Player Matchup

Ra
Ra
Bennieboi
Ra
Level 7
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 1L
1,350 Elo+
Party 1
Chang'e
Chang'e
Jecest
Chang'e
Level 157
God Stats
5W - 3L
1,791 SR
Queue Stats
218W - 207L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mirroven
Ah Muzen Cab
Level 155
God Stats
2W - 1L
1,612 SR
Queue Stats
152W - 145L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shnok
Tsukuyomi
Level 37
God Stats
12W - 20L
1,441 SR
Queue Stats
166W - 222L
1,368 Elo+
Party 4
Yemoja
Yemoja
rustyrsa
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 172L
1,400 Elo+
Party 4
Team Averages
Level 76
1,615 SR
1,458 Elo+

VS

Team Averages
Level 72
1,573 SR
1,459 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Believelynn
Cthulhu
Level 15
God Stats
3W - 2L
1,626 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GrubNorth
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 35L
1,380 Elo+
Party 2
Mercury
Mercury
Razor55
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,432 Elo+
Party 3
Izanami
Izanami
pihili
Izanami
Level 159
God Stats
9W - 7L
1,534 SR
Queue Stats
265W - 258L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
10,744
488
7,260
13,942
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Jecest
Chang'e
17
0 / 3 / 13
11,652
530
18,983
22,359
18,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Mirroven
Ah Muzen Cab
20
13 / 1 / 2
13,775
626
21,608
19,057
7,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Shnok
Tsukuyomi
19
6 / 5 / 5
12,383
563
12,648
18,967
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
rustyrsa
Yemoja
16
1 / 4 / 10
11,872
540
5,674
17,973
15,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 6 / 9
9,217
419
11,862
22,169
30,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Believelynn
Cthulhu
18
0 / 1 / 4
10,512
478
6,605
18,646
21,347
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
GrubNorth
Morgan Le Fay
15
3 / 4 / 2
9,907
450
7,379
14,225
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Razor55
Mercury
18
8 / 6 / 6
11,500
523
13,656
21,043
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
pihili
Izanami
19
5 / 4 / 4
11,916
542
14,211
14,697
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
20
Kills
18
18
Deaths
21
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
9
1.08
L
Cthulhu
Believelynn
Cthulhu
0
1
4
2
W
0
5
11
1.1
L
Morgan Le Fay
GrubNorth
Morgan Le Fay
3
4
2
1
W
Chang'e
Jecest
Chang'e
0
3
13
2.17
W
Ah Muzen Cab
Mirroven
Ah Muzen Cab
13
1
2
14
L
Mercury
Razor55
Mercury
8
6
6
1.83
W
Tsukuyomi
Shnok
Tsukuyomi
6
5
5
1.7
L
Izanami
pihili
Izanami
5
4
4
1.75
W
Yemoja
rustyrsa
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,173
Damage
53,713
92,298
Taken
90,780
54,144
Mitigated
69,521
44,968
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,862
4,509
0
1,938
22,169
30,206
0
8,225
13,741
25,458
0
L
Cthulhu
Believelynn
Cthulhu
6,605
713
0
4,413
18,646
21,347
0
8,990
9,653
70,620
0
W
7,260
1,559
1,624
4,322
13,942
5,485
724
7,756
6,186
49,868
0
L
Morgan Le Fay
GrubNorth
Morgan Le Fay
7,379
513
0
2,596
14,225
5,289
0
5,844
8,129
58,623
0
W
Chang'e
Jecest
Chang'e
18,983
2,986
3,001
10,780
22,359
18,378
556
7,433
14,926
85,874
0
W
Ah Muzen Cab
Mirroven
Ah Muzen Cab
21,608
13,622
0
13,736
19,057
7,127
6,856
5,582
13,475
0
133,249
L
Mercury
Razor55
Mercury
13,656
5,637
0
6,888
21,043
7,383
0
6,461
14,460
0
78,894
W
Tsukuyomi
Shnok
Tsukuyomi
12,648
2,961
0
5,378
18,967
7,421
650
6,772
12,195
0
67,701
L
Izanami
pihili
Izanami
14,211
8,338
0
3,141
14,697
5,296
1,235
1,817
12,880
0
93,788
W
Yemoja
rustyrsa
Yemoja
5,674
1,931
2,472
3,655
17,973
15,733
275
5,430
12,543
35,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,426
Gold Earned
53,052
580
Minions Killed
571
0
Camps Cleared
0
2,028,266
Distance Traveled
2,060,376
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,217
419
17
1
0
416,790
1
L
Cthulhu
10,512
478
138
6
0
410,206
0
W
Ra
10,744
488
103
5
0
399,831
3
L
Morgan Le Fay
9,907
450
108
5
0
362,829
0
W
Chang'e
11,652
530
136
6
0
387,443
5
W
Ah Muzen Cab
13,775
626
191
9
0
431,126
7
L
Mercury
11,500
523
119
5
0
460,474
1
W
Tsukuyomi
12,383
563
105
5
0
442,666
3
L
Izanami
11,916
542
189
9
0
410,077
5
W
Yemoja
11,872
540
45
2
0
367,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role