx
Olorun
8,540
4,951
360
1,010
15,001
4,851
1,190
11,119
3,882
22,553
0
W
16,326
4,554
285
4,323
18,336
8,328
476
7,104
11,232
0
47,252
L
3,744
117
0
900
7,461
1,930
154
212
7,249
17,933
0
L
Zhong Kui
Ymir Slappin
Zhong Kui
23,234
1,917
0
8,261
24,069
15,579
321
5,888
18,181
56,877
0
L
Cu Chulainn
incrediblecool9
Cu Chulainn
12,402
3,607
168
716
20,838
11,707
307
2,440
18,398
0
39,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
34,550
164
Minions Killed
156
0
Camps Cleared
0
826,149
Distance Traveled
710,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,659
791
88
6
0
257,678
0
W
Olorun
10,414
651
28
2
0
280,116
0
W
Fenrir
12,821
801
48
3
0
288,355
2
L
Thoth
9,682
605
47
3
0
166,266
0
L
Zhong Kui
12,262
766
79
5
0
244,018
1
L
Cu Chulainn
12,606
788
30
2
0
300,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role