Player Matchup

Sylvanus
Sylvanus
King Nogitsune
Sylvanus
Level 143
God Stats
39W - 35L
1,426 SR
Queue Stats
816W - 831L
1,372 Elo+
Solo
Hou Yi
Hou Yi
PrimalList58156
Hou Yi
Level 155
God Stats
220W - 229L
1,548 SR
Queue Stats
418W - 460L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Simatrie
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Kukulkan
Kukulkan
StrappedFatman
Kukulkan
Level 144
God Stats
268W - 241L
1,425 SR
Queue Stats
481W - 481L
1,400 Elo+
Solo
Loki
Loki
Your karma5955
Loki
Level 86
God Stats
33W - 28L
1,586 SR
Queue Stats
627W - 616L
1,530 Elo+
Solo
Team Averages
Level 118
1,497 SR
1,384 Elo+

VS

Team Averages
Level 84
1,435 SR
1,536 Elo+
Discordia
Discordia
Courtneykills
Discordia
Level 99
God Stats
95W - 91L
1,516 SR
Queue Stats
392W - 419L
1,461 Elo+
Solo
Mercury
Mercury
DragonZoey_TEG
Mercury
Level 80
God Stats
8W - 5L
1,162 SR
Queue Stats
83W - 69L
1,509 Elo+
Party 1
Terra
Terra
GuardianNotor
Terra
Level 88
God Stats
28W - 26L
1,397 SR
Queue Stats
94W - 84L
1,433 Elo+
Solo
Izanami
Izanami
Lusor_JanMalte
Izanami
Level 66
God Stats
12W - 7L
1,564 SR
Queue Stats
118W - 121L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
TastyBackwash
Cthulhu
Level 85
God Stats
6W - 4L
1,539 SR
Queue Stats
130W - 139L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 6 / 3
9,606
873
3,737
16,187
18,850
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 1 / 2
9,209
837
2,308
3,196
1,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Simatrie
Sun Wukong
16
0 / 4 / 5
9,702
882
6,619
14,565
20,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
2 / 1 / 4
10,444
949
15,825
10,691
4,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 0
10,801
982
11,700
8,497
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

168

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Courtneykills
Discordia
17
3 / 0 / 7
10,199
927
10,724
2,973
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 6
10,376
943
6,239
10,351
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 0 / 9
10,308
937
9,167
9,417
7,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 9
10,816
983
11,499
9,878
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
17
3 / 3 / 7
10,583
962
11,727
11,337
7,577
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
13
13
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
Courtneykills
Discordia
3
0
7
6.5
W
3
4
6
1.5
W
1
0
9
5.5
L
Sylvanus
1
6
3
0.42
W
3
1
9
7.5
L
0
1
2
1
L
Sun Wukong
Simatrie
Sun Wukong
0
4
5
0.63
L
Kukulkan
2
1
4
4
W
Cthulhu
3
3
7
2.17
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
49,356
53,136
Taken
43,956
49,283
Mitigated
23,749
8,460
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Courtneykills
Discordia
10,724
591
292
256
2,973
1,029
0
786
2,187
28,559
0
W
6,239
3,627
0
1,640
10,351
4,296
0
3,222
7,129
0
16,505
W
9,167
1,107
4,132
3,202
9,417
7,262
0
4,564
4,853
25,535
0
L
Sylvanus
3,737
349
2,858
2,557
16,187
18,850
0
10,362
5,825
11,541
0
W
11,499
6,632
0
2,692
9,878
3,585
0
4,085
5,793
0
43,045
L
2,308
890
524
341
3,196
1,258
0
1,819
1,377
0
18,460
L
Sun Wukong
Simatrie
Sun Wukong
6,619
1,150
0
179
14,565
20,400
0
8,672
5,893
0
25,883
L
Kukulkan
15,825
1,535
537
1,253
10,691
4,569
0
6,233
4,458
47,635
0
W
Cthulhu
11,727
164
515
0
11,337
7,577
0
6,905
4,188
34,487
0
L
11,700
1,216
0
211
8,497
4,206
0
4,532
3,965
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,762
Gold Earned
52,282
213
Minions Killed
255
4
Camps Cleared
10
852,822
Distance Traveled
1,057,450
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,199
927
44
4
2
211,697
0
W
Mercury
10,376
943
11
1
2
226,743
0
W
Terra
10,308
937
40
4
3
231,433
0
L
Sylvanus
9,606
873
9
1
0
106,107
1
W
Izanami
10,816
983
112
10
3
207,829
1
L
Hou Yi
9,209
837
34
3
1
154,761
3
L
Sun Wukong
9,702
882
35
3
2
200,678
0
L
Kukulkan
10,444
949
100
9
1
175,776
0
W
Cthulhu
10,583
962
48
4
0
179,748
0
L
Loki
10,801
982
35
3
0
215,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role