Player Matchup

Fenrir
Fenrir
Forte-END
Fenrir
Level 24
God Stats
9W - 3L
1,749 SR
Queue Stats
172W - 71L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
Guildling
Danzaburou
Level 152
God Stats
6W - 1L
1,796 SR
Queue Stats
171W - 147L
1,558 Elo+
Party 1
Chiron
Chiron
TheSteamyTerd
Chiron
Level 141
God Stats
1W - 1L
1,339 SR
Queue Stats
238W - 217L
1,557 Elo+
Party 1
Geb
Geb
WeeWeeingkiller
Geb
Level 125
God Stats
31W - 24L
1,632 SR
Queue Stats
372W - 345L
1,593 Elo+
Party 1
Eset
Eset
xPOiS0NN-
Eset
Level 127
God Stats
3W - 5L
1,511 SR
Queue Stats
473W - 425L
1,545 Elo+
Party 1
Team Averages
Level 114
1,605 SR
1,590 Elo+

VS

Team Averages
Level 78
1,574 SR
1,619 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AnimePlug
Anhur
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 78L
1,695 Elo+
Party 2
Hun Batz
Hun Batz
BlueJJay0202
Hun Batz
Level 142
God Stats
4W - 3L
1,537 SR
Queue Stats
368W - 261L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
J3bus Cr1pes
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,487 Elo+
Solo
Raijin
Raijin
iampurpletho
Raijin
Level 17
God Stats
1W - 1L
1,832 SR
Queue Stats
111W - 70L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Forte-END
Fenrir
14
6 / 2 / 10
9,836
579
6,578
15,923
18,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Guildling
Danzaburou
17
6 / 0 / 11
10,656
627
11,630
8,358
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 5
10,147
597
11,857
12,671
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 10
9,077
534
7,099
11,032
7,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
18
7 / 1 / 10
11,031
649
14,908
5,429
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 4 / 2
8,561
504
4,292
12,238
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
AnimePlug
Anhur
16
3 / 5 / 1
9,443
555
10,911
13,047
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
BlueJJay0202
Hun Batz
14
2 / 5 / 1
9,396
553
7,354
16,788
12,125
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
J3bus Cr1pes
Kuzenbo
11
1 / 6 / 2
8,214
483
4,519
15,984
16,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
14
0 / 5 / 0
8,767
516
1,914
12,159
4,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
25
Kills
7
7
Deaths
25
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
2
0.5
L
Anhur
AnimePlug
Anhur
3
5
1
0.7
L
Hun Batz
BlueJJay0202
Hun Batz
2
5
1
0.5
W
Fenrir
Forte-END
Fenrir
6
2
10
5.5
W
Danzaburou
Guildling
Danzaburou
6
0
11
11.5
L
Kuzenbo
J3bus Cr1pes
Kuzenbo
1
6
2
0.33
W
5
2
5
3.75
W
1
2
10
3
L
Raijin
0
5
0
0
W
Eset
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,072
Damage
28,990
53,413
Taken
70,216
36,299
Mitigated
43,601
17,741
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,292
1,516
0
810
12,238
5,454
0
2,922
9,316
0
67,138
L
Anhur
AnimePlug
Anhur
10,911
6,717
0
2,692
13,047
4,208
1,088
2,313
10,734
0
72,215
L
Hun Batz
BlueJJay0202
Hun Batz
7,354
2,947
0
3,125
16,788
12,125
0
8,664
8,124
0
50,523
W
Fenrir
Forte-END
Fenrir
6,578
1,464
0
2,862
15,923
18,876
105
2,319
13,604
88
18,429
W
Danzaburou
Guildling
Danzaburou
11,630
5,789
0
2,115
8,358
3,429
1,009
1,163
7,195
0
83,393
L
Kuzenbo
J3bus Cr1pes
Kuzenbo
4,519
1,894
0
1,000
15,984
16,841
0
4,956
11,028
19,041
0
W
11,857
4,465
531
5,460
12,671
3,810
938
2,062
10,609
0
74,480
W
7,099
1,185
0
4,089
11,032
7,786
259
0
11,032
51,297
0
L
Raijin
1,914
189
0
1,995
12,159
4,973
0
3,301
8,858
55,254
0
W
Eset
14,908
745
1,432
1,252
5,429
2,398
177
889
4,540
83,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
44,381
530
Minions Killed
506
0
Camps Cleared
0
1,708,137
Distance Traveled
1,597,285
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,561
504
114
7
0
338,327
2
L
Anhur
9,443
555
130
8
0
305,176
5
L
Hun Batz
9,396
553
114
7
0
342,497
2
W
Fenrir
9,836
579
16
1
0
338,765
11
W
Danzaburou
10,656
627
121
7
0
360,615
3
L
Kuzenbo
8,214
483
25
1
0
329,092
2
W
Chiron
10,147
597
148
9
0
327,564
5
W
Geb
9,077
534
87
5
0
336,735
3
L
Raijin
8,767
516
123
7
0
282,193
2
W
Eset
11,031
649
158
9
0
344,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role