Player Matchup

Izanami
Izanami
Apexdinokiller
Izanami
Level 42
God Stats
10W - 12L
1,605 SR
Queue Stats
12W - 20L
1,479 Elo+
Party 4
Gilgamesh
Gilgamesh
Jay2Kold4U
Gilgamesh
Level 127
God Stats
10W - 7L
1,433 SR
Queue Stats
185W - 166L
1,524 Elo+
Party 1
Osiris
Osiris
LemonSqueez
Osiris
Level 87
God Stats
6W - 5L
1,605 SR
Queue Stats
168W - 140L
1,607 Elo+
Party 1
Vulcan
Vulcan
Litzomaniac
Vulcan
Level 39
God Stats
2W - 4L
1,647 SR
Queue Stats
46W - 51L
1,474 Elo+
Party 1
Ares
Ares
Wastingpick72
Ares
Level 46
God Stats
1W - 4L
1,511 SR
Queue Stats
22W - 31L
1,487 Elo+
Party 4
Team Averages
Level 68
1,560 SR
1,514 Elo+

VS

Team Averages
Level 74
1,508 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nahgrim
Gilgamesh
Level 126
God Stats
72W - 43L
1,611 SR
Queue Stats
380W - 354L
1,511 Elo+
Party 2
Hercules
Hercules
QuellsGod
Hercules
Level 48
God Stats
2W - 1L
1,398 SR
Queue Stats
240W - 244L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Reset_Death
Heimdallr
Level 85
God Stats
10W - 5L
1,491 SR
Queue Stats
219W - 205L
1,522 Elo+
Party 3
Cerberus
Cerberus
dRIP_BullGod69
Cerberus
Level 33
God Stats
9W - 5L
1,538 SR
Queue Stats
19W - 11L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
5,225
373
2,333
2,516
504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jay2Kold4U
Gilgamesh
11
3 / 5 / 3
6,994
500
5,020
13,998
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
9 / 4 / 2
9,186
656
15,233
12,776
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
10
0 / 6 / 1
6,022
430
3,645
9,189
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 0
6,657
476
2,263
9,269
4,634
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 2 / 4
8,200
586
8,374
5,218
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Nahgrim
Gilgamesh
13
4 / 7 / 3
8,367
598
8,851
14,137
12,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
QuellsGod
Hercules
13
3 / 4 / 5
8,073
577
5,852
9,956
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Reset_Death
Heimdallr
15
2 / 2 / 2
8,578
613
6,336
7,449
2,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
3 / 0 / 4
7,423
530
3,948
7,061
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
15
Kills
18
18
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
4
4
L
0
2
2
0.5
L
Gilgamesh
Jay2Kold4U
Gilgamesh
3
5
3
0.9
L
Osiris
9
4
2
2.5
L
Vulcan
0
6
1
0.08
W
Gilgamesh
Nahgrim
Gilgamesh
4
7
3
0.79
W
Hercules
QuellsGod
Hercules
3
4
5
1.38
W
Heimdallr
Reset_Death
Heimdallr
2
2
2
1.5
L
3
1
0
3
W
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
33,361
47,748
Taken
43,821
22,101
Mitigated
25,036
8,735
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,374
471
0
1,324
5,218
1,559
669
1,245
3,899
52,095
0
L
2,333
1,571
0
226
2,516
504
71
342
2,174
0
14,547
L
Gilgamesh
Jay2Kold4U
Gilgamesh
5,020
1,208
0
224
13,998
4,172
0
4,473
9,525
0
33,539
L
Osiris
15,233
6,725
0
3,827
12,776
10,443
862
1,047
11,729
0
49,548
L
Vulcan
3,645
1,268
223
779
9,189
2,348
0
4,330
4,859
29,287
0
W
Gilgamesh
Nahgrim
Gilgamesh
8,851
2,327
0
3,255
14,137
12,146
552
914
13,173
0
43,224
W
Hercules
QuellsGod
Hercules
5,852
2,565
0
2,751
9,956
4,593
0
804
9,126
0
50,312
W
Heimdallr
Reset_Death
Heimdallr
6,336
3,032
0
4,449
7,449
2,375
1,286
975
6,474
0
65,798
L
2,263
238
224
3,232
9,269
4,634
120
2,130
7,139
20,433
0
W
Cerberus
3,948
409
0
1,355
7,061
4,363
0
1,919
5,078
15,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
40,641
257
Minions Killed
434
0
Camps Cleared
0
1,230,829
Distance Traveled
1,301,985
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,200
586
97
7
0
280,908
0
L
Izanami
5,225
373
32
2
0
115,942
1
L
Gilgamesh
6,994
500
61
4
0
314,682
0
L
Osiris
9,186
656
81
6
0
269,603
2
L
Vulcan
6,022
430
57
4
0
245,295
6
W
Gilgamesh
8,367
598
79
6
0
243,166
2
W
Hercules
8,073
577
96
7
0
287,759
2
W
Heimdallr
8,578
613
127
9
0
245,839
2
L
Ares
6,657
476
26
2
0
285,307
1
W
Cerberus
7,423
530
35
3
0
244,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role