Player Matchup

Hades
Hades
DrillYaCheeks
Hades
Level 107
God Stats
2W - 3L
1,603 SR
Queue Stats
90W - 86L
1,472 Elo+
Party 2
Horus
Horus
I ipushmycar I
Horus
Level 62
God Stats
0W - 2L
1,350 SR
Queue Stats
22W - 38L
1,453 Elo+
Party 2
Discordia
Discordia
Nersh Daddy
Discordia
Level 76
God Stats
5W - 2L
1,659 SR
Queue Stats
75W - 59L
1,556 Elo+
Party 2
Nemesis
Nemesis
mikey07man
Nemesis
Level 135
God Stats
2W - 2L
1,609 SR
Queue Stats
85W - 84L
1,454 Elo+
Party 2
Izanami
Izanami
wrathofindia10
Izanami
Level 18
God Stats
11W - 15L
1,622 SR
Queue Stats
157W - 181L
1,461 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,479 Elo+

VS

Team Averages
Level 103
1,432 SR
1,462 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeadDino905
Morgan Le Fay
Level 147
God Stats
13W - 9L
1,592 SR
Queue Stats
550W - 532L
1,545 Elo+
Party 1
Yemoja
Yemoja
Massivephobic
Yemoja
Level 42
God Stats
2W - 10L
1,036 SR
Queue Stats
138W - 132L
1,346 Elo+
Solo
Sylvanus
Sylvanus
RAWR_ImmaKitty
Sylvanus
Level 42
God Stats
26W - 26L
1,530 SR
Queue Stats
235W - 268L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
z7sinsPride
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
557W - 560L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,148
582
8,055
10,782
8,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 3
6,078
434
2,697
7,352
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Nersh Daddy
Discordia
8
0 / 3 / 0
4,985
356
912
3,100
962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mikey07man
Nemesis
11
2 / 3 / 1
6,836
488
3,479
9,476
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
6,429
459
2,833
6,891
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 1
6,931
495
8,035
8,630
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
DeadDino905
Morgan Le Fay
16
8 / 0 / 0
9,818
701
8,443
6,555
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 3
5,803
415
1,559
4,557
3,256
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
13
0 / 2 / 2
7,273
520
3,041
9,227
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
z7sinsPride
Hun Batz
13
1 / 2 / 3
7,538
538
3,040
10,104
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Morgan Le Fay
DeadDino905
Morgan Le Fay
8
0
0
8
L
4
2
0
2
L
0
1
3
1.5
W
0
2
3
0.75
L
Discordia
Nersh Daddy
Discordia
0
3
0
0
W
Sylvanus
0
2
2
0.5
L
Nemesis
mikey07man
Nemesis
2
3
1
0.83
L
1
2
2
1
W
Hun Batz
z7sinsPride
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
24,118
37,601
Taken
39,073
18,772
Mitigated
16,149
12,290
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,035
2,903
0
2,560
8,630
3,109
1,127
224
8,406
0
49,670
W
Morgan Le Fay
DeadDino905
Morgan Le Fay
8,443
505
0
3,577
6,555
2,261
51
1,891
4,664
55,564
0
L
8,055
603
63
6,299
10,782
8,234
0
4,627
6,076
50,962
0
L
2,697
1,450
474
970
7,352
3,536
80
983
6,369
0
13,496
W
1,559
423
1,308
118
4,557
3,256
193
224
4,333
11,578
0
L
Discordia
Nersh Daddy
Discordia
912
36
0
0
3,100
962
0
2,523
327
18,650
0
W
Sylvanus
3,041
1,198
224
4,027
9,227
4,369
888
4,507
4,720
31,895
7,870
L
Nemesis
mikey07man
Nemesis
3,479
1,541
0
2,176
9,476
4,180
0
3,765
5,573
0
45,327
L
2,833
1,710
0
2,308
6,891
1,860
455
300
6,591
0
41,285
W
Hun Batz
z7sinsPride
Hun Batz
3,040
1,331
0
4,210
10,104
3,154
0
2,569
7,535
0
49,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
37,363
338
Minions Killed
408
0
Camps Cleared
0
1,152,518
Distance Traveled
1,165,028
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,931
495
82
6
0
238,103
3
W
Morgan Le Fay
9,818
701
123
9
0
268,822
0
L
Hades
8,148
582
123
9
0
208,768
5
L
Horus
6,078
434
13
1
0
260,118
3
W
Yemoja
5,803
415
15
1
0
220,144
1
L
Discordia
4,985
356
30
2
0
159,063
3
W
Sylvanus
7,273
520
95
7
0
189,931
7
L
Nemesis
6,836
488
81
6
0
281,217
3
L
Izanami
6,429
459
91
7
0
243,352
4
W
Hun Batz
7,538
538
93
7
0
248,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role