Player Matchup

Bellona
Bellona
Silver I
GarfieldsOnlyFan
Bellona
Silver I
Level 87
God Stats
0W - 1L
1,422 SR
Queue Stats
9W - 14L
1,645 MMR
Solo
Fafnir
Fafnir
Gold II
HadesLostSoul
Fafnir
Gold II
Level 124
God Stats
0W - 2L
1,312 SR
Queue Stats
52W - 48L
1,647 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Lypheus
Fenrir
Platinum IV
Level 160
God Stats
18W - 30L
1,481 SR
Queue Stats
821W - 823L
1,574 MMR
Solo
Merlin
Merlin
Gold I
PleasureH0le
Merlin
Gold I
Level 127
God Stats
0W - 1L
1,319 SR
Queue Stats
68W - 65L
1,584 MMR
Solo
Apollo
Apollo
Gold III
WarlordEddie
Apollo
Gold III
Level 102
God Stats
11W - 9L
1,750 SR
Queue Stats
101W - 97L
1,605 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,457 SR
1,611 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,633 SR
1,612 MMR
Agni
Agni
Gold IV
KiooSteen
Agni
Gold IV
Level 137
God Stats
10W - 3L
1,761 SR
Queue Stats
34W - 25L
1,622 MMR
Solo
Ravana
Ravana
Bronze III
Madwind91
Ravana
Bronze III
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,600 MMR
Solo
Anhur
Anhur
Gold I
TipToeJoe
Anhur
Gold I
Level 156
God Stats
13W - 7L
1,552 SR
Queue Stats
112W - 114L
1,565 MMR
Solo
Sobek
Sobek
Gold V
ZebraCakess
Sobek
Gold V
Level 135
God Stats
1W - 0L
1,742 SR
Queue Stats
36W - 31L
1,587 MMR
Solo
Tyr
Tyr
Gold I
pozole1745
Tyr
Gold I
Level 126
God Stats
22W - 20L
1,609 SR
Queue Stats
192W - 200L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,177
475
2,402
11,116
8,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,330
487
2,712
7,975
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Lypheus
Fenrir
11
1 / 5 / 1
6,674
513
4,483
11,855
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
11
1 / 4 / 0
6,288
484
4,237
7,850
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
1 / 6 / 1
6,476
498
3,220
8,366
1,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetMorgan Le FayTiamatAthenaYemoja

VS

Bans
ArtemisSolMercuryTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 0 / 5
8,018
617
7,674
4,056
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Madwind91
Ravana
13
4 / 1 / 7
7,669
590
4,946
4,699
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
TipToeJoe
Anhur
14
5 / 1 / 2
8,307
639
7,118
6,158
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 9
7,622
586
4,526
9,590
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 3
7,594
584
6,763
9,202
7,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
22
22
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
2
1
0.25
W
Agni
6
0
5
8.5
L
Fenrir
Lypheus
Fenrir
1
5
1
0.3
W
Ravana
Madwind91
Ravana
4
1
7
7.5
L
Merlin
1
4
0
0.25
W
Anhur
TipToeJoe
Anhur
5
1
2
6
L
Apollo
1
6
1
0.25
W
4
1
9
8.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
31,027
47,162
Taken
33,705
21,290
Mitigated
19,264
12,532
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,402
937
0
2,577
11,116
8,011
519
1,782
9,334
0
31,699
L
2,712
357
0
1,647
7,975
5,121
0
2,308
5,667
8,092
0
W
Agni
7,674
581
0
2,026
4,056
1,704
0
2,007
2,049
55,223
0
L
Fenrir
Lypheus
Fenrir
4,483
764
0
4,990
11,855
4,022
0
1,873
9,982
0
40,392
W
Ravana
Madwind91
Ravana
4,946
1,158
0
2,222
4,699
2,022
0
1,069
3,554
0
51,447
L
Merlin
4,237
205
25
1,695
7,850
2,592
0
4,857
2,993
43,154
0
W
Anhur
TipToeJoe
Anhur
7,118
4,300
0
3,518
6,158
1,879
612
252
5,906
0
54,366
L
Apollo
3,220
2,116
0
1,598
8,366
1,544
0
1,380
6,986
0
33,576
W
4,526
768
0
2,825
9,590
6,279
0
3,056
6,045
14,420
0
W
6,763
1,635
0
4,967
9,202
7,380
0
0
9,202
0
45,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
39,210
350
Minions Killed
396
0
Camps Cleared
0
1,257,187
Distance Traveled
1,358,238
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,177
475
81
6
0
265,880
4
L
Fafnir
6,330
487
16
1
0
276,521
8
W
Agni
8,018
617
106
8
0
282,303
5
L
Fenrir
6,674
513
88
7
0
260,333
1
W
Ravana
7,669
590
89
7
0
303,973
4
L
Merlin
6,288
484
86
7
0
223,876
3
W
Anhur
8,307
639
102
8
0
239,943
6
L
Apollo
6,476
498
79
6
0
230,577
4
W
Sobek
7,622
586
16
1
0
251,594
9
W
Tyr
7,594
584
83
6
0
280,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role