Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Murtazasksr
Olorun
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,443 Elo+
Solo
Artemis
Artemis
Vayull
Artemis
Level 89
God Stats
10W - 10L
1,631 SR
Queue Stats
440W - 387L
1,508 Elo+
Solo
Anubis
Anubis
Zosee
Anubis
Level 149
God Stats
7W - 4L
1,650 SR
Queue Stats
236W - 212L
1,524 Elo+
Party 1
Team Averages
Level 124
1,556 SR
1,495 Elo+

VS

Team Averages
Level 134
1,553 SR
1,509 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aelandi
Serqet
Level 149
God Stats
5W - 3L
1,765 SR
Queue Stats
114W - 108L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Skudi_Wien
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 19
8,916
1,115
5,690
13,796
16,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
 
Thor
12
4 / 3 / 11
7,763
970
3,612
8,049
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
16
9 / 1 / 14
9,192
1,149
8,611
7,441
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Vayull
Artemis
15
5 / 2 / 17
8,904
1,113
12,093
6,461
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zosee
Anubis
14
6 / 2 / 14
8,675
1,084
8,194
8,028
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 4 / 5
7,673
959
7,152
6,845
2,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
14
3 / 4 / 4
7,433
929
10,491
5,860
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
12
2 / 6 / 3
6,931
866
5,702
8,982
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Aelandi
Serqet
12
1 / 6 / 7
7,446
931
3,548
11,982
9,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
8
1 / 7 / 2
6,175
772
2,616
6,661
2,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
27
Kills
10
10
Deaths
27
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
19
6.25
W
Thor
 
Thor
4
3
11
3.17
L
Mercury
 
Mercury
3
4
5
1.38
L
Thoth
 
Thoth
3
4
4
1.25
L
Heimdallr
 
Heimdallr
2
6
3
0.58
L
Serqet
Aelandi
Serqet
1
6
7
0.75
W
Olorun
9
1
14
16
L
Nu Wa
1
7
2
0.29
W
Artemis
Vayull
Artemis
5
2
17
6.75
W
Anubis
Zosee
Anubis
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
29,509
43,775
Taken
40,330
30,754
Mitigated
20,325
16,283
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,690
619
672
2,381
13,796
16,853
56
3,991
9,469
9,146
0
W
Thor
 
Thor
3,612
338
753
439
8,049
3,445
361
2,197
5,852
0
4,891
L
Mercury
 
Mercury
7,152
1,440
549
413
6,845
2,735
0
3,694
3,151
0
15,901
L
Thoth
 
Thoth
10,491
123
703
624
5,860
2,329
0
3,933
1,927
21,051
0
L
Heimdallr
 
Heimdallr
5,702
1,429
33
1,173
8,982
3,277
0
4,114
4,868
0
12,236
L
Serqet
Aelandi
Serqet
3,548
0
229
1,828
11,982
9,798
0
6,513
5,469
0
3,729
W
Olorun
8,611
4,286
4,374
3,530
7,441
3,650
2,148
2,343
4,594
22,741
0
L
Nu Wa
2,616
699
0
190
6,661
2,186
0
4,241
2,420
3,958
0
W
Artemis
Vayull
Artemis
12,093
5,406
342
732
6,461
2,668
2,328
1,489
4,712
0
29,013
W
Anubis
Zosee
Anubis
8,194
859
1,200
1,860
8,028
4,138
598
3,087
4,734
21,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
35,658
103
Minions Killed
67
0
Camps Cleared
0
855,959
Distance Traveled
610,654
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,916
1,115
2
0
0
198,181
4
W
Thor
7,763
970
3
0
0
170,024
0
L
Mercury
7,673
959
18
2
0
149,016
1
L
Thoth
7,433
929
23
3
0
138,410
0
L
Heimdallr
6,931
866
17
2
0
106,474
2
L
Serqet
7,446
931
6
1
0
145,207
0
W
Olorun
9,192
1,149
25
3
0
189,963
1
L
Nu Wa
6,175
772
3
0
0
71,547
0
W
Artemis
8,904
1,113
34
4
0
143,929
3
W
Anubis
8,675
1,084
39
5
0
153,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role