Player Matchup

Tsukuyomi
Tsukuyomi
ItachiVendeTacos
Tsukuyomi
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
42W - 40L
1,532 Elo+
Solo
Merlin
Merlin
Tanquish
Merlin
Level 25
God Stats
7W - 1L
1,854 SR
Queue Stats
100W - 75L
1,522 Elo+
Solo
Ymir
Ymir
chris27mc
Ymir
Level 17
God Stats
2W - 2L
1,402 SR
Queue Stats
10W - 6L
1,438 Elo+
Solo
Cthulhu
Cthulhu
osamabinbear
Cthulhu
Level 10
God Stats
11W - 13L
1,722 SR
Queue Stats
22W - 33L
1,522 Elo+
Solo
Ullr
Ullr
thaSDxJetPilot
Ullr
Level 29
God Stats
2W - 11L
1,215 SR
Queue Stats
120W - 163L
1,443 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,491 Elo+

VS

Team Averages
Level 14
1,656 SR
1,489 Elo+
Guan Yu
Guan Yu
Inactivmule06
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MastorShake336
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,478 Elo+
Party 1
Apollo
Apollo
StellarGalaxy94
Apollo
Level 27
God Stats
2W - 2L
1,821 SR
Queue Stats
46W - 56L
1,489 Elo+
Party 1
Thor
Thor
Vibez2041
Thor
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
angelyahir-77
Bellona
Level 29
God Stats
4W - 2L
1,959 SR
Queue Stats
156W - 130L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
12 / 2 / 5
10,282
541
11,041
10,352
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Tanquish
Merlin
17
6 / 0 / 4
10,664
561
11,177
7,224
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 1 / 12
9,794
515
4,672
9,328
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
osamabinbear
Cthulhu
12
4 / 3 / 5
9,566
503
4,340
14,800
12,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 8
8,734
460
8,693
9,587
3,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 7 / 0
7,398
389
4,348
11,692
7,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
MastorShake336
Morgan Le Fay
11
0 / 6 / 0
6,718
354
4,490
9,779
6,727
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 0
7,796
410
5,470
11,515
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
0 / 7 / 0
6,326
333
2,402
10,746
7,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
18
3 / 1 / 0
10,382
546
7,823
16,668
13,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
26
Kills
4
7
Deaths
27
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
7
0
0.14
W
Tsukuyomi
12
2
5
7.25
L
Morgan Le Fay
MastorShake336
Morgan Le Fay
0
6
0
0
L
0
6
0
0
W
Merlin
Tanquish
Merlin
6
0
4
8
L
Thor
0
7
0
0
L
Bellona
3
1
0
3
W
Ymir
1
1
12
7
W
Cthulhu
osamabinbear
Cthulhu
4
3
5
2.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
24,533
51,291
Taken
60,400
32,067
Mitigated
38,483
7,391
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,348
1,210
312
841
11,692
7,267
360
4,044
7,648
36
28,350
W
Tsukuyomi
11,041
2,168
0
3,976
10,352
3,629
1,498
418
9,934
0
51,388
L
Morgan Le Fay
MastorShake336
Morgan Le Fay
4,490
536
0
677
9,779
6,727
174
3,107
6,672
21,929
0
L
5,470
1,925
0
1,710
11,515
4,139
1,892
1,481
10,034
0
54,465
W
Merlin
Tanquish
Merlin
11,177
699
0
712
7,224
3,046
1,377
146
7,078
91,306
0
L
Thor
2,402
903
0
0
10,746
7,188
298
4,692
6,054
0
18,145
L
Bellona
7,823
1,960
0
6,966
16,668
13,162
235
6,865
9,803
0
74,371
W
Ymir
4,672
751
0
1,250
9,328
8,767
172
1,423
7,905
27,504
0
W
Cthulhu
osamabinbear
Cthulhu
4,340
537
304
451
14,800
12,771
331
29
14,771
29,827
0
W
8,693
2,366
0
698
9,587
3,854
947
2,503
7,084
0
41,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
38,620
414
Minions Killed
386
0
Camps Cleared
0
1,755,549
Distance Traveled
1,711,616
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,398
389
60
3
0
345,551
0
W
Tsukuyomi
10,282
541
99
5
0
409,568
2
L
Morgan Le Fay
6,718
354
30
2
0
313,293
2
L
Apollo
7,796
410
114
6
0
334,533
7
W
Merlin
10,664
561
160
8
0
378,055
3
L
Thor
6,326
333
28
1
0
318,967
1
L
Bellona
10,382
546
154
8
0
399,272
4
W
Ymir
9,794
515
46
2
0
336,767
0
W
Cthulhu
9,566
503
40
2
0
329,273
1
W
Ullr
8,734
460
69
4
0
301,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role