Player Matchup

King Arthur
King Arthur
Gold V
DontCryBebe
King Arthur
Gold V
Level 111
God Stats
20W - 28L
1,407 SR
Queue Stats
597W - 598L
1,408 MMR
Solo
Cerberus
Cerberus
Gold V
Tolmos_Latigo22
Cerberus
Gold V
Level 100
God Stats
8W - 6L
1,636 SR
Queue Stats
184W - 202L
1,387 MMR
Party 1
Set
Set
Gold III
Treeko_1894
Set
Gold III
Level 105
God Stats
4W - 1L
1,246 SR
Queue Stats
164W - 166L
1,432 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Valder33
Baron Samedi
Gold II
Level 65
God Stats
2W - 1L
1,462 SR
Queue Stats
123W - 125L
1,468 MMR
Party 1
Artemis
Artemis
Gold V
Xaitai
Artemis
Gold V
Level 148
God Stats
4W - 0L
1,657 SR
Queue Stats
167W - 167L
1,296 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,482 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,488 SR
1,406 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
MorTaL_HunT
Pele
Gold V
Level 99
God Stats
0W - 2L
1,291 SR
Queue Stats
74W - 79L
1,295 MMR
Solo
Ah Puch
Ah Puch
Gold IV
call933
Ah Puch
Gold IV
Level 119
God Stats
13W - 17L
1,524 SR
Queue Stats
278W - 286L
1,481 MMR
Solo
Hera
Hera
Gold V
lobopredator
Hera
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 165L
1,278 MMR
Solo
Nemesis
Nemesis
Gold III
xXLong_clawXx
Nemesis
Gold III
Level 44
God Stats
5W - 6L
1,626 SR
Queue Stats
378W - 386L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DontCryBebe
King Arthur
20
1 / 8 / 11
16,486
485
23,115
36,273
49,564
Cerberus
20
8 / 4 / 13
17,694
520
18,947
34,757
49,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 6 / 6
19,592
576
23,745
32,710
24,052
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Valder33
Baron Samedi
20
4 / 8 / 7
16,229
477
14,797
23,358
11,049
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Xaitai
Artemis
20
6 / 6 / 6
18,645
548
25,592
24,871
10,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTiamatMorgan Le FayGilgameshDanzaburou

VS

Bans
HeimdallrCthulhuChironCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 5 / 15
14,791
435
9,540
33,177
32,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 9 / 8
20,137
592
33,019
43,599
19,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
call933
Ah Puch
20
9 / 8 / 6
19,273
567
41,179
23,573
9,689
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 1
9,256
272
0
748
145
Nemesis
20
10 / 9 / 7
17,671
520
21,133
34,705
17,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
68
32
Kills
31
32
Deaths
32
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
15
1.9
W
King Arthur
DontCryBebe
King Arthur
1
8
11
0.81
L
10
9
8
1.56
W
Cerberus
8
4
13
3.63
W
13
6
6
2.67
W
Baron Samedi
Valder33
Baron Samedi
4
8
7
0.94
W
Artemis
Xaitai
Artemis
6
6
6
1.5
L
Ah Puch
call933
Ah Puch
9
8
6
1.5
L
0
1
1
0.5
L
Nemesis
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,196
Damage
104,871
151,969
Taken
135,802
144,800
Mitigated
79,463
31,496
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,540
406
950
3,714
33,177
32,529
0
8,331
24,846
54,364
0
W
King Arthur
DontCryBebe
King Arthur
23,115
550
0
5,906
36,273
49,564
48
11,089
25,184
20,897
94,727
L
33,019
5,402
0
14,584
43,599
19,348
4,839
10,368
33,231
0
184,674
W
Cerberus
18,947
1,651
0
7,951
34,757
49,548
735
12,701
20,467
79,893
0
W
23,745
11,068
0
4,693
32,710
24,052
818
10,241
22,469
0
180,480
W
Baron Samedi
Valder33
Baron Samedi
14,797
522
1,104
5,405
23,358
11,049
228
9,724
13,634
115,043
0
W
Artemis
Xaitai
Artemis
25,592
13,505
0
6,437
24,871
10,587
6,669
7,039
17,832
0
169,574
L
Ah Puch
call933
Ah Puch
41,179
1,222
0
2,848
23,573
9,689
2,154
11,174
12,399
157,851
0
L
0
0
0
0
748
145
0
314
434
0
0
L
Nemesis
21,133
11,422
0
3,509
34,705
17,752
0
8,336
26,369
0
147,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,646
Gold Earned
81,128
885
Minions Killed
751
0
Camps Cleared
0
2,910,575
Distance Traveled
3,161,738
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,791
435
58
2
0
585,667
9
W
King Arthur
16,486
485
173
5
0
648,608
1
L
Pele
20,137
592
261
8
0
601,585
1
W
Cerberus
17,694
520
108
3
0
588,502
9
W
Set
19,592
576
210
6
0
641,776
5
W
Baron Samedi
16,229
477
156
5
0
544,081
4
W
Artemis
18,645
548
238
7
0
487,608
0
L
Ah Puch
19,273
567
232
7
0
610,598
9
L
Hera
9,256
272
0
0
0
735,045
0
L
Nemesis
17,671
520
200
6
0
628,843
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role