Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
I Ludini I
The Morrigan
Level 25
God Stats
1W - 5L
1,193 SR
Queue Stats
239W - 225L
1,421 Elo+
Party 1
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 9
God Stats
5W - 14L
1,420 SR
Queue Stats
10W - 18L
1,372 Elo+
Solo
Janus
Janus
Oops 30mg
Janus
Level 23
God Stats
1W - 8L
1,195 SR
Queue Stats
212W - 198L
1,376 Elo+
Party 1
Rama
Rama
Willusbobus1827
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 88L
1,497 Elo+
Solo
Team Averages
Level 21
1,362 SR
1,433 Elo+

VS

Team Averages
Level 67
1,396 SR
1,381 Elo+
Tiamat
Tiamat
FattyLiver
Tiamat
Level 153
God Stats
1W - 0L
1,342 SR
Queue Stats
126W - 134L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
PZA Shark
Cthulhu
Level 14
God Stats
7W - 9L
1,462 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rage4charity
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,385 SR
Queue Stats
4W - 9L
1,213 Elo+
Party 2
Da Ji
Da Ji
WSB-Joako14
Da Ji
Level 29
God Stats
2W - 0L
1,291 SR
Queue Stats
6W - 3L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
nDundiZ
Sun Wukong
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
0 / 0 / 7
10,852
904
13,302
8,382
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
I Ludini I
The Morrigan
17
2 / 6 / 7
11,097
925
13,960
15,103
5,800
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
O0k4MIkun
Fenrir
17
1 / 11 / 7
10,309
859
7,315
21,238
13,482
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Oops 30mg
Janus
17
4 / 5 / 3
11,130
928
10,937
11,045
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 10 / 3
10,768
897
12,942
17,223
6,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

69

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FattyLiver
Tiamat
19
7 / 0 / 8
12,611
1,051
14,521
7,723
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PZA Shark
Cthulhu
18
2 / 3 / 16
11,256
938
8,974
17,007
8,168
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Rage4charity
Morgan Le Fay
19
11 / 1 / 14
12,871
1,073
25,832
16,396
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 10
12,327
1,027
13,479
12,928
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
nDundiZ
Sun Wukong
18
3 / 1 / 12
10,891
908
6,331
7,726
5,477
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
10
Kills
32
32
Deaths
10
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
7
3.5
W
Tiamat
FattyLiver
Tiamat
7
0
8
11
L
The Morrigan
I Ludini I
The Morrigan
2
6
7
0.92
L
Fenrir
O0k4MIkun
Fenrir
1
11
7
0.41
L
Janus
Oops 30mg
Janus
4
5
3
1.1
W
Cthulhu
PZA Shark
Cthulhu
2
3
16
3.33
W
Morgan Le Fay
Rage4charity
Morgan Le Fay
11
1
14
18
W
9
5
10
2.8
L
3
10
3
0.45
W
Sun Wukong
nDundiZ
Sun Wukong
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,456
Damage
69,137
72,991
Taken
61,780
31,832
Mitigated
31,834
3,601
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,302
629
248
2,814
8,382
2,769
0
5,502
2,754
55,895
0
W
Tiamat
FattyLiver
Tiamat
14,521
362
639
2,398
7,723
5,701
0
6,399
1,324
57,424
0
L
The Morrigan
I Ludini I
The Morrigan
13,960
2,575
0
171
15,103
5,800
0
10,843
3,893
23,497
762
L
Fenrir
O0k4MIkun
Fenrir
7,315
1,684
0
319
21,238
13,482
0
13,863
6,975
0
14,876
L
Janus
Oops 30mg
Janus
10,937
1,440
0
49
11,045
3,696
0
7,314
3,632
21,210
0
W
Cthulhu
PZA Shark
Cthulhu
8,974
490
655
1,932
17,007
8,168
0
11,628
5,379
30,384
0
W
Morgan Le Fay
Rage4charity
Morgan Le Fay
25,832
3,203
324
6,577
16,396
6,578
0
7,519
8,877
40,548
0
W
13,479
1,805
633
1,430
12,928
5,910
0
7,334
5,594
0
18,864
L
12,942
10,504
0
0
17,223
6,085
0
10,501
6,410
0
22,331
W
Sun Wukong
nDundiZ
Sun Wukong
6,331
1,483
0
798
7,726
5,477
0
5,057
2,669
0
12,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
59,956
187
Minions Killed
202
4
Camps Cleared
5
1,060,325
Distance Traveled
1,072,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,852
904
102
9
1
233,361
1
W
Tiamat
12,611
1,051
99
8
2
251,268
0
L
The Morrigan
11,097
925
24
2
1
212,772
0
L
Fenrir
10,309
859
12
1
1
208,689
0
L
Janus
11,130
928
37
3
1
214,808
1
W
Cthulhu
11,256
938
44
4
0
214,182
0
W
Morgan Le Fay
12,871
1,073
30
3
3
226,572
0
W
Da Ji
12,327
1,027
15
1
0
211,721
0
L
Rama
10,768
897
12
1
0
190,695
0
W
Sun Wukong
10,891
908
14
1
0
168,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role