Player Matchup

Yemoja
Yemoja
Andrevos1236787
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
GGboiiLOL
Thor
Level 6
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 5L
1,176 Elo+
Solo
Ra
Ra
MajorTB
Ra
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,108 Elo+
Solo
Bellona
Bellona
PhantomRosey
Bellona
Level 29
God Stats
15W - 12L
1,332 SR
Queue Stats
270W - 310L
1,293 Elo+
Solo
Chernobog
Chernobog
jacobiannn
Chernobog
Level 8
God Stats
13W - 8L
1,352 SR
Queue Stats
50W - 66L
1,174 Elo+
Solo
Team Averages
Level 13
1,388 SR
1,250 Elo+

VS

Team Averages
Level 15
1,416 SR
1,203 Elo+
Kali
Kali
CLOWNSELLOR
Kali
Level 7
God Stats
2W - 3L
1,175 SR
Queue Stats
12W - 30L
1,092 Elo+
Solo
Tiamat
Tiamat
Dannydonz413
Tiamat
Level 25
God Stats
2W - 5L
1,194 SR
Queue Stats
59W - 89L
1,200 Elo+
Party 1
Baron Samedi
Baron Samedi
IKinGSebas
Baron Samedi
Level 10
God Stats
5W - 3L
1,533 SR
Queue Stats
57W - 60L
1,293 Elo+
Solo
Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 25
God Stats
44W - 59L
1,681 SR
Queue Stats
256W - 334L
1,361 Elo+
Solo
Thor
Thor
Yurtseyy
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,646
565
797
3,421
1,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
9
3 / 0 / 3
5,644
564
2,206
5,517
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 3
6,194
619
6,646
3,853
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PhantomRosey
Bellona
10
3 / 1 / 3
6,022
602
4,398
4,103
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
jacobiannn
Chernobog
9
3 / 1 / 0
5,633
563
3,139
3,205
784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,934
393
479
3,080
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
8
0 / 4 / 0
4,612
461
1,953
4,525
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
IKinGSebas
Baron Samedi
8
2 / 1 / 0
5,215
522
1,797
3,613
1,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
NinjaArtwork
Sylvanus
7
2 / 4 / 1
5,192
519
2,841
9,202
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
2
0 / 2 / 0
3,522
352
456
1,423
409
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
0
2
1
0.25
L
Tiamat
0
4
0
0
W
Thor
3
0
3
4.5
L
Baron Samedi
IKinGSebas
Baron Samedi
2
1
0
2
W
4
1
3
5.5
L
Sylvanus
NinjaArtwork
Sylvanus
2
4
1
0.63
W
Bellona
PhantomRosey
Bellona
3
1
3
4.5
L
Thor
0
2
0
0
W
Chernobog
jacobiannn
Chernobog
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
7,526
20,099
Taken
21,843
7,772
Mitigated
10,713
4,943
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
797
559
227
0
3,421
1,313
534
1,353
2,068
6,739
0
L
479
301
0
28
3,080
1,121
56
1,113
1,951
0
3,239
L
Tiamat
1,953
305
0
864
4,525
2,863
110
1,589
2,872
17,574
0
W
Thor
2,206
530
0
2,158
5,517
1,510
0
757
4,760
0
25,335
L
Baron Samedi
IKinGSebas
Baron Samedi
1,797
122
39
1,112
3,613
1,188
405
1,482
1,944
19,038
0
W
6,646
563
315
1,196
3,853
1,192
1,122
1,905
1,858
32,080
0
L
Sylvanus
NinjaArtwork
Sylvanus
2,841
1,432
108
2,202
9,202
5,132
115
3,365
5,709
13,259
0
W
Bellona
PhantomRosey
Bellona
4,398
1,219
0
64
4,103
2,973
992
1,990
1,869
5,582
21,225
L
Thor
456
258
0
0
1,423
409
54
461
886
0
1,762
W
Chernobog
jacobiannn
Chernobog
3,139
2,523
0
983
3,205
784
723
252
2,953
0
23,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
22,475
221
Minions Killed
85
0
Camps Cleared
0
936,018
Distance Traveled
805,460
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,646
565
8
1
0
166,995
3
L
Kali
3,934
393
11
1
0
189,318
0
L
Tiamat
4,612
461
38
4
0
164,218
0
W
Thor
5,644
564
53
5
0
206,006
3
L
Baron Samedi
5,215
522
23
2
0
159,346
0
W
Ra
6,194
619
59
6
0
200,990
0
L
Sylvanus
5,192
519
12
1
0
179,075
0
W
Bellona
6,022
602
48
5
0
192,367
0
L
Thor
3,522
352
1
0
0
113,503
2
W
Chernobog
5,633
563
53
5
0
169,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role