Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Andrew13030
Bellona
Gold II
Level 93
God Stats
2W - 3L
1,528 SR
Queue Stats
38W - 38L
1,553 MMR
Party 1
Arachne
Arachne
Gold I
KryoSkia
Arachne
Gold I
Level 82
God Stats
5W - 3L
1,481 SR
Queue Stats
167W - 169L
1,552 MMR
Solo
Mulan
Mulan
Gold I
PopHero234
Mulan
Gold I
Level 109
God Stats
8W - 7L
1,676 SR
Queue Stats
165W - 155L
1,549 MMR
Solo
Chronos
Chronos
Gold II
imsamsquanch
Chronos
Gold II
Level 123
God Stats
1W - 0L
1,634 SR
Queue Stats
38W - 38L
1,553 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,564 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,544 SR
1,554 MMR
Bakasura
Bakasura
Platinum V
DaUnfollowed
Bakasura
Platinum V
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
623W - 608L
1,538 MMR
Solo
Bacchus
Bacchus
Bronze III
DjTheNeal
Bacchus
Bronze III
Level 107
God Stats
3W - 2L
1,575 SR
Queue Stats
3W - 2L
1,564 MMR
Solo
Hades
Hades
Platinum V
L3gendx34271
Hades
Platinum V
Level 113
God Stats
9W - 8L
1,570 SR
Queue Stats
341W - 331L
1,567 MMR
Solo
Izanami
Izanami
Gold III
NineTailWolf
Izanami
Gold III
Level 157
God Stats
9W - 12L
1,576 SR
Queue Stats
121W - 114L
1,558 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
iBeanzilla
Cu Chulainn
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 1
6,391
639
2,630
3,664
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Andrew13030
Bellona
11
1 / 0 / 1
6,128
613
3,782
5,422
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
KryoSkia
Arachne
10
4 / 1 / 3
6,016
602
4,307
5,464
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
2 / 0 / 7
5,834
583
5,427
5,755
3,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
imsamsquanch
Chronos
10
1 / 2 / 1
5,723
572
2,272
7,146
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayTiamatSetYmirAthena

VS

Bans
GilgameshArtemisDanzaburouYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaUnfollowed
Bakasura
10
1 / 1 / 0
5,416
542
1,248
6,566
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
DjTheNeal
Bacchus
6
0 / 2 / 1
4,494
449
1,780
5,316
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,653
565
2,504
5,277
2,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NineTailWolf
Izanami
9
1 / 3 / 1
5,477
548
4,616
4,793
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iBeanzilla
Cu Chulainn
9
1 / 2 / 0
5,049
505
4,084
8,509
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
W
Bellona
Andrew13030
Bellona
1
0
1
1.5
L
Bakasura
DaUnfollowed
Bakasura
1
1
0
1
L
Bacchus
DjTheNeal
Bacchus
0
2
1
0.25
W
Arachne
KryoSkia
Arachne
4
1
3
5.5
L
1
3
0
0.33
L
Izanami
NineTailWolf
Izanami
1
3
1
0.5
W
Mulan
2
0
7
5.5
L
Cu Chulainn
iBeanzilla
Cu Chulainn
1
2
0
0.5
W
Chronos
imsamsquanch
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
14,232
27,451
Taken
30,461
11,276
Mitigated
15,654
11,227
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,630
347
0
500
3,664
935
0
1,650
2,014
44,054
0
W
Bellona
Andrew13030
Bellona
3,782
1,611
0
3,187
5,422
3,161
126
283
4,617
0
38,142
L
Bakasura
DaUnfollowed
Bakasura
1,248
919
0
3,543
6,566
2,430
0
800
5,766
0
28,273
L
Bacchus
DjTheNeal
Bacchus
1,780
243
0
665
5,316
2,273
0
1,254
4,062
4,961
0
W
Arachne
KryoSkia
Arachne
4,307
2,605
0
2,395
5,464
2,143
139
292
4,993
0
29,101
L
2,504
377
29
2,241
5,277
2,581
17
1,243
4,034
32,319
0
L
Izanami
NineTailWolf
Izanami
4,616
2,619
0
1,009
4,793
1,243
0
1,605
3,188
0
34,503
W
Mulan
5,427
1,580
45
2,733
5,755
3,300
25
1,788
3,967
0
20,756
L
Cu Chulainn
iBeanzilla
Cu Chulainn
4,084
1,009
0
1,950
8,509
7,127
0
0
8,509
0
24,146
W
Chronos
imsamsquanch
Chronos
2,272
557
0
2,367
7,146
1,737
0
271
6,765
33,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
26,089
341
Minions Killed
298
0
Camps Cleared
0
1,056,478
Distance Traveled
970,513
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,391
639
97
10
0
195,559
5
W
Bellona
6,128
613
81
8
0
217,939
5
L
Bakasura
5,416
542
76
8
0
242,418
1
L
Bacchus
4,494
449
7
1
0
200,245
3
W
Arachne
6,016
602
57
6
0
251,318
1
L
Hades
5,653
565
83
8
0
182,081
5
L
Izanami
5,477
548
83
8
0
176,265
4
W
Mulan
5,834
583
32
3
0
208,354
3
L
Cu Chulainn
5,049
505
49
5
0
169,504
0
W
Chronos
5,723
572
74
7
0
183,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role