Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Krungl
Gilgamesh
Level 90
God Stats
3W - 1L
1,440 SR
Queue Stats
235W - 228L
1,581 Elo+
Party 2
Thoth
Thoth
Sennarios
Thoth
Level 73
God Stats
37W - 38L
1,361 SR
Queue Stats
146W - 179L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
ViBo
Baron Samedi
Level 102
God Stats
19W - 20L
1,510 SR
Queue Stats
337W - 323L
1,435 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,474 Elo+

VS

Team Averages
Level 91
1,543 SR
1,410 Elo+
Mercury
Mercury
Chest
Mercury
Level 66
God Stats
12W - 10L
1,524 SR
Queue Stats
326W - 328L
1,462 Elo+
Solo
Medusa
Medusa
Cris456pl
Medusa
Level 55
God Stats
11W - 8L
1,605 SR
Queue Stats
232W - 287L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
ForgottenSands
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,386 Elo+
Solo
Chronos
Chronos
KingHellfire
Chronos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 171L
1,443 Elo+
Solo
Ares
Ares
azzinothfrank
Ares
Level 84
God Stats
9W - 8L
1,589 SR
Queue Stats
362W - 410L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 1 / 6
8,313
594
10,256
7,090
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Odin
 
Odin
12
3 / 0 / 9
7,989
571
7,251
7,253
2,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Krungl
Gilgamesh
15
6 / 0 / 1
10,460
747
10,246
10,178
8,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Sennarios
Thoth
14
2 / 1 / 4
8,496
607
5,378
3,237
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ViBo
Baron Samedi
13
4 / 2 / 6
7,702
550
4,453
7,630
4,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chest
Mercury
12
3 / 4 / 1
7,190
514
3,599
10,601
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Cris456pl
Medusa
11
0 / 5 / 3
6,478
463
6,368
10,177
3,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ForgottenSands
Sun Wukong
12
0 / 4 / 0
6,443
460
4,234
10,574
8,460
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
KingHellfire
Chronos
12
0 / 4 / 0
7,039
503
2,207
10,551
4,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 1
6,608
472
1,432
12,220
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
4
4
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
6
10
W
Odin
 
Odin
3
0
9
7.5
L
Mercury
Chest
Mercury
3
4
1
0.88
L
Medusa
Cris456pl
Medusa
0
5
3
0.3
L
Sun Wukong
ForgottenSands
Sun Wukong
0
4
0
0
L
Chronos
KingHellfire
Chronos
0
4
0
0
W
Gilgamesh
Krungl
Gilgamesh
6
0
1
6.5
W
Thoth
Sennarios
Thoth
2
1
4
4
W
Baron Samedi
ViBo
Baron Samedi
4
2
6
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
17,840
35,388
Taken
54,123
17,959
Mitigated
26,185
12,336
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,256
5,385
0
3,621
7,090
2,180
1,253
1,306
5,784
0
52,489
W
Odin
 
Odin
7,251
1,055
0
1,295
7,253
2,612
0
985
6,268
0
46,492
L
Mercury
Chest
Mercury
3,599
1,227
0
500
10,601
3,627
0
988
9,483
0
40,760
L
Medusa
Cris456pl
Medusa
6,368
2,153
0
3,695
10,177
3,221
892
3,342
6,803
0
37,694
L
Sun Wukong
ForgottenSands
Sun Wukong
4,234
649
0
2,304
10,574
8,460
0
874
9,700
0
34,532
L
Chronos
KingHellfire
Chronos
2,207
180
0
2,615
10,551
4,162
507
3,174
6,979
49,392
0
W
Gilgamesh
Krungl
Gilgamesh
10,246
3,118
0
3,205
10,178
8,003
0
0
10,178
3,316
55,031
W
Thoth
Sennarios
Thoth
5,378
55
0
1,000
3,237
1,009
556
765
2,472
43,291
0
W
Baron Samedi
ViBo
Baron Samedi
4,453
1,395
522
2,693
7,630
4,155
0
583
7,047
39,344
0
L
1,432
226
0
160
12,220
6,715
440
2,018
10,122
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
33,758
440
Minions Killed
363
0
Camps Cleared
0
1,406,628
Distance Traveled
1,291,275
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,313
594
75
5
0
285,477
1
W
Odin
7,989
571
79
6
0
279,362
1
L
Mercury
7,190
514
82
6
0
301,626
4
L
Medusa
6,478
463
77
6
0
245,118
0
L
Sun Wukong
6,443
460
69
5
0
258,950
3
L
Chronos
7,039
503
104
7
0
240,984
3
W
Gilgamesh
10,460
747
128
9
0
303,917
1
W
Thoth
8,496
607
98
7
0
288,757
4
W
Baron Samedi
7,702
550
60
4
0
249,115
2
L
Ares
6,608
472
31
2
0
244,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role