Player Matchup

Raijin
Raijin
ALoveWitThe_W
Raijin
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 158L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Golf_Andaman
Cthulhu
Level 129
God Stats
2W - 2L
1,543 SR
Queue Stats
133W - 139L
1,428 Elo+
Party 1
He Bo
He Bo
Miggy74
He Bo
Level 150
God Stats
4W - 7L
1,569 SR
Queue Stats
500W - 483L
1,482 Elo+
Solo
Anhur
Anhur
Pon_Original
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
cocomay
Ah Puch
Level 126
God Stats
0W - 1L
1,565 SR
Queue Stats
48W - 38L
1,594 Elo+
Party 1
Team Averages
Level 137
1,535 SR
1,492 Elo+

VS

Team Averages
Level 106
1,479 SR
1,432 Elo+
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AstralAdmiral
Bacchus
Level 146
God Stats
20W - 14L
1,607 SR
Queue Stats
706W - 688L
1,511 Elo+
Party 2
Cupid
Cupid
DanimalDon
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,188 Elo+
Party 2
Cernunnos
Cernunnos
Lobiaon
Cernunnos
Level 124
God Stats
5W - 4L
1,531 SR
Queue Stats
747W - 764L
1,468 Elo+
Solo
Olorun
Olorun
Sumostyles
Olorun
Level 98
God Stats
4W - 6L
1,256 SR
Queue Stats
309W - 329L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,893
658
7,946
10,106
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Golf_Andaman
Cthulhu
14
0 / 3 / 12
8,421
702
5,448
16,982
14,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Miggy74
He Bo
17
6 / 5 / 7
9,746
812
16,363
11,102
4,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 6
8,697
725
6,731
10,211
4,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
cocomay
Ah Puch
17
5 / 2 / 4
9,311
776
19,559
6,269
2,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 1 / 15
10,273
856
6,039
24,693
18,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
17
7 / 4 / 10
10,229
852
13,055
16,146
24,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
17
5 / 1 / 9
10,336
861
6,974
9,208
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Lobiaon
Cernunnos
16
3 / 4 / 12
9,722
810
10,632
11,194
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Sumostyles
Olorun
14
3 / 4 / 7
9,374
781
9,581
8,926
4,364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
14
Kills
19
19
Deaths
14
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
15
8.5
L
1
6
1
0.25
W
Bacchus
7
4
10
3
W
Cupid
5
1
9
9.5
L
Cthulhu
Golf_Andaman
Cthulhu
0
3
12
2
W
Cernunnos
Lobiaon
Cernunnos
3
4
12
2.25
L
He Bo
Miggy74
He Bo
6
5
7
1.9
L
2
3
6
1.67
W
Olorun
Sumostyles
Olorun
3
4
7
1.63
L
Ah Puch
cocomay
Ah Puch
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,047
Damage
46,281
54,670
Taken
70,167
30,090
Mitigated
57,335
10,846
Healing
34,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,039
84
899
8,776
24,693
18,723
524
14,997
9,696
24,884
0
L
7,946
709
993
991
10,106
4,294
172
5,108
4,998
20,075
0
W
Bacchus
13,055
1,263
1,164
2,464
16,146
24,230
153
8,505
7,641
16,372
0
W
Cupid
6,974
1,748
8,267
3,059
9,208
4,705
541
8,889
319
0
13,907
L
Cthulhu
Golf_Andaman
Cthulhu
5,448
233
200
2,256
16,982
14,213
137
8,669
8,313
14,372
0
W
Cernunnos
Lobiaon
Cernunnos
10,632
3,930
2,554
2,604
11,194
5,313
2,144
9,428
1,766
0
35,242
L
He Bo
Miggy74
He Bo
16,363
911
242
1,283
11,102
4,873
224
4,955
6,147
25,552
0
L
6,731
2,775
750
1,721
10,211
4,122
0
6,445
3,766
0
12,169
W
Olorun
Sumostyles
Olorun
9,581
5,502
3,371
1,483
8,926
4,364
2,218
7,497
1,429
18,318
0
L
Ah Puch
cocomay
Ah Puch
19,559
101
1,181
1,229
6,269
2,588
327
3,498
2,771
35,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
49,934
123
Minions Killed
132
0
Camps Cleared
0
1,003,078
Distance Traveled
1,152,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,273
856
30
3
0
243,085
4
L
Raijin
7,893
658
29
2
0
178,410
1
W
Bacchus
10,229
852
15
1
0
237,539
0
W
Cupid
10,336
861
25
2
0
255,132
4
L
Cthulhu
8,421
702
17
1
0
218,156
4
W
Cernunnos
9,722
810
44
4
0
218,199
0
L
He Bo
9,746
812
21
2
0
199,855
1
L
Anhur
8,697
725
15
1
0
179,726
0
W
Olorun
9,374
781
18
2
0
198,378
0
L
Ah Puch
9,311
776
41
3
0
226,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role