Player Matchup

Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HamsterConsumer
Neith
Level 84
God Stats
15W - 20L
1,476 SR
Queue Stats
536W - 617L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
Relyyy
Erlang Shen
Level 59
God Stats
3W - 1L
1,624 SR
Queue Stats
9W - 16L
1,329 Elo+
Solo
Poseidon
Poseidon
princesavvy
Poseidon
Level 122
God Stats
98W - 55L
1,472 SR
Queue Stats
186W - 167L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
rhino12120
Ao Kuang
Level 103
God Stats
2W - 4L
1,478 SR
Queue Stats
200W - 206L
1,434 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,428 Elo+

VS

Team Averages
Level 80
1,482 SR
1,426 Elo+
King Arthur
King Arthur
AntiSison
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Azr3aI
Ne Zha
Level 105
God Stats
19W - 20L
1,599 SR
Queue Stats
86W - 91L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
ChronicDaddy
Baron Samedi
Level 115
God Stats
18W - 13L
1,543 SR
Queue Stats
344W - 358L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
SeasickPlatypus
Sylvanus
Level 47
God Stats
7W - 29L
1,151 SR
Queue Stats
98W - 111L
1,426 Elo+
Party 1
Skadi
Skadi
TheRobotron
Skadi
Level 69
God Stats
2W - 3L
1,618 SR
Queue Stats
37W - 57L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 2
7,744
704
7,203
6,151
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 5
6,937
631
6,516
4,803
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Relyyy
Erlang Shen
10
1 / 0 / 4
6,305
573
3,795
5,218
1,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
princesavvy
Poseidon
10
1 / 6 / 1
5,863
533
2,469
5,138
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
rhino12120
Ao Kuang
10
5 / 4 / 2
6,512
592
3,926
8,168
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntiSison
King Arthur
10
0 / 3 / 0
5,399
491
2,578
8,243
2,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Azr3aI
Ne Zha
10
5 / 3 / 4
6,793
618
5,058
9,007
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ChronicDaddy
Baron Samedi
10
6 / 3 / 3
6,516
592
4,699
6,327
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
9
0 / 2 / 2
5,581
507
2,764
6,215
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 5 / 1
5,312
483
4,049
7,657
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
12
12
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
2
6
L
King Arthur
AntiSison
King Arthur
0
3
0
0
L
Ne Zha
Azr3aI
Ne Zha
5
3
4
2.33
L
Baron Samedi
ChronicDaddy
Baron Samedi
6
3
3
2.5
W
4
2
5
3.25
W
Erlang Shen
Relyyy
Erlang Shen
1
0
4
3
L
Sylvanus
0
2
2
0.5
L
1
5
1
0.3
W
Poseidon
princesavvy
Poseidon
1
6
1
0.25
W
Ao Kuang
rhino12120
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
19,148
29,478
Taken
37,449
10,349
Mitigated
16,041
9,214
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,203
4,056
170
4,032
6,151
2,642
731
1,053
5,098
0
49,104
L
King Arthur
AntiSison
King Arthur
2,578
101
0
2,246
8,243
2,999
25
553
7,690
0
25,774
L
Ne Zha
Azr3aI
Ne Zha
5,058
1,402
0
3,800
9,007
3,111
0
2,851
6,156
0
28,272
L
Baron Samedi
ChronicDaddy
Baron Samedi
4,699
310
77
1,469
6,327
3,079
0
1,208
5,119
27,490
0
W
6,516
2,858
0
941
4,803
1,665
0
1,303
3,500
0
33,108
W
Erlang Shen
Relyyy
Erlang Shen
3,795
1,465
0
1,785
5,218
1,949
0
1,390
3,828
0
23,170
L
Sylvanus
2,764
585
766
2,700
6,215
4,938
257
743
5,472
15,362
0
L
4,049
1,459
0
1,146
7,657
1,914
192
605
7,052
0
29,051
W
Poseidon
princesavvy
Poseidon
2,469
293
0
0
5,138
1,243
0
2,732
2,406
28,411
0
W
Ao Kuang
rhino12120
Ao Kuang
3,926
1,440
0
2,286
8,168
2,850
0
1,147
7,021
21,196
7,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
29,601
294
Minions Killed
239
0
Camps Cleared
0
1,076,112
Distance Traveled
1,070,878
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,744
704
91
8
0
184,037
2
L
King Arthur
5,399
491
57
5
0
215,103
0
L
Ne Zha
6,793
618
54
5
0
233,998
4
L
Baron Samedi
6,516
592
50
5
0
207,947
4
W
Neith
6,937
631
73
7
0
213,125
1
W
Erlang Shen
6,305
573
34
3
0
249,392
6
L
Sylvanus
5,581
507
20
2
0
207,702
2
L
Skadi
5,312
483
58
5
0
206,128
4
W
Poseidon
5,863
533
46
4
0
214,726
4
W
Ao Kuang
6,512
592
50
5
0
214,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role