Player Matchup

Guan Yu
Guan Yu
Masters
Darkness 970506
Guan Yu
Masters
Level 148
God Stats
4W - 6L
1,652 SR
Queue Stats
169W - 149L
2,540 MMR
Solo
Mercury
Mercury
Masters
Humnuh
Mercury
Masters
Level 144
God Stats
25W - 26L
1,595 SR
Queue Stats
738W - 716L
2,953 MMR
Solo
Hachiman
Hachiman
Masters
NTP Ragnarok
Hachiman
Masters
Level 160
God Stats
7W - 7L
1,559 SR
Queue Stats
250W - 200L
2,496 MMR
Solo
Artio
Artio
Diamond I
bobross2269
Artio
Diamond I
Level 135
God Stats
1W - 1L
1,786 SR
Queue Stats
183W - 162L
2,705 MMR
Solo
Zhong Kui
Zhong Kui
Masters
iCrazyDolphin
Zhong Kui
Masters
Level 160
God Stats
16W - 5L
1,886 SR
Queue Stats
528W - 431L
2,797 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,695 SR
2,698 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,657 SR
2,490 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
ALEXR KRAlT
Bacchus
Masters
Level 156
God Stats
67W - 61L
1,762 SR
Queue Stats
994W - 918L
2,818 MMR
Solo
Ra
Ra
Masters
DiRtY_AuF
Ra
Masters
Level 153
God Stats
10W - 7L
1,684 SR
Queue Stats
266W - 215L
2,859 MMR
Party 1
Ravana
Ravana
Masters
ItsAce
Ravana
Masters
Level 68
God Stats
8W - 9L
1,647 SR
Queue Stats
193W - 140L
2,830 MMR
Party 1
Sol
Sol
Masters
Merynix
Sol
Masters
Level 155
God Stats
4W - 1L
1,691 SR
Queue Stats
26W - 16L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 3
11,460
478
10,646
26,436
28,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Humnuh
Mercury
19
4 / 7 / 6
11,908
496
13,371
19,720
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
NTP Ragnarok
Hachiman
20
2 / 3 / 6
12,986
541
22,662
15,831
5,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 10 / 4
9,159
382
4,458
30,408
28,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
iCrazyDolphin
Zhong Kui
18
6 / 6 / 3
12,080
503
28,289
23,653
16,662
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinGilgameshMorgan Le FayTiamatSet

VS

Bans
AthenaAnhurCu ChulainnArtemisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 2 / 12
15,448
644
18,778
27,011
37,023
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ALEXR KRAlT
Bacchus
17
1 / 3 / 19
13,468
561
11,652
27,290
35,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 11
15,294
637
16,204
16,100
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
ItsAce
Ravana
20
12 / 2 / 13
15,739
656
21,090
13,759
9,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
20
4 / 2 / 8
15,386
641
22,893
24,635
9,650
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
12
Kills
30
30
Deaths
12
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
12
5.5
W
Bacchus
ALEXR KRAlT
Bacchus
1
3
19
3.5
L
0
4
3
0.38
W
8
3
11
4.5
L
Mercury
Humnuh
Mercury
4
7
6
1
W
Ravana
ItsAce
Ravana
12
2
13
9.25
W
Sol
4
2
8
4
L
Hachiman
NTP Ragnarok
Hachiman
2
3
6
1.67
L
0
10
4
0.2
L
Zhong Kui
iCrazyDolphin
Zhong Kui
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,426
Damage
90,617
116,048
Taken
108,795
86,217
Mitigated
100,310
30,680
Healing
49,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,778
1,162
0
11,817
27,011
37,023
1,503
5,586
21,425
115,216
0
W
Bacchus
ALEXR KRAlT
Bacchus
11,652
639
970
4,096
27,290
35,514
783
10,052
17,238
24,624
0
L
10,646
1,619
2,199
11,256
26,436
28,117
0
14,593
11,843
0
80,955
W
16,204
726
7,879
7,898
16,100
9,106
1,366
7,019
9,081
119,648
0
L
Mercury
Humnuh
Mercury
13,371
6,489
0
243
19,720
7,385
0
10,117
9,603
0
105,088
W
Ravana
ItsAce
Ravana
21,090
5,592
0
2,774
13,759
9,017
2,464
6,700
7,059
0
125,410
W
Sol
22,893
10,153
0
13,736
24,635
9,650
6,454
4,996
19,639
169,948
0
L
Hachiman
NTP Ragnarok
Hachiman
22,662
8,727
0
5,482
15,831
5,227
0
9,216
6,615
0
134,233
L
4,458
453
779
3,895
30,408
28,826
0
20,477
9,733
18,647
0
L
Zhong Kui
iCrazyDolphin
Zhong Kui
28,289
1,742
0
6,826
23,653
16,662
0
14,408
8,727
103,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
75,335
758
Minions Killed
855
0
Camps Cleared
0
2,292,505
Distance Traveled
2,530,708
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,448
644
252
11
0
468,441
5
W
Bacchus
13,468
561
15
1
0
484,592
5
L
Guan Yu
11,460
478
170
7
0
486,334
2
W
Ra
15,294
637
211
9
0
512,372
6
L
Mercury
11,908
496
154
6
0
554,279
3
W
Ravana
15,739
656
155
6
0
587,393
0
W
Sol
15,386
641
222
9
0
477,910
4
L
Hachiman
12,986
541
228
10
0
425,495
7
L
Artio
9,159
382
33
1
0
411,531
10
L
Zhong Kui
12,080
503
173
7
0
414,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role