Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
MrGlowstick18
Hachiman
Level 160
God Stats
4W - 6L
1,294 SR
Queue Stats
217W - 217L
1,514 Elo+
Party 3
Achilles
Achilles
NopeNotRomanian
Achilles
Level 127
God Stats
6W - 9L
1,577 SR
Queue Stats
303W - 325L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StarTides
Morgan Le Fay
Level 87
God Stats
3W - 0L
1,913 SR
Queue Stats
67W - 54L
1,506 Elo+
Party 3
Nemesis
Nemesis
YeaImHayden
Nemesis
Level 139
God Stats
5W - 4L
1,815 SR
Queue Stats
234W - 244L
1,526 Elo+
Party 1
Team Averages
Level 134
1,620 SR
1,511 Elo+

VS

Team Averages
Level 112
1,527 SR
1,544 Elo+
Fenrir
Fenrir
BluR Mint
Fenrir
Level 83
God Stats
16W - 11L
1,813 SR
Queue Stats
170W - 168L
1,588 Elo+
Party 2
Chronos
Chronos
BluR Sigma
Chronos
Level 158
God Stats
4W - 6L
1,368 SR
Queue Stats
188W - 214L
1,614 Elo+
Party 2
Mercury
Mercury
LUMINOXX626
Mercury
Level 127
God Stats
4W - 16L
1,441 SR
Queue Stats
386W - 424L
1,550 Elo+
Solo
Ymir
Ymir
Police Beatings
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,324 Elo+
Party 2
Skadi
Skadi
Qverdrive
Skadi
Level 125
God Stats
18W - 23L
1,515 SR
Queue Stats
217W - 218L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 2
7,354
613
4,614
8,472
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MrGlowstick18
Hachiman
14
3 / 0 / 1
8,116
676
5,461
6,551
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
10
3 / 1 / 2
6,853
571
5,420
7,922
2,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
StarTides
Morgan Le Fay
12
1 / 2 / 3
6,972
581
4,086
5,968
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
YeaImHayden
Nemesis
11
4 / 1 / 4
6,939
578
4,821
8,003
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BluR Mint
Fenrir
8
1 / 4 / 1
5,344
445
2,764
7,208
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
BluR Sigma
Chronos
12
2 / 0 / 2
6,461
538
5,728
7,079
2,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
LUMINOXX626
Mercury
12
0 / 2 / 1
7,290
608
1,633
6,510
2,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
5,356
446
863
8,710
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Qverdrive
Skadi
11
2 / 4 / 0
6,669
556
5,535
7,112
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Fenrir
BluR Mint
Fenrir
1
4
1
0.38
L
Chronos
BluR Sigma
Chronos
2
0
2
3
L
Mercury
LUMINOXX626
Mercury
0
2
1
0.25
W
Hachiman
MrGlowstick18
Hachiman
3
0
1
3.5
W
Achilles
3
1
2
4
L
0
3
0
0
L
Skadi
Qverdrive
Skadi
2
4
0
0.5
W
Morgan Le Fay
StarTides
Morgan Le Fay
1
2
3
1.25
W
Nemesis
YeaImHayden
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
16,523
36,916
Taken
36,619
12,369
Mitigated
12,480
13,154
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,614
1,618
0
4,780
8,472
2,279
1,350
358
8,114
46,588
0
L
Fenrir
BluR Mint
Fenrir
2,764
494
0
556
7,208
2,198
0
1,292
5,822
0
23,285
L
Chronos
BluR Sigma
Chronos
5,728
2,188
0
3,698
7,079
2,773
0
2,002
4,963
41,912
0
L
Mercury
LUMINOXX626
Mercury
1,633
567
0
680
6,510
2,210
435
100
6,410
0
46,587
W
Hachiman
MrGlowstick18
Hachiman
5,461
3,131
0
4,509
6,551
2,103
2,622
93
6,458
0
53,928
W
Achilles
5,420
1,418
0
1,496
7,922
2,966
0
1,452
6,470
0
21,897
L
863
96
0
1,080
8,710
3,352
0
2,625
6,021
7,498
0
L
Skadi
Qverdrive
Skadi
5,535
2,150
0
650
7,112
1,947
484
2,393
4,703
0
38,499
W
Morgan Le Fay
StarTides
Morgan Le Fay
4,086
819
0
1,551
5,968
1,944
334
2,640
3,328
36,840
0
W
Nemesis
YeaImHayden
Nemesis
4,821
2,555
0
818
8,003
3,077
0
2,160
5,843
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
31,120
371
Minions Killed
310
0
Camps Cleared
0
1,185,982
Distance Traveled
1,213,607
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,354
613
88
7
0
222,812
5
L
Fenrir
5,344
445
43
4
0
261,031
0
L
Chronos
6,461
538
69
6
0
229,083
4
L
Mercury
7,290
608
102
9
0
280,466
0
W
Hachiman
8,116
676
101
8
0
210,102
1
W
Achilles
6,853
571
30
3
0
257,115
5
L
Ymir
5,356
446
11
1
0
230,581
0
L
Skadi
6,669
556
85
7
0
212,446
1
W
Morgan Le Fay
6,972
581
88
7
0
229,112
3
W
Nemesis
6,939
578
64
5
0
266,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role