Player Matchup

Chernobog
Chernobog
Dethrone
Chernobog
Level 25
God Stats
48W - 34L
1,626 SR
Queue Stats
48W - 34L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
JazzyTheRipper
Nu Wa
Level 28
God Stats
4W - 2L
1,595 SR
Queue Stats
33W - 28L
1,343 Elo+
Solo
Athena
Athena
Maasteryanya
Athena
Level 29
God Stats
2W - 4L
1,285 SR
Queue Stats
188W - 206L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Ton
Ah Puch
Level 28
God Stats
45W - 31L
1,551 SR
Queue Stats
48W - 32L
1,555 Elo+
Party 2
Bastet
Bastet
blaketiger615
Bastet
Level 17
God Stats
31W - 48L
1,507 SR
Queue Stats
167W - 217L
1,446 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,489 Elo+

VS

Team Averages
Level 22
1,504 SR
1,506 Elo+
Olorun
Olorun
DonaDeAzucar69
Olorun
Level 24
God Stats
1W - 1L
1,227 SR
Queue Stats
25W - 13L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Porterr_11
Danzaburou
Level 17
God Stats
35W - 18L
1,823 SR
Queue Stats
67W - 53L
1,766 Elo+
Solo
Nox
Nox
RedArts__
Nox
Level 18
God Stats
66W - 48L
1,569 SR
Queue Stats
286W - 329L
1,448 Elo+
Party 1
Neith
Neith
SpoopyKoreBB
Neith
Level 27
God Stats
126W - 122L
1,521 SR
Queue Stats
218W - 241L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
oppsIneedadiaper
Gilgamesh
Level 26
God Stats
75W - 65L
1,382 SR
Queue Stats
267W - 304L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dethrone
Chernobog
15
2 / 2 / 4
9,261
926
5,909
8,727
3,670
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 2
9,036
904
9,588
10,805
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
0 / 5 / 3
8,923
892
4,076
10,459
12,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Ton
Ah Puch
16
2 / 1 / 4
10,309
1,031
15,268
6,721
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 2
9,704
970
12,164
17,488
8,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

108

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
11,904
1,190
21,715
11,631
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Porterr_11
Danzaburou
16
7 / 2 / 6
10,970
1,097
10,512
10,154
3,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 13
10,085
1,009
4,211
10,382
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 6
9,085
909
4,192
7,739
3,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
16
2 / 2 / 10
10,186
1,019
8,837
12,759
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
8
Kills
21
21
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dethrone
Chernobog
2
2
4
2
W
11
1
5
13.5
L
1
6
2
0.33
L
Athena
0
5
3
0.3
W
Danzaburou
Porterr_11
Danzaburou
7
2
6
5
W
0
1
13
6.5
W
1
2
6
2
L
Ah Puch
Ton
Ah Puch
2
1
4
4
L
3
7
2
0.57
W
Gilgamesh
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
49,467
54,200
Taken
52,665
31,154
Mitigated
29,613
1,534
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dethrone
Chernobog
5,909
3,337
0
307
8,727
3,670
0
5,060
3,667
0
22,064
W
21,715
13,156
388
5,549
11,631
4,394
0
8,168
3,463
50,690
0
L
9,588
2,642
0
322
10,805
3,816
0
6,568
4,237
16,917
0
L
Athena
4,076
1,424
0
435
10,459
12,182
0
4,709
5,750
12,478
0
W
Danzaburou
Porterr_11
Danzaburou
10,512
3,217
0
3,203
10,154
3,827
0
5,371
4,783
0
28,768
W
4,211
727
0
560
10,382
10,619
0
4,447
5,935
11,356
0
W
4,192
2,372
737
560
7,739
3,078
0
4,367
3,372
0
14,761
L
Ah Puch
Ton
Ah Puch
15,268
208
0
21
6,721
2,504
0
3,774
2,724
34,510
0
L
12,164
4,583
0
449
17,488
8,982
0
5,703
11,785
0
20,278
W
Gilgamesh
8,837
2,001
0
1,474
12,759
7,695
0
6,579
6,180
111
33,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
52,230
125
Minions Killed
235
3
Camps Cleared
11
791,824
Distance Traveled
965,885
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,261
926
25
3
2
178,398
2
W
Olorun
11,904
1,190
66
7
4
170,137
0
L
Nu Wa
9,036
904
13
1
0
135,370
0
L
Athena
8,923
892
15
2
0
107,934
1
W
Danzaburou
10,970
1,097
44
4
4
196,567
0
W
Nox
10,085
1,009
21
2
1
212,157
0
W
Neith
9,085
909
39
4
0
175,683
0
L
Ah Puch
10,309
1,031
56
6
0
182,620
0
L
Bastet
9,704
970
16
2
1
187,502
1
W
Gilgamesh
10,186
1,019
65
7
2
211,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role