Player Matchup

The Morrigan
The Morrigan
Glandhive
The Morrigan
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 15L
1,670 Elo+
Party 2
Xbalanque
Xbalanque
TheRiteOfSilence
Xbalanque
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
31W - 29L
1,529 Elo+
Solo
Thanatos
Thanatos
benjamin76720
Thanatos
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
145W - 123L
1,543 Elo+
Party 2
Geb
Geb
jeremy0612
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
nTonyz
Baron Samedi
Level 28
God Stats
22W - 14L
1,656 SR
Queue Stats
150W - 116L
1,604 Elo+
Solo
Team Averages
Level 28
1,540 SR
1,569 Elo+

VS

Team Averages
Level 13
1,512 SR
1,482 Elo+
Ra
Ra
FranciscoCastaño
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Solo
Mulan
Mulan
HidingBushes
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,571 Elo+
Party 1
Ymir
Ymir
Meningitas
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Solo
Hun Batz
Hun Batz
TheDKhero
Hun Batz
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
9W - 5L
1,601 Elo+
Party 1
Neith
Neith
imSYP
Neith
Level 5
God Stats
25W - 22L
1,367 SR
Queue Stats
49W - 58L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Glandhive
The Morrigan
15
8 / 0 / 4
9,054
755
7,507
4,160
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
14
10 / 1 / 2
8,722
727
9,530
7,734
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
benjamin76720
Thanatos
10
6 / 1 / 1
6,883
574
4,570
6,530
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 14
7,372
614
2,823
10,137
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
nTonyz
Baron Samedi
14
4 / 3 / 0
8,244
687
5,725
6,641
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,457
455
5,565
5,805
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,779
482
3,022
7,810
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 8 / 1
5,687
474
3,029
11,788
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TheDKhero
Hun Batz
10
3 / 6 / 0
6,480
540
4,131
9,323
2,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
imSYP
Neith
8
1 / 6 / 0
5,454
455
3,393
7,345
1,565
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
29
Kills
5
5
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
The Morrigan
Glandhive
The Morrigan
8
0
4
10
L
1
3
1
0.5
L
0
8
1
0.06
L
Hun Batz
TheDKhero
Hun Batz
3
6
0
0.5
W
Xbalanque
10
1
2
11
W
Thanatos
benjamin76720
Thanatos
6
1
1
6.5
L
Neith
imSYP
Neith
1
6
0
0.17
W
1
0
14
8
W
Baron Samedi
nTonyz
Baron Samedi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
19,140
35,202
Taken
42,071
16,507
Mitigated
15,998
13,571
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,565
850
76
361
5,805
1,424
309
2,764
2,933
23,232
0
W
The Morrigan
Glandhive
The Morrigan
7,507
1,261
0
1,958
4,160
1,417
624
1,883
2,153
55,585
164
L
3,022
420
0
552
7,810
4,746
447
4,552
2,892
0
21,189
L
3,029
615
0
670
11,788
5,598
0
2,293
9,423
13,440
0
L
Hun Batz
TheDKhero
Hun Batz
4,131
2,077
0
2,062
9,323
2,665
0
3,693
5,428
0
30,270
W
Xbalanque
9,530
5,593
0
2,865
7,734
2,430
708
1,231
6,457
0
71,724
W
Thanatos
benjamin76720
Thanatos
4,570
1,794
0
6,005
6,530
2,394
0
1,428
4,950
0
29,958
L
Neith
imSYP
Neith
3,393
1,582
0
592
7,345
1,565
186
1,819
5,504
0
22,383
W
2,823
407
0
480
10,137
7,548
0
3,667
6,200
10,840
0
W
Baron Samedi
nTonyz
Baron Samedi
5,725
347
0
2,263
6,641
2,718
108
0
6,439
46,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
28,857
397
Minions Killed
216
0
Camps Cleared
0
1,173,863
Distance Traveled
1,071,864
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,457
455
47
4
0
210,196
1
W
The Morrigan
9,054
755
118
10
0
263,070
4
L
Mulan
5,779
482
51
4
0
226,966
0
L
Ymir
5,687
474
15
1
0
208,376
0
L
Hun Batz
6,480
540
61
5
0
214,233
0
W
Xbalanque
8,722
727
106
9
0
214,575
3
W
Thanatos
6,883
574
46
4
0
252,289
0
L
Neith
5,454
455
42
4
0
212,093
0
W
Geb
7,372
614
20
2
0
258,265
0
W
Baron Samedi
8,244
687
107
9
0
185,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role