Player Matchup

Neith
Neith
FFDKlemen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 2
Hercules
Hercules
Ratnici
Hercules
Level 129
God Stats
0W - 1L
1,239 SR
Queue Stats
25W - 21L
1,611 Elo+
Party 2
Ares
Ares
Remortal321
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Cupid
Cupid
Scoom
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Eset
Eset
fghfjftdx
Eset
Level 26
God Stats
1W - 2L
1,494 SR
Queue Stats
303W - 346L
1,486 Elo+
Solo
Team Averages
Level 38
1,446 SR
1,575 Elo+

VS

Team Averages
Level 20
1,505 SR
1,529 Elo+
Serqet
Serqet
Amocc
Serqet
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 186L
1,489 Elo+
Party 1
Tiamat
Tiamat
Bianka660
Tiamat
Level 17
God Stats
44W - 32L
1,579 SR
Queue Stats
47W - 32L
1,471 Elo+
Solo
Tyr
Tyr
Erik6215
Tyr
Level 7
God Stats
2W - 2L
1,634 SR
Queue Stats
10W - 3L
1,613 Elo+
Solo
Fafnir
Fafnir
JenfryUV
Fafnir
Level 28
God Stats
4W - 2L
1,589 SR
Queue Stats
116W - 90L
1,522 Elo+
Solo
Nu Wa
Nu Wa
arne39391
Nu Wa
Level 31
God Stats
23W - 25L
1,221 SR
Queue Stats
204W - 207L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FFDKlemen
Neith
16
1 / 11 / 3
10,455
871
6,007
16,908
6,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Ratnici
Hercules
17
4 / 6 / 2
11,104
925
14,295
22,294
20,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 4 / 4
11,059
922
7,947
22,144
14,647
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Scoom
Cupid
16
0 / 8 / 3
10,149
846
6,336
15,402
6,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
16
0 / 7 / 4
10,448
871
8,107
15,341
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amocc
Serqet
19
4 / 1 / 17
12,322
1,027
9,932
8,717
4,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Bianka660
Tiamat
19
7 / 2 / 16
12,486
1,041
20,188
8,272
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 0 / 13
14,262
1,189
19,724
11,102
13,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
JenfryUV
Fafnir
19
9 / 0 / 23
13,274
1,106
17,075
12,890
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
arne39391
Nu Wa
19
3 / 4 / 26
11,744
979
22,403
9,392
4,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
7
Kills
36
36
Deaths
7
16
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Serqet
Amocc
Serqet
4
1
17
12.5
W
Tiamat
Bianka660
Tiamat
7
2
16
7.5
W
13
0
13
19.5
L
Neith
FFDKlemen
Neith
1
11
3
0.23
W
Fafnir
JenfryUV
Fafnir
9
0
23
20.5
L
Hercules
Ratnici
Hercules
4
6
2
0.83
L
2
4
4
1
L
Cupid
Scoom
Cupid
0
8
3
0.19
W
Nu Wa
arne39391
Nu Wa
3
4
26
4
L
Eset
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
89,322
92,089
Taken
50,373
52,224
Mitigated
48,447
7,929
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Amocc
Serqet
9,932
994
0
0
8,717
4,063
0
2,324
6,300
0
24,117
W
Tiamat
Bianka660
Tiamat
20,188
943
0
942
8,272
5,429
0
4,047
4,075
34,126
0
W
19,724
6,008
0
3,418
11,102
13,876
0
2,505
8,267
0
54,848
L
Neith
FFDKlemen
Neith
6,007
3,524
0
733
16,908
6,245
0
9,866
6,595
0
17,166
W
Fafnir
JenfryUV
Fafnir
17,075
3,684
0
3,700
12,890
21,000
0
4,994
7,621
29,006
0
L
Hercules
Ratnici
Hercules
14,295
3,592
0
3,037
22,294
20,515
0
12,967
8,245
3,963
16,796
L
7,947
728
109
785
22,144
14,647
0
16,535
4,979
20,469
0
L
Cupid
Scoom
Cupid
6,336
3,566
1,267
280
15,402
6,147
0
8,411
6,680
0
26,051
W
Nu Wa
arne39391
Nu Wa
22,403
3,761
348
1,009
9,392
4,079
0
3,494
5,600
34,086
0
L
Eset
8,107
800
1,065
653
15,341
4,670
0
10,102
4,492
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
64,088
159
Minions Killed
214
2
Camps Cleared
13
1,008,686
Distance Traveled
1,214,770
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,322
1,027
35
3
1
258,956
0
W
Tiamat
12,486
1,041
34
3
0
215,380
3
W
Tyr
14,262
1,189
96
8
11
281,971
3
L
Neith
10,455
871
23
2
0
157,579
1
W
Fafnir
13,274
1,106
24
2
1
254,289
0
L
Hercules
11,104
925
13
1
0
214,933
1
L
Ares
11,059
922
17
1
0
219,771
2
L
Cupid
10,149
846
49
4
0
188,956
1
W
Nu Wa
11,744
979
25
2
0
204,174
1
L
Eset
10,448
871
57
5
2
227,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role